3996 Commits

Author SHA1 Message Date
badlogic
b40eb593c9 [cpp] Cleaned up parsing of dark slot colors. See #1090 2018-03-27 11:54:53 +02:00
badlogic
4c104ef885 Merge branch '3.6' into 3.7-beta 2018-03-14 10:24:44 +01:00
John
9e3c31839d
[unity] Revert ctor use to default(T). 2018-03-13 00:37:39 +08:00
John
578b9e3660
[unity] Handle Unity2017.3 patch Color32 attrib. 2018-03-13 00:09:54 +08:00
pharan
2345764fbf [csharp] Port RegionAttachment.java checking for compatible region values. 2018-03-08 22:40:00 +08:00
pharan
0b01953690 [csharp] Some cleanup. 2018-03-08 22:38:28 +08:00
pharan
0f5172a89d [unity] Hint at code with fixed eye normal. 2018-03-08 22:36:42 +08:00
pharan
9958bf48e8 [unity] Allow skeleton data to load without atlases. 2018-03-08 22:35:00 +08:00
pharan
d3bce39d65 [unity] Updated compatibility just for json. 2018-03-08 22:28:42 +08:00
pharan
a8921ac7e3 [unity] Some SpineEditorUtilities cleanup. 2018-03-08 22:02:15 +08:00
pharan
aaeee6de13 [unity] Move Components into their own folder. 2018-03-08 22:00:19 +08:00
pharan
cb29ca9ae4 [unity] Move Components into their own folder. 2018-03-08 21:59:47 +08:00
John
83d0e6b9be
[unity] Handle arrays in FindBaseOrSiblingProperty 2018-03-07 01:50:20 +08:00
badlogic
bd665df1d3 [cpp] Cleaned up API. 2018-03-05 16:58:12 +01:00
badlogic
e4a029e1a7 [cpp] Added VertexEffect. 2018-03-05 16:08:17 +01:00
badlogic
9ceec41432 [cpp] Removed toString, fixed up remaining memory leaks in clipping and animation state code. 2018-03-05 14:32:09 +01:00
John
f4d12bae6e
[unity] Handle editor adding the same InstanceID to the Dictionaires more than once. 2018-03-04 14:00:13 +08:00
badlogic
9cdf4c69ed [cpp] Formatting & cleanup 2018-02-28 15:49:30 +01:00
badlogic
99d3e15a18 [cpp] Fixed all the things by calloc'ing instead of allocing... 2018-02-26 16:34:43 +01:00
badlogic
62ef2ba370 [cpp] Fixed up Triangulator and AnimationState. 2018-02-23 16:24:35 +01:00
badlogic
d631b252be [cpp] Fixed up Bone and MathUtil. 2018-02-23 16:15:25 +01:00
badlogic
7a18b81226 [cpp] Added toString method for SpineObjects, fixed up math, fixed up IKConstraint. 2018-02-23 15:45:45 +01:00
badlogic
e55818a561 [libgdx] Fixed snapshot version. 2018-02-23 11:15:14 +01:00
badlogic
d9f03e8c51 Merge branch '3.6' into 3.7-beta 2018-02-23 11:14:37 +01:00
badlogic
4f446e7952 [maven-release-plugin] prepare for next development iteration 2018-02-23 11:12:40 +01:00
badlogic
03f3aadca3 [maven-release-plugin] prepare release spine-libgdx-3.6.52.1 spine-libgdx-3.6.52.1 2018-02-23 11:12:34 +01:00
badlogic
425b2936d1 [cpp] Fixed SkeletonJson deform timeline parsing. Fxied leak in EventQueue. 2018-02-22 17:13:45 +01:00
badlogic
6e8f0eaa27 [cpp] More SkeletonBinary fixes. 2018-02-22 17:02:59 +01:00
badlogic
4731a584f3 [c] Removed dependency on kvec 2018-02-22 16:30:35 +01:00
badlogic
53fe61db06 [cpp] More fixes to SkeletonBinary 2018-02-22 16:13:16 +01:00
badlogic
a8fd3e14be [cpp] Fixed up binary reader, added debug extension for memory profiling, fixed up RTTI usage, fixed update cache sorting. 2018-02-22 15:31:28 +01:00
badlogic
2d41846b1f [cpp] Refactored hash map, it's really a linked list for simplicity 2018-02-22 13:27:37 +01:00
badlogic
ed7dc4ea93 [cpp] Added preliminary SFML backend, fixed up a few APIs. 2018-02-21 17:52:56 +01:00
badlogic
6d243eca48 [cpp] Removed Vector.begin/end, fixed up vector assignments. 2018-02-21 16:08:41 +01:00
badlogic
3cf3312180 [cpp] Fixed up Pool to not be dumb, added more stats to test harness. 2018-02-21 15:38:26 +01:00
badlogic
4234b17ffa [cpp] Removed // Empty 2018-02-21 15:29:57 +01:00
badlogic
5af3d93403 [cpp] Added Color, fixed up incorrect use of ensureCapacity/setSize of Vector. Fixed bugs in SkeletonBinary. 2018-02-21 15:23:35 +01:00
badlogic
1c21542148 [cpp] Replaced usages of math.h with MathUtil. 2018-02-20 15:32:31 +01:00
badlogic
bef01b8e89 [cpp] Refactored String and Vector. 2018-02-20 15:10:40 +01:00
badlogic
88a1a58813 Added Clion/CMake build dir to gitignore. 2018-02-20 14:24:37 +01:00
badlogic
a8af3fa07e [cpp] First Clang-Tidy run. 2018-02-16 17:36:07 +01:00
badlogic
895407b69d [cpp] Replaced all usages of std::string (except in RTTI) with custom String. Fixed a bunch of unnecessary copies/pass by values. 2018-02-16 16:51:55 +01:00
badlogic
ba90852ad6 Merge branch '3.6' into 3.7-beta 2018-02-16 13:48:10 +01:00
badlogic
4d5010680d [ts][webgl] Slot range rendering in SkeletonRenderer and SceneRenderer. Closes #1083 2018-02-16 13:47:03 +01:00
badlogic
4a9446ed83 [cpp] Fixing up SkeletonBinary. 2018-02-16 11:42:25 +01:00
badlogic
11d0a47360 [cpp] Fixed up memory issues & crashes. HashMap is a linked list atm, need a better replacement. 2018-02-15 18:45:24 +01:00
badlogic
e7e240d109 [cpp] Crashes and leaks everywhere :D 2018-02-14 16:49:55 +01:00
badlogic
3254747e94 [c++] Removed old test harness, added new one, added leak detector, fixed new operator overloads, Vector doesn't copy on insert etc. See #1073 2018-02-13 17:31:29 +01:00
badlogic
3f32e071a1 Merge branch '3.6' into 3.7-beta 2018-02-13 14:20:04 +01:00
badlogic
db504d7bc6 Updated UE4 project to use 4.18. 2018-02-13 14:09:43 +01:00