3575 Commits

Author SHA1 Message Date
Stephen Gowen
9129d64100 wip 2017-10-21 11:34:38 -04:00
Stephen Gowen
7b585cde41 Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-20 18:04:01 -04:00
NathanSweet
751c99ad2d Merge remote-tracking branch 'origin/3.6' into 3.6 2017-10-20 22:00:29 +02:00
NathanSweet
1e7f7026ab [libgdx] Fixed off by 1 errors. 2017-10-20 22:00:16 +02:00
NathanSweet
77b38c2ed1 [libgdx] Javadocs. 2017-10-20 22:00:08 +02:00
Stephen Gowen
f2b9e49d81 Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-20 15:00:51 -04:00
pharan
92a5faba58 [unity] Use UnityObjectViewPos in Sprite shader. 2017-10-20 17:30:53 +08:00
pharan
652506df0c [unity] Handle playModeStateChanged API change (2017.2). 2017-10-20 17:30:07 +08:00
pharan
6659902457 [unity] Add rotation param to RegionAttachment creation. 2017-10-20 17:29:33 +08:00
badlogic
299fa5dc8f [c] Fix PathConstraint length spacing for zero length bones. See #1023. 2017-10-20 11:18:52 +02:00
badlogic
52a300eeae [lua] Fix PathConstraint length spacing for zero length bones. See #1023. 2017-10-20 11:16:44 +02:00
badlogic
cbb37a6096 [as3] Fix PathConstraint length spacing for zero length bones. See #1023. 2017-10-20 11:12:58 +02:00
badlogic
bcc7da56d2 [ts] Fix PathConstraint length spacing for zero length bones. See #1023. 2017-10-20 11:09:42 +02:00
John
bdb97a023f [unity] Fix UI TintBlack shader. 2017-10-20 16:51:10 +08:00
Stephen Gowen
30dc2c08c6 Wip 2017-10-19 15:36:38 -04:00
Stephen Gowen
1b89b06b77 Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-19 10:22:52 -04:00
John
da54111238 [csharp] Fix PathConstraint length spacing for zero length bones.
see https://github.com/EsotericSoftware/spine-runtimes/issues/1023
2017-10-19 19:29:26 +08:00
John
292f1a26e3 [csharp] Fix ExposedList.Resize 2017-10-19 19:27:51 +08:00
NathanSweet
bcf90240db [libgdx] Fixed using path constraint length spacing with zero length bones. Safer float zero checks. 2017-10-19 12:44:00 +02:00
pharan
e6aebf2754 [xna] Match change in SkeletonClipping.IsClipping 2017-10-19 16:19:57 +08:00
pharan
f2bac04e43 [csharp] Resize better if T is a class. 2017-10-19 16:17:18 +08:00
pharan
a5eed13591 [csharp] Some cleanup. 2017-10-19 16:15:27 +08:00
pharan
af7471f5f4 Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6 2017-10-19 16:10:03 +08:00
pharan
f51b1abf0e [unity] Match clipping behavior with editor. 2017-10-19 16:09:06 +08:00
Stephen Gowen
b385c8e6c6 Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-18 10:24:45 -04:00
Kleber Lopes da Silva
f336b9f6f5 [unity] Fix SpineAttachment skinField param.
* Fixed: skinField property from SpineAttachment attribute
* [unity] Fix SpineAttachment skinField param.
2017-10-18 11:38:48 +08:00
Stephen Gowen
072ada4c5c wip 2017-10-17 18:05:43 -04:00
Stephen Gowen
af243b4922 Return pair<Iterator, bool> just like unordered_map 2017-10-16 17:13:37 -04:00
Stephen Gowen
042e249344 Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-16 13:01:39 -04:00
pharan
4f119dbdc6 [unity] New Asset Icons. 2017-10-16 23:14:39 +08:00
Stephen Gowen
b3d77fd892 Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-16 10:32:42 -04:00
pharan
ba02df87bd [unity] GetRepackedAttachments 2017-10-16 21:42:39 +08:00
Stephen Gowen
210e492d79 wip 2017-10-15 20:53:02 -04:00
Stephen Gowen
8ebb36daa9 Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-13 15:31:59 -04:00
Stephen Gowen
fc09ed9745 wip 2017-10-13 15:31:58 -04:00
badlogic
f14db028b0 [ts] More playground changes. 2017-10-13 17:17:45 +02:00
badlogic
2cb75e437b Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6 2017-10-13 16:50:05 +02:00
badlogic
c4df324038 [ts] playing around with playground. 2017-10-13 16:49:03 +02:00
NathanSweet
5f03186b36 Merge remote-tracking branch 'origin/3.6' into 3.6 2017-10-13 16:34:31 +02:00
NathanSweet
6dcd54368d [libgdx] Added filtering checkbox to Skeleton Viewer. 2017-10-13 16:34:28 +02:00
badlogic
5a7db58772 Updated CHANGELOG. 2017-10-13 14:53:21 +02:00
badlogic
20b081ad5a [xna] Made MeshBatcher of SkeletonRenderer accessible. Users can use this instead of the less capable XNA SpriteBatch and ensure maximum batching. See #953. 2017-10-13 14:51:50 +02:00
badlogic
aab6d81e34 [ue4] Fixed tint black, see #1003. 2017-10-13 14:44:10 +02:00
badlogic
77014b9f46 [monogame] Fixed tint black, see #1003. 2017-10-13 14:16:26 +02:00
badlogic
791d813bf1 [cs][xna] Fixed tint black, see #1003. Opened up Triangulator and SkeletonClipping for debug rendering. 2017-10-13 14:12:57 +02:00
badlogic
9cb8745deb Updated CHANGELOG 2017-10-13 09:51:03 +02:00
Jare Guo
041b6ddb00 [cocos2dx] allow load custom atlas texture in _spAtlasPage_createTexture for CocosCreator (#1018) 2017-10-13 09:50:03 +02:00
Stephen Gowen
54e54b21ca Merge branch 'EsotericSoftware/3.6' into 3.6 2017-10-12 12:18:12 -04:00
badlogic
77221b4cee [ue4] SkeletonRendererComponent now generates collision meshes by default. 2017-10-12 15:39:58 +02:00
badlogic
14108679bb [c] Added void* userData to spAnimationState to be consumed in callbacks. Closes
#1017.
2017-10-12 14:36:58 +02:00