8011 Commits

Author SHA1 Message Date
Mario Zechner
21602d5322 [flutter] Add compiled WASM binarie and .js binding. 2022-11-21 20:22:04 +01:00
Mario Zechner
575ac1f4af [flutter] Clean-up export macros. 2022-11-20 22:33:19 +01:00
Mario Zechner
934e374724 [flutter] Add web_ffi fork, fix .wasm/.js size
The fork is required as Emscripten produces a .wasm file that the upstream web_ffi can't parse correctly to extract exported symbols.
2022-11-20 22:18:39 +01:00
Mario Zechner
fc9242bd22 [flutter] Update WASM compiler flags, README.md for web 2022-11-20 18:44:53 +01:00
Mario Zechner
4ee8b7aa48 [flutter] Proper asset path fix. 2022-11-20 03:07:32 +01:00
Mario Zechner
41aab5579f [flutter] Fix .wasm lookup path on web. 2022-11-20 02:55:21 +01:00
Mario Zechner
35a0aaf8dc [flutter] Web support through WASM
Massive refactor, no more passing/returning structs by value and explicit initialization.
2022-11-20 02:16:48 +01:00
Mario Zechner
7ea45ed77b [flutter] Add more callbacks to controller, add IK example. 2022-11-18 16:52:09 +01:00
Mario Zechner
410f30d485 [flutter] Fixed dress-up example. 2022-11-18 03:14:44 +01:00
Mario Zechner
11add2a56d [flutter] More dress-up changes. 2022-11-17 19:14:15 +01:00
Mario Zechner
a66218cb14 [cpp] Initialize minX/minY correctly in Skeleton::getBounds 2022-11-17 19:10:38 +01:00
Mario Zechner
187808d543 [flutter] More work on dress-up example. 2022-11-17 18:42:09 +01:00
Mario Zechner
a3874256cd [flutter] More dress up example work 2022-11-17 14:59:03 +01:00
Mario Zechner
8f6de4b159 [flutter] Fix up dress up 2022-11-17 11:41:17 +01:00
Mario Zechner
7bb1d65bfe [flutter] Fix dependency cycle with widget->drawable, refactor examples. 2022-11-17 11:35:36 +01:00
Harald Csaszar
8fb3876396 [unity] Added warning message when 'CanvasGroup Compatible' is enabled at the Material but 'Canvas Group Tint Black' is disabled at SkeletonGraphic. 2022-11-16 12:24:32 +01:00
Mario Zechner
5b5efb6fc7 [flutter] Skins example, WIP 2022-11-15 14:17:05 +01:00
Mario Zechner
70933889ed [flutter] Play/pause example. 2022-11-15 11:48:01 +01:00
Mario Zechner
e526619e96 [flutter] Fix y-offset calculation in layouting. 2022-11-15 09:21:45 +01:00
Mario Zechner
86f68ecf04 [flutter] Bounds type and controllable parent sizing. 2022-11-15 09:19:24 +01:00
Mario Zechner
c8e2032b1c [flutter] Fit and alignment support. 2022-11-14 10:45:38 +01:00
Mario Zechner
8296d00bbe |flutter] remove superfluous files. 2022-11-11 10:29:47 +01:00
Mario Zechner
d1dad34617 [flutter] Updated README.md 2022-11-11 09:58:01 +01:00
Mario Zechner
65bf27ba46 Merge branch '4.1' into 4.2-beta 2022-11-11 06:20:33 +01:00
Mario Zechner
726ad4ddbe [godot] Fix convert.py to release lock before renaming .json files. 2022-11-11 06:20:22 +01:00
Mario Zechner
281ea95251 [cocos2d-objc] Ensure skeleton/state are updated once before rendering the first frame. 2022-11-10 11:52:24 +01:00
Mario Zechner
34e50f74d5 [cocos2d-objc] Ensure skeleton/state are updated once before rendering the first frame. 2022-11-10 11:51:30 +01:00
badlogic
9971d1ed0b Merge branch '4.1' into 4.2-beta 2022-11-08 15:37:54 +01:00
badlogic
f3247caee3 [cocos2dx] Explicitely link to spine-cpp, closes #2189 2022-11-08 15:37:41 +01:00
Nathan Sweet
c9af18e153 [libgdx] Javadoc. 2022-11-06 13:10:34 -04:00
Harald Csaszar
dc236901a6 Merge branch '4.1' into 4.2-beta 2022-11-04 17:37:48 +01:00
Harald Csaszar
99d134e9d4 [unity] Lit Spine URP shaders now support Forward+ rendering path, additional lights are no longer ignored. Closes #2173. 2022-11-04 17:34:42 +01:00
Mario Zechner
fc43e988d0 [cpp] Fix more warnings. 2022-11-03 16:56:14 +01:00
Mario Zechner
4a89b2b84d [cpp] Fix more warnings on latest Clang. 2022-11-03 16:52:22 +01:00
Mario Zechner
2e179b4e03 [flutter] Fix warnings in spine_flutter.cpp 2022-11-03 16:36:32 +01:00
Mario Zechner
745d412d7d [cpp] Use snprintf in String. 2022-11-03 16:36:15 +01:00
Mario Zechner
37d9a8c796 [flutter] Update macOS Pods to use deployment target 10.13. 2022-11-03 16:27:17 +01:00
Harald Csaszar
31dc558d66 Merge branch '4.1' into 4.2-beta 2022-11-03 16:09:39 +01:00
Harald Csaszar
bb851ee489 [unity] Fixed incorrectly repacked MeshAttachment regions when rotated 270 degrees. Closes #2181. 2022-11-03 16:08:08 +01:00
Harald Csaszar
4e5fed4251 [unity] Added default material for Spine/SkeletonGraphic Fill shader added in previous commit 0a6a696. 2022-11-02 14:21:56 +01:00
Mario Zechner
b9da621b43 Merge branch '4.1' into 4.2-beta 2022-11-02 11:40:54 +01:00
Mario Zechner
60875208a6 [cocos2d-objc] Fix clipping of meshes. 2022-11-02 11:40:44 +01:00
badlogic
457587dd3f Merge branch '4.1' into 4.2-beta 2022-10-31 13:22:06 +01:00
badlogic
4babd19eee Merge branch '4.1' of https://github.com/esotericsoftware/spine-runtimes into 4.1 2022-10-31 13:21:44 +01:00
badlogic
cfb688c726 [ue4] Closes #2144, allow setting skeleton data of widget at runtime. 2022-10-31 13:21:33 +01:00
Harald Csaszar
48d372bef3 Merge branch '4.1' into 4.2-beta 2022-10-31 10:25:02 +01:00
Harald Csaszar
0a6a6962c7 [unity] Added Spine/SkeletonGraphic Fill shader to provide functionality of Spine/Skeleton Fill shader for SkeletonGraphic. 2022-10-31 10:21:02 +01:00
Harald Csaszar
661796d2cb [unity] SkeletonRenderTexture components now support automatic down-scaling when required size on screen exceeds max render texture size. 2022-10-28 16:09:45 +02:00
Mario Zechner
a57f1b85b6 Formatting 2022-10-28 10:41:13 +02:00
Mario Zechner
42bce02619 Merge branch '4.1' into 4.2-beta 2022-10-28 10:40:54 +02:00