Mario Zechner
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21602d5322
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[flutter] Add compiled WASM binarie and .js binding.
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2022-11-21 20:22:04 +01:00 |
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Mario Zechner
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575ac1f4af
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[flutter] Clean-up export macros.
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2022-11-20 22:33:19 +01:00 |
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Mario Zechner
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934e374724
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[flutter] Add web_ffi fork, fix .wasm/.js size
The fork is required as Emscripten produces a .wasm file that the upstream web_ffi can't parse correctly to extract exported symbols.
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2022-11-20 22:18:39 +01:00 |
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Mario Zechner
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fc9242bd22
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[flutter] Update WASM compiler flags, README.md for web
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2022-11-20 18:44:53 +01:00 |
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Mario Zechner
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4ee8b7aa48
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[flutter] Proper asset path fix.
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2022-11-20 03:07:32 +01:00 |
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Mario Zechner
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41aab5579f
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[flutter] Fix .wasm lookup path on web.
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2022-11-20 02:55:21 +01:00 |
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Mario Zechner
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35a0aaf8dc
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[flutter] Web support through WASM
Massive refactor, no more passing/returning structs by value and explicit initialization.
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2022-11-20 02:16:48 +01:00 |
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Mario Zechner
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7ea45ed77b
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[flutter] Add more callbacks to controller, add IK example.
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2022-11-18 16:52:09 +01:00 |
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Mario Zechner
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410f30d485
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[flutter] Fixed dress-up example.
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2022-11-18 03:14:44 +01:00 |
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Mario Zechner
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11add2a56d
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[flutter] More dress-up changes.
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2022-11-17 19:14:15 +01:00 |
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Mario Zechner
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a66218cb14
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[cpp] Initialize minX/minY correctly in Skeleton::getBounds
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2022-11-17 19:10:38 +01:00 |
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Mario Zechner
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187808d543
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[flutter] More work on dress-up example.
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2022-11-17 18:42:09 +01:00 |
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Mario Zechner
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a3874256cd
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[flutter] More dress up example work
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2022-11-17 14:59:03 +01:00 |
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Mario Zechner
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8f6de4b159
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[flutter] Fix up dress up
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2022-11-17 11:41:17 +01:00 |
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Mario Zechner
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7bb1d65bfe
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[flutter] Fix dependency cycle with widget->drawable, refactor examples.
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2022-11-17 11:35:36 +01:00 |
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Harald Csaszar
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8fb3876396
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[unity] Added warning message when 'CanvasGroup Compatible' is enabled at the Material but 'Canvas Group Tint Black' is disabled at SkeletonGraphic.
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2022-11-16 12:24:32 +01:00 |
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Mario Zechner
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5b5efb6fc7
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[flutter] Skins example, WIP
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2022-11-15 14:17:05 +01:00 |
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Mario Zechner
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70933889ed
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[flutter] Play/pause example.
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2022-11-15 11:48:01 +01:00 |
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Mario Zechner
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e526619e96
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[flutter] Fix y-offset calculation in layouting.
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2022-11-15 09:21:45 +01:00 |
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Mario Zechner
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86f68ecf04
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[flutter] Bounds type and controllable parent sizing.
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2022-11-15 09:19:24 +01:00 |
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Mario Zechner
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c8e2032b1c
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[flutter] Fit and alignment support.
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2022-11-14 10:45:38 +01:00 |
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Mario Zechner
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8296d00bbe
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|flutter] remove superfluous files.
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2022-11-11 10:29:47 +01:00 |
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Mario Zechner
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d1dad34617
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[flutter] Updated README.md
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2022-11-11 09:58:01 +01:00 |
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Mario Zechner
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65bf27ba46
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Merge branch '4.1' into 4.2-beta
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2022-11-11 06:20:33 +01:00 |
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Mario Zechner
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726ad4ddbe
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[godot] Fix convert.py to release lock before renaming .json files.
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2022-11-11 06:20:22 +01:00 |
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Mario Zechner
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281ea95251
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[cocos2d-objc] Ensure skeleton/state are updated once before rendering the first frame.
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2022-11-10 11:52:24 +01:00 |
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Mario Zechner
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34e50f74d5
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[cocos2d-objc] Ensure skeleton/state are updated once before rendering the first frame.
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2022-11-10 11:51:30 +01:00 |
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badlogic
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9971d1ed0b
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Merge branch '4.1' into 4.2-beta
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2022-11-08 15:37:54 +01:00 |
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badlogic
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f3247caee3
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[cocos2dx] Explicitely link to spine-cpp, closes #2189
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2022-11-08 15:37:41 +01:00 |
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Nathan Sweet
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c9af18e153
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[libgdx] Javadoc.
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2022-11-06 13:10:34 -04:00 |
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Harald Csaszar
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dc236901a6
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Merge branch '4.1' into 4.2-beta
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2022-11-04 17:37:48 +01:00 |
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Harald Csaszar
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99d134e9d4
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[unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173.
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2022-11-04 17:34:42 +01:00 |
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Mario Zechner
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fc43e988d0
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[cpp] Fix more warnings.
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2022-11-03 16:56:14 +01:00 |
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Mario Zechner
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4a89b2b84d
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[cpp] Fix more warnings on latest Clang.
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2022-11-03 16:52:22 +01:00 |
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Mario Zechner
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2e179b4e03
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[flutter] Fix warnings in spine_flutter.cpp
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2022-11-03 16:36:32 +01:00 |
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Mario Zechner
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745d412d7d
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[cpp] Use snprintf in String.
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2022-11-03 16:36:15 +01:00 |
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Mario Zechner
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37d9a8c796
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[flutter] Update macOS Pods to use deployment target 10.13.
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2022-11-03 16:27:17 +01:00 |
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Harald Csaszar
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31dc558d66
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Merge branch '4.1' into 4.2-beta
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2022-11-03 16:09:39 +01:00 |
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Harald Csaszar
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bb851ee489
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[unity] Fixed incorrectly repacked MeshAttachment regions when rotated 270 degrees. Closes #2181.
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2022-11-03 16:08:08 +01:00 |
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Harald Csaszar
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4e5fed4251
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[unity] Added default material for Spine/SkeletonGraphic Fill shader added in previous commit 0a6a696.
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2022-11-02 14:21:56 +01:00 |
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Mario Zechner
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b9da621b43
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Merge branch '4.1' into 4.2-beta
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2022-11-02 11:40:54 +01:00 |
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Mario Zechner
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60875208a6
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[cocos2d-objc] Fix clipping of meshes.
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2022-11-02 11:40:44 +01:00 |
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badlogic
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457587dd3f
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Merge branch '4.1' into 4.2-beta
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2022-10-31 13:22:06 +01:00 |
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badlogic
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4babd19eee
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Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1
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2022-10-31 13:21:44 +01:00 |
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badlogic
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cfb688c726
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[ue4] Closes #2144, allow setting skeleton data of widget at runtime.
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2022-10-31 13:21:33 +01:00 |
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Harald Csaszar
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48d372bef3
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Merge branch '4.1' into 4.2-beta
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2022-10-31 10:25:02 +01:00 |
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Harald Csaszar
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0a6a6962c7
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[unity] Added Spine/SkeletonGraphic Fill shader to provide functionality of Spine/Skeleton Fill shader for SkeletonGraphic.
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2022-10-31 10:21:02 +01:00 |
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Harald Csaszar
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661796d2cb
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[unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size.
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2022-10-28 16:09:45 +02:00 |
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Mario Zechner
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a57f1b85b6
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Formatting
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2022-10-28 10:41:13 +02:00 |
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Mario Zechner
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42bce02619
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Merge branch '4.1' into 4.2-beta
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2022-10-28 10:40:54 +02:00 |
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