badlogic
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a0484cc63d
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[c] Fixed memcpy bugs, closes #771
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2016-11-24 13:36:50 +01:00 |
|
badlogic
|
721cbf0260
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[as3] Ported AnimationState changes
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2016-11-24 13:28:50 +01:00 |
|
badlogic
|
7637fdbefd
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[as3] Updated FDT projects to use player 23
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2016-11-24 13:22:26 +01:00 |
|
badlogic
|
c0908f19ed
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[lua] Ported AnimationState changes
|
2016-11-24 13:01:14 +01:00 |
|
badlogic
|
aca4060fad
|
[lua] Ported AnimationState changes
|
2016-11-24 13:00:46 +01:00 |
|
badlogic
|
a7fe570148
|
[ts] Ported AnimationState changes
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2016-11-24 12:48:45 +01:00 |
|
badlogic
|
a73c5084b5
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[c] Ported AnimationState changes
|
2016-11-24 12:38:03 +01:00 |
|
pharan
|
be13e57bbc
|
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
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2016-11-24 02:43:27 +08:00 |
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pharan
|
abb1b013a5
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[csharp] AnimationState fixes.
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2016-11-24 02:42:37 +08:00 |
|
NathanSweet
|
020f557004
|
[libgdx] Fixed losing mixingFrom when calling setAnimation twice.
closes #761
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2016-11-23 16:58:53 +01:00 |
|
NathanSweet
|
6d7217d44c
|
[libgdx] Fixed AnimationStateTests.
It now takes one extra frame for a track to be cleared when trackEnd is reached.
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2016-11-23 16:52:17 +01:00 |
|
NathanSweet
|
e3d916e9e3
|
Merge remote-tracking branch 'origin/master'
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2016-11-23 16:38:30 +01:00 |
|
NathanSweet
|
deca6bb92f
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[libgdx] Reset to setup pose when trackEnd is reached.
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2016-11-23 16:37:08 +01:00 |
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pharan
|
25c2ca7b1b
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[csharp] UpdateMixingFrom fixes.
|
2016-11-23 22:11:47 +08:00 |
|
NathanSweet
|
d66df0775b
|
Merge remote-tracking branch 'origin/master'
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2016-11-23 13:38:54 +01:00 |
|
NathanSweet
|
99ca32dabb
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[libgdx] Only remove mixingFrom entries from the end of the list.
http://esotericsoftware.com/forum/3-5-Mixing-carries-over-multiple-animations-7430?p=34364#p34364
|
2016-11-23 13:38:44 +01:00 |
|
badlogic
|
56c6780fa8
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[c] Closes #768, fallthrough in event queue passed wrong event type
|
2016-11-23 11:31:03 +01:00 |
|
NathanSweet
|
40cbe8620d
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[libgdx] During mix, use timeScale from the most current animation.
|
2016-11-22 17:49:49 +01:00 |
|
badlogic
|
04e4d1f40d
|
[c] Fixed memory leak in AnimationState.c
|
2016-11-22 14:18:11 +01:00 |
|
badlogic
|
37b6fe3c11
|
[c] Fixed bug in AttachmentTimeline, wrong order of trinary operator expressions
|
2016-11-22 13:52:19 +01:00 |
|
badlogic
|
2e252783a7
|
[lua] Fixed bug in AnimationState, indexing of timelines was incorrect. Fixed but in AttachmentTimeline, called wrong setAttachment
|
2016-11-21 13:53:03 +01:00 |
|
NathanSweet
|
65982c7eca
|
Merge remote-tracking branch 'origin/master'
|
2016-11-20 15:20:52 +01:00 |
|
NathanSweet
|
e7d25dc2cb
|
[libgdx] Reset rotation direction when changing TrackEntry alpha.
|
2016-11-20 15:08:01 +01:00 |
|
pharan
|
5779d0e09a
|
[unity] Simplified Sprite shader GUI.
|
2016-11-19 09:19:01 +08:00 |
|
pharan
|
a4ee7e3b4d
|
[unity] Description for baking now that it's hidden.
|
2016-11-19 08:15:46 +08:00 |
|
pharan
|
78855cdb70
|
[unity] Fix SkeletonUtility and BoundingBox functionality.
|
2016-11-19 08:14:33 +08:00 |
|
pharan
|
4dc462e7a8
|
[unity] Fix backwards conditional. Some cleanup.
|
2016-11-19 06:39:40 +08:00 |
|
pharan
|
ece4e93118
|
[csharp] Fix and cleanup a few typos.
|
2016-11-19 06:35:00 +08:00 |
|
NathanSweet
|
dced060658
|
Merge remote-tracking branch 'origin/master'
|
2016-11-18 13:05:14 +01:00 |
|
NathanSweet
|
979d8072bc
|
[libgdx] Default to 30 FPS.
|
2016-11-18 13:05:08 +01:00 |
|
pharan
|
175d60438a
|
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
|
2016-11-18 16:53:07 +08:00 |
|
pharan
|
18e1f9a976
|
[unity] ToddRivers Sprite Shader
|
2016-11-18 16:52:07 +08:00 |
|
badlogic
|
2888ece970
|
[lua] Closes 760, passed wrong type to setAttachment
|
2016-11-18 09:49:54 +01:00 |
|
pharan
|
752516e00f
|
[unity] SkeletonRagdoll fix for 3.5 AnimationState
|
2016-11-18 06:10:50 +08:00 |
|
pharan
|
d57aa03680
|
[unity] Minor fix to sample scene.
|
2016-11-18 05:56:03 +08:00 |
|
pharan
|
2c46ad7d5c
|
[unity] SkeletonTint as optional shader.
|
2016-11-18 05:44:33 +08:00 |
|
John
|
e95b778633
|
[unity] Fixed looping Mecanim clips.
|
2016-11-18 05:40:01 +08:00 |
|
John
|
a400ee3bf2
|
[unity] Handle obsolete TextureImporter API in 5.5
|
2016-11-16 10:40:14 +08:00 |
|
NathanSweet
|
d52d2e72ee
|
Updated READMEs, supported version is 3.5.xx.
|
2016-11-15 23:29:27 +01:00 |
|
NathanSweet
|
7090537ef4
|
Merge branch 'master' into dev
|
2016-11-15 23:17:45 +01:00 |
|
NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
NathanSweet
|
b80306cd6e
|
Removed unnecessary parenthesis.
|
2016-11-15 02:25:34 +01:00 |
|
badlogic
|
f05174fcb8
|
[ts] Fixed order of registering asset loads/errors and callbacks. Fixed setting crossOrigin policy and setting source on newly created images
|
2016-11-14 13:16:06 +01:00 |
|
pharan
|
b70da6f000
|
[unity] Fixed BoundingBoxFollower using wrong space.
|
2016-11-13 10:56:12 +08:00 |
|
Alireza Ashayer
|
87499ee545
|
Allocated more memory for events to prevent heap corruption when using events with large string data (#749)
|
2016-11-10 16:20:25 +01:00 |
|
badlogic
|
d686231a92
|
[lua] Closes #755, typo in AnimationState:disposeNext
|
2016-11-09 11:00:17 +01:00 |
|
badlogic
|
88228e8bd9
|
[lua] Closes #754, passed wrong type to getValue in SkeletonJson
|
2016-11-09 09:31:42 +01:00 |
|
badlogic
|
53072a5a3e
|
[starling] Closes #651, StarlingAtlasAttachmentLoader can now work with texture(s) as well!
|
2016-11-07 14:47:32 +01:00 |
|
pharan
|
5d22bef460
|
[unity] Some cleanup.
|
2016-11-07 21:29:49 +08:00 |
|
pharan
|
6c72dfa8b4
|
[csharp] Fixed Path/TransformConstraint handling of reflection
|
2016-11-07 21:27:33 +08:00 |
|