John
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55136345ae
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Merge pull request #8 from EsotericSoftware/master
Merging with official runtime.
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2015-12-19 15:24:36 +08:00 |
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John
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78b303877b
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Merge pull request #493 from EsotericSoftware/pharan-patch-1
[Unity] Fix GroundConstraint -y pose values
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2015-12-15 17:19:39 +08:00 |
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John
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e4f9c46412
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[Unity] Fix GroundConstraint -y pose values
Fix for this issue: https://github.com/EsotericSoftware/spine-runtimes/issues/484
http://esotericsoftware.com/forum/Unity-IK-SkeletonUtilityGroundConstraint-problem-5464
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2015-12-15 17:19:18 +08:00 |
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John
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ed35664230
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Merge pull request #437 from witcher112/master
Unity 5 and Windows Phone building fixes
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2015-12-15 17:15:48 +08:00 |
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John
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c28d6442ff
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Merge pull request #482 from LostPolygon/animator-fix
[Spine-Unity] Fix occasional broken frame at the moment node transition happened
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2015-12-15 16:15:28 +08:00 |
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John
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0474200575
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Merge pull request #473 from LostPolygon/reimport-improvements
[Spine-Unity] Improved handling of Reimport All and some other weird asset import cases
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2015-12-15 16:13:56 +08:00 |
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John
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a43c849dfe
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Merge pull request #483 from LostPolygon/optimization-fix
[Spine-Unity] Fix #481
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2015-12-15 16:13:37 +08:00 |
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John
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af65daa57b
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Merge pull request #7 from EsotericSoftware/master
Merging with official runtime.
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2015-12-04 02:25:55 +08:00 |
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Thomas Steinholz
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9e67cb4f0c
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Update spine-sfml.cpp
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2015-11-30 11:36:45 -05:00 |
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Thomas Steinholz
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e15c1b70e3
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Update spine-sfml.h
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2015-11-30 11:36:29 -05:00 |
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Serhii Yolkin
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3218c78239
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compare references to attachments instead of comparing attachment properties
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2015-11-21 18:08:17 +01:00 |
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Serhii Yolkin
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8ebf27de24
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some refactoring
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2015-11-21 17:56:14 +01:00 |
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Serhii Yolkin
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990eb6a8f0
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fix occasional broken frame at the moment node transition happened
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2015-11-21 17:47:37 +01:00 |
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NathanSweet
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f6e4027ef1
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Reverting corrupt files.
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2015-11-04 09:15:04 +01:00 |
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NathanSweet
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1a628a66f7
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Fixed multithreaded atlas loading.
Sometimes I wonder what I was thinking.
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2015-11-04 07:33:02 +01:00 |
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NathanSweet
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3b5109032c
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Fixed goblin example.
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2015-11-03 03:03:39 +01:00 |
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NathanSweet
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d8d5405ba3
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Fixed JSON parsing for all locales.
http://esotericsoftware.com/forum/Spine-c-runtime-strtod-Problem-5380
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2015-11-03 03:03:27 +01:00 |
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Serhii Yolkin
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3cbf42d743
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derp
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2015-10-13 00:00:38 +02:00 |
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Serhii Yolkin
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7d60e4e255
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improved handling of Reimport All and some other weird asset import cases
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2015-10-11 20:26:42 +02:00 |
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NathanSweet
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aa4a8d08e6
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Fixed setup pose slot blend mode.
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2015-09-23 11:02:12 -07:00 |
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NathanSweet
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7259586ba1
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Apply bone scale (images must still be aligned to bones).
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2015-08-12 13:21:47 +02:00 |
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Nathan Sweet
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56bee5ccd2
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Merge pull request #447 from zilongshanren/fix-warnings
add override keyword to remove warnings.
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2015-08-06 13:16:16 +02:00 |
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NathanSweet
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baaa8bd78c
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Allow SkeletonRenderer to be extendable in JavaScript.
closes #461
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2015-08-05 14:51:17 +02:00 |
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NathanSweet
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7073e262cd
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Fixed atlas leak.
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2015-08-05 14:48:00 +02:00 |
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NathanSweet
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533e304503
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Updated ignore for spine-unity with VS.
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2015-08-03 15:06:46 +02:00 |
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NathanSweet
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91340709d4
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Source formatting.
So fresh and so clean!
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2015-08-03 15:06:20 +02:00 |
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NathanSweet
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9478db3d2d
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Fixed bounds when there are no attachments to render.
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2015-08-03 14:15:14 +02:00 |
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NathanSweet
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2d70e2b05b
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Fixed zSpacing.
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2015-08-03 05:56:44 +02:00 |
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NathanSweet
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e20a47e8f3
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Fixed errors when there are no attachments to render. Added micro optimizations.
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2015-08-03 03:57:42 +02:00 |
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NathanSweet
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01cb844993
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You get a license file, you get a license file, EVERYBODY GETS A LICENSE FILE!
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2015-07-30 22:47:00 +02:00 |
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NathanSweet
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f06fbb3d8d
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Clarified licensing on runtimes pages.
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2015-07-30 22:44:47 +02:00 |
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Nathan Sweet
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901126ece2
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Update README.md
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2015-07-30 22:33:08 +02:00 |
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NathanSweet
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4ada1cdc16
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Better main page doc.
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2015-07-30 22:31:36 +02:00 |
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John
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dde37d703c
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Add ExposedList.cs to C#-XNA csproj.
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2015-07-28 05:53:56 +08:00 |
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John
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fa7992c7b3
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Add ExposedList.cs to C# csproj.
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2015-07-28 05:51:00 +08:00 |
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Nathan Sweet
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343745006c
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Update README.md
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2015-07-25 22:39:24 +02:00 |
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Fenrisul
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457cd46c49
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Merge pull request #450 from Fenrisul/master
[Unity] BoundingBoxFollower reset fix
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2015-07-17 23:26:51 -07:00 |
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Fenrisul
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2f31288ab2
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[Unity] BoundingBoxFollower reset fix
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2015-07-17 23:26:08 -07:00 |
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NathanSweet
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c31b2e4344
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Fixed spine-js flip timelines.
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2015-07-17 15:01:43 +02:00 |
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andyque
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fc1ebf4bb4
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add override keyword to remove warnings.
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2015-07-16 10:25:15 +08:00 |
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Fenrisul
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afd9f2595d
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Merge pull request #443 from Fenrisul/master
[Unity] Gauge example
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2015-07-08 23:33:56 -07:00 |
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Fenrisul
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32b8dede3d
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Merge branch 'master' of https://github.com/Fenrisul/spine-runtimes
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2015-07-08 23:25:31 -07:00 |
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Fenrisul
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054e303d2e
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Merge pull request #375 from LostPolygon/optimizations
A bunch of optimizations
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2015-07-08 23:18:06 -07:00 |
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ZimM
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83624a2259
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fixed warning
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2015-06-29 21:02:29 +02:00 |
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ZimM
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7414476841
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fix SubmeshRenderer
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2015-06-29 19:24:07 +02:00 |
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ZimM
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4057316a91
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Merge remote-tracking branch 'remotes/upstream/master' into optimizations
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2015-06-29 19:07:39 +02:00 |
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Fenrisul
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5ee7823116
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[Unity] Spine Gauge Example and misc importer tweak
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2015-06-24 20:24:24 -07:00 |
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Tomasz Jaworski
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14803b4fab
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Windows Phone 8 complation fixed (BufferedStream changed to FileStream)
RaggedySpineboy - changed fixedAngle to freezeRotation for Unity 5.1
Changed SkeletonRagdoll2D #if UNITY_5_0 to UNITY_5
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2015-06-18 18:01:59 +02:00 |
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Fenrisul
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876b845d16
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Merge pull request #436 from Fenrisul/master
[Unity] Patched Unity 5.1 problem with compiler directives
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2015-06-14 09:47:15 -07:00 |
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Fenrisul
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8e49f78bbc
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[Unity] Patched Unity 5.1 problem with compiler directives
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2015-06-14 09:44:48 -07:00 |
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