badlogic
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79123e747d
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Merge branch '3.7' into 3.8-beta
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2019-03-08 16:38:38 +01:00 |
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badlogic
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bd4a7328a5
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Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-03-08 16:38:19 +01:00 |
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badlogic
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5ad954c16d
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[ts] New build.
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2019-03-08 16:38:14 +01:00 |
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badlogic
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79e4f9ca69
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[ue4] Only show preview animation and skin in editor viewports.
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2019-03-08 16:37:22 +01:00 |
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Ivan Popelyshev
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d55724a1b5
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Make let not var (#1298)
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2019-03-08 16:36:05 +01:00 |
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Ivan Popelyshev
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5ee7d93fce
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Remove "spine." everywhere (#1297)
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2019-03-08 15:44:15 +01:00 |
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badlogic
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ade1cafc8c
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Merge branch '3.7' into 3.8-beta
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2019-03-07 19:01:03 +01:00 |
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badlogic
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b0629e51ec
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Merge branch '3.7' of https://github.com/esotericsoftware/spine-runtimes into 3.7
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2019-03-07 19:00:52 +01:00 |
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badlogic
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5c62f78ed4
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[cocos2dx] Segfault when copying old scratch buffer contents to resized buffer. Closes #1295.
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2019-03-07 19:00:47 +01:00 |
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badlogic
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2eb85acff9
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[cocos2dx] Segfault when copying old scratch buffer contents to resized buffer. Closes #1295.
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2019-03-07 19:00:17 +01:00 |
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badlogic
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997cb49a28
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Merge branch '3.7' into 3.8-beta
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2019-03-07 18:10:33 +01:00 |
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badlogic
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8018bdfa23
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[ue4] Rename category of preview properties.
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2019-03-07 18:10:19 +01:00 |
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badlogic
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b966d7c60a
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[ue4] Rename category of preview properties.
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2019-03-07 18:08:29 +01:00 |
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badlogic
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492a977f04
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Merge branch '3.7' into 3.8-beta
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2019-03-07 17:23:07 +01:00 |
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badlogic
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8185418319
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[ue4] Fixed encoding of strings where necessary. Closes #1291.
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2019-03-07 17:22:30 +01:00 |
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badlogic
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dcce71416f
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[ue4] Fixed call order of SpineSkeletonImportFactory, asset file name must be set before setting raw data. Fixes issue with importing .json files. See #1291.
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2019-03-07 16:31:15 +01:00 |
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badlogic
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9d11512b28
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Merge branch '3.7' into 3.8-beta
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2019-03-06 16:57:13 +01:00 |
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badlogic
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dd85819c50
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Updated CHANGELOG.
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2019-03-06 16:57:01 +01:00 |
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badlogic
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8616600388
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Merge branch '3.7' into 3.8-beta
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2019-03-06 16:55:39 +01:00 |
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badlogic
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cef191f6c6
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[ue4] Fixed segfault in SpineSkeletonDataAsset. Added PreviewAnimation and PreviewSkin to SpineSkeletonAnimationComponent. Enter the name of an animation or skin and it will be previewed live in the editor view. Use an empty string to reset the animation or skin.
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2019-03-06 16:54:47 +01:00 |
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badlogic
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4ba46d76e8
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[ue4] Extended skeleton data editor preview. It now shows bones, slots, animations, and skins. Closes #1047.
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2019-03-06 16:21:27 +01:00 |
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badlogic
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f9965d601f
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Merge branch '3.7' into 3.8-beta
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2019-03-06 15:25:47 +01:00 |
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badlogic
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444f604df3
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Fixed README of spine-cpp.
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2019-03-06 15:25:34 +01:00 |
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badlogic
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ede677ce3f
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Version fixes.
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2019-03-06 15:24:02 +01:00 |
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badlogic
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28b3cd71f9
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Updated CHANGELOG.
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2019-03-06 15:21:13 +01:00 |
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badlogic
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1629c7e7ab
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[unity][libgdx] Fix versions after merging in beta branch...
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2019-03-06 15:14:43 +01:00 |
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badlogic
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75f21f846c
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[ue4] Query methods for SpineSkeletonComponent and UTrackEntry. Closes #1289.
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2019-03-06 15:11:24 +01:00 |
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badlogic
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e7e64ebf2f
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Merge branch '3.7' into 3.8-beta
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2019-03-06 12:02:18 +01:00 |
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badlogic
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af0b285c73
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[ue4] Fix formatting.
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2019-03-06 12:01:24 +01:00 |
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badlogic
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0a73f6761e
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Merge branch 'paperzd_support_1.3.4' of https://github.com/heavybullets/spine-runtimes into heavybullets-paperzd_support_1.3.4
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2019-03-06 11:52:25 +01:00 |
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badlogic
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7c938a7e3b
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Merge branch '3.7' into 3.8-beta
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2019-03-06 11:15:03 +01:00 |
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Nick Peterson
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15547e1e0c
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TrackEntry now resets renderer object (#1293)
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2019-03-06 11:14:27 +01:00 |
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Harald Csaszar
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930d4b4015
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[unity] corrected version number in version.txt file of 3.8-beta branch.
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2019-03-04 18:45:14 +01:00 |
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Harald Csaszar
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b5e8d49cb2
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[unity] Fixed material being cleared to null when MeshRenderer is disabled in the editor. Closes #1288.
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2019-03-04 18:30:47 +01:00 |
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Harald Csaszar
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088fb2ea02
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[unity] Fixed material being cleared to null when MeshRenderer is disabled in the editor. Closes #1288.
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2019-03-04 18:29:46 +01:00 |
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badlogic
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4da1cc35d8
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Merge branch '3.7' into 3.8-beta
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2019-03-04 17:07:46 +01:00 |
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badlogic
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2db16cc384
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[lua] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:06:50 +01:00 |
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badlogic
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c66113e19d
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[csharp] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:05:03 +01:00 |
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badlogic
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ed5dee43ef
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[c][cpp] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:04:03 +01:00 |
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badlogic
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57e38a0cb3
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[as3] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:01:45 +01:00 |
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badlogic
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95df49f88d
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[libgdx] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 17:00:00 +01:00 |
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badlogic
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9fb2649dd1
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[ts] Fix for #1290, do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
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2019-03-04 16:59:28 +01:00 |
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badlogic
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3c83810c43
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Merge branch '3.7' into 3.8-beta
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2019-03-01 11:53:48 +01:00 |
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badlogic
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d907ad1610
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[cocos2d-objc] Fixed project configuration for latest Xcode.
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2019-03-01 11:53:32 +01:00 |
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Harald Csaszar
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8ca94c2da4
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[unity] Fixed another occurrence of compile errors in Unity 2017.3 when enabling TK2D define due to asmdef files. See #1280.
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2019-02-26 17:00:42 +01:00 |
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Harald Csaszar
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d64decbe3d
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[unity] Fixed another occurrence of compile errors in Unity 2017.3 when enabling TK2D define due to asmdef files. See #1280.
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2019-02-26 16:58:20 +01:00 |
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badlogic
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b49240cbb7
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[cpp] Closes #1278, parsing of non-essential skeleton data.
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2019-02-25 13:49:48 +01:00 |
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Harald Csaszar
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15be5feeea
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[unity] Added changelog entry for SkeletonGraphic now supporting RectMask2D. See #1283.
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2019-02-21 19:25:07 +01:00 |
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Harald Csaszar
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f811b535a9
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[unity] Added changelog entry for SkeletonGraphic now supporting RectMask2D. See #1283.
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2019-02-21 19:24:43 +01:00 |
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Harald Csaszar
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37cc095375
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[unity] SkeletonGraphic now supports Unity RectMask2D. Closes #1283.
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2019-02-21 19:13:06 +01:00 |
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