1590 Commits

Author SHA1 Message Date
invicticide
4551a62d4b Fix for unexpected huge skeleton render scale when using SPINE_TK2D 2015-06-05 00:12:40 -06:00
Fenrisul
69e724a1da Merge pull request #432 from Fenrisul/master
[Unity] SkeletonAnimator lastTime calculation added to fix skipping
2015-06-04 11:22:24 -07:00
Fenrisul
1f550ce5af [Unity] SkeletonAnimator lastTime calculation added to fix skipped frames 2015-06-04 11:18:52 -07:00
Fenrisul
0cd14e1361 Merge pull request #431 from Fenrisul/master
[Unity] Updated some editor usability things
2015-06-04 10:42:10 -07:00
Fenrisul
62268f5bfa [Unity] Updated some editor usability things 2015-06-04 10:41:27 -07:00
Fenrisul
0087359953 Merge pull request #430 from Fenrisul/master
[Unity] Refactored the Mecanim and Baking options
2015-06-02 11:59:35 -07:00
Fenrisul
f73ce8b447 [Unity] Refactored the Mecanim and Baking options in SkeletonDataAssetInspector for clarity. 2015-06-02 11:55:27 -07:00
Fenrisul
e96c077ce8 Merge pull request #428 from Fenrisul/master
[Unity] Auto-import of .skel.bytes added.
2015-05-29 11:26:12 -07:00
Fenrisul
1f343c63b9 [Unity] Auto-import of .skel.bytes added.
Added missing semicolon for TK2D
2015-05-29 11:24:29 -07:00
Fenrisul
59cd863e53 Merge pull request #427 from Fenrisul/master
[Unity] SkeletonUtilityBoneInspector.cs updated
2015-05-26 21:37:01 -07:00
Fenrisul
6b7fab2c88 [Unity] SkeletonUtilityBoneInspector.cs updated to update obviously previously existing collider's points array. 2015-05-26 21:35:48 -07:00
ZimM
292f8a6404 fixed SkeletonUtilitySubmeshRenderer 2015-05-20 03:11:45 +03:00
ZimM
5336eedc2f actually implemented ExposedList.Clear(bool clearArray) 2015-05-20 02:46:11 +03:00
ZimM
dcab4d975b fixed frontFacing stuff 2015-05-20 02:45:15 +03:00
Fenrisul
9f9ff31165 Merge pull request #423 from Fenrisul/master
[Unity] Added SkeletonGhost stuff
2015-05-17 05:25:05 -07:00
Fenrisul
aef9b23a20 [Unity] Added SkeletonGhost stuff
SkeletonGhost Shader contributed by Alex Dixon
2015-05-17 05:20:06 -07:00
Fenrisul
46e2a8adc3 Merge pull request #422 from Fenrisul/master
[Unity] Repaired misc Ragdoll things.
2015-05-16 06:48:54 -07:00
Fenrisul
45d8adb64c [Unity] Repaired misc Ragdoll things. 2015-05-16 06:20:20 -07:00
Fenrisul
6e4e9b71ed Merge pull request #421 from Fenrisul/master
[Unity] Ragdoll implementation
2015-05-15 23:17:20 -07:00
Fenrisul
c6ecfb87ce [Unity] Added SkeletonRagdoll, SkeletonRagdoll2D, and Ragdoll example. 2015-05-15 23:14:51 -07:00
Fenrisul
ac1a7c2bc7 Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes 2015-05-15 19:18:44 -07:00
Fenrisul
7facdba396 [Unity] Updated SkeletonAnimationInterface to include GetSkeleton to avoid additional GetComponents. 2015-05-02 00:36:45 -07:00
NathanSweet
778bd123fd Merge remote-tracking branch 'origin/master' 2015-04-28 16:42:34 +02:00
NathanSweet
2bc909850b Added missing bool ownsSkeletonData. 2015-04-28 16:42:30 +02:00
Fenrisul
40930bb946 Merge pull request #417 from Fenrisul/master
[Unity] Improved LibGDX Atlas integration
2015-04-25 01:08:56 -07:00
Fenrisul
65ef51d6bc [Unity] Warnings cleanup 2015-04-25 01:06:47 -07:00
Fenrisul
7788abbee2 Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes 2015-04-25 01:01:06 -07:00
Fenrisul
a2c9e9090d [Unity] LibGDX Atlas integration improvements 2015-04-25 01:00:43 -07:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
dee4d7f801 Better MALLOC macro. 2015-04-17 09:26:17 +02:00
Fenrisul
9fae45306e Merge pull request #409 from Fenrisul/master
[Unity] Added BoundingBoxFollower
2015-04-10 01:34:06 -07:00
Fenrisul
a4361c6f0c [Unity] Added BoundingBoxFollower 2015-04-10 01:32:36 -07:00
Fenrisul
fe2635e209 Merge pull request #406 from Fenrisul/master
[Unity] No seriously this time, fixed the Basic Platformer.unity example...
2015-04-07 11:56:48 -07:00
Fenrisul
e5a3cf3070 [Unity] No seriously this time, fixed the Basic Platformer.unity example scene. 2015-04-07 11:55:36 -07:00
Fenrisul
983b558eb6 Merge pull request #405 from Fenrisul/master
[Unity] Updated Basic Platformer example scene with mesh Hero.
2015-04-05 11:49:45 -07:00
Fenrisul
2cc4add0a1 [Unity] Updated Basic Platformer example scene with mesh Hero. 2015-04-05 11:41:37 -07:00
NathanSweet
fb7db79ff8 Update for latest libgdx. 2015-04-03 22:59:54 +02:00
NathanSweet
f8a76c6455 Blend modes for all runtimes. 2015-04-02 14:20:20 +02:00
NathanSweet
142e770e5b Don't required a BufferedStream. 2.1.25 2015-03-29 18:36:37 +02:00
NathanSweet
412ec15442 Merge remote-tracking branch 'origin/master'
Conflicts:
	spine-unity/Assets/spine-unity/Editor/SkeletonDataAssetInspector.cs
	spine-unity/Assets/spine-unity/SkeletonDataAsset.cs
2015-03-29 18:26:05 +02:00
NathanSweet
1ccef4f1cf SkeletonDataAsset can now parse binary files.
Left benchmark code commented out.
2015-03-29 17:54:08 +02:00
Fenrisul
d5c68c5d7b Merge pull request #397 from Fenrisul/master
Implemented SkeletonBinary for spine-unity runtimes.
2015-03-28 21:35:27 -07:00
Fenrisul
4369f0ee6c Implemented SkeletonBinary for spine-unity runtimes. 2015-03-28 20:15:03 -07:00
NathanSweet
d0625e06a0 Added binary format support for C#.
Also fixed up line endings.
2015-03-29 00:49:31 +01:00
NathanSweet
f9e0e103b8 Fixed warnings. 2015-03-29 00:48:18 +01:00
NathanSweet
668534a687 Minor cleanup. 2015-03-29 00:46:01 +01:00
NathanSweet
451f7fd18d Updated raptor example data. 2015-03-29 00:45:39 +01:00
Fenrisul
4d8e00919d Merge pull request #396 from pharan/moreextensions
Added skeleton.SetColor to Unity SkeletonExtensions.
2015-03-28 10:10:17 -07:00
pharan
7bf9b0f524 Added skeleton.SetColor to Unity SkeletonExtensions. 2015-03-28 14:26:57 +08:00
NathanSweet
858ca30fd8 Update for latest libgdx. 2015-03-27 01:41:59 +01:00