100 Commits

Author SHA1 Message Date
NathanSweet
45362e60bf [all] Source clean up, formatting, and tabs for indentation. 2019-08-28 17:36:51 +02:00
badlogic
ca6a6fc930 Updated all READMEs. 2018-06-08 14:18:51 +02:00
badlogic
6e4784232f [spine-js] Deprecated, updated README.md 2016-08-18 14:10:41 +02:00
NathanSweet
000a06ee09 Fixed bounding box vertices length. 2016-08-09 21:41:02 +02:00
NathanSweet
6705dcd02a [js] Fixed SkeletonBounds. 2016-08-08 05:11:30 +02:00
NathanSweet
e834982b49 Updated READMEs for v3.3 support. 2016-06-20 19:26:05 +02:00
NathanSweet
66b7581516 Clean up. 2016-06-06 14:13:53 +02:00
olssonfredrik
1f4b6b1508 Fixed a bug where ffd would never be used. (#602)
Float32Array.length is read only and will not resize the array. This caused the .length to always be 0 and thus not use ffd in spine.WeightedMeshAttachment.computerWorldVertices(). This proposed fix instead creates a new array when the size has changed.
2016-06-06 14:13:58 +02:00
NathanSweet
d7633706e7 spine-js, fixed FfdTimeline. 2016-05-20 02:00:36 +02:00
NathanSweet
a8c5f2dc17 spine-js, fixed draw order.
closes #575
2016-05-20 01:51:58 +02:00
NathanSweet
c4d2937b6a spine-js, fixed reading mesh JSON.
closes #573
2016-05-12 21:32:00 +02:00
NathanSweet
655708718b Updated README, canvas doesn't have tinting. 2016-05-11 13:34:38 +02:00
qinghong.sheng
16e900934f fix a mistake (#566)
* fix a mistake

* fix a mistake
2016-05-10 12:48:02 +02:00
NathanSweet
8d7f761311 spine-libgdx updated to 3.2.00.
* Added transform constraint rotate, scale, and shear offsets and mixes.
* Added TransformConstraintTimeline.
* Added bone shearing.
* Added ShearTimeline.
* Changed Skeleton#updateCache.
* Changed JSON and binary formats. Some binary format fields and enums were rearranged for consistency -- sorry, but it's better for the long term. Docs for both are up to date.
http://esotericsoftware.com/spine-json-format
http://esotericsoftware.com/spine-binary-format
2016-04-26 22:51:04 +02:00
NathanSweet
2d03ac50a6 spine-js updated to v3.1. Also spine-threejs and spine-turbulenz. 2016-04-19 20:51:25 +02:00
NathanSweet
d0d7e64b43 Docs: added a note to runtimes that don't yet support the binary format. 2016-04-07 22:50:00 +02:00
NathanSweet
afecae737a Fixed timeline frame count and bounding box AABB.
closes #531
2016-04-04 15:00:15 +02:00
NathanSweet
4f3ccc2c51 List the supported editor version on each runtime README.
closes #526
2016-04-03 19:10:47 +02:00
NathanSweet
318b9939e6 Made consistent when slot vertices and attachment time are reset.
setAttachment resets vertices and attachment time only if the attachment actually changed. setToSetupPose always resets vertices and attachment time.

http://esotericsoftware.com/forum/Spine-API-SetToSetupPose-FFD-Questions-2102?p=26119#p26119
2016-01-15 07:02:09 +01:00
NathanSweet
aa4a8d08e6 Fixed setup pose slot blend mode. 2015-09-23 11:02:12 -07:00
NathanSweet
7259586ba1 Apply bone scale (images must still be aligned to bones). 2015-08-12 13:21:47 +02:00
NathanSweet
01cb844993 You get a license file, you get a license file, EVERYBODY GETS A LICENSE FILE! 2015-07-30 22:47:00 +02:00
NathanSweet
f06fbb3d8d Clarified licensing on runtimes pages. 2015-07-30 22:44:47 +02:00
NathanSweet
c31b2e4344 Fixed spine-js flip timelines. 2015-07-17 15:01:43 +02:00
NathanSweet
27270a5781 Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
2015-04-24 21:33:24 +02:00
NathanSweet
f8a76c6455 Blend modes for all runtimes. 2015-04-02 14:20:20 +02:00
Nathan Sweet
194104f742 Update README.md 2015-02-25 18:39:47 +01:00
NathanSweet
3b48afb78b Made script URLs relative. 2015-02-25 18:25:40 +01:00
NathanSweet
37552cff42 Added spine-canvas.js and an example. 2015-02-25 18:22:33 +01:00
Nathan Sweet
96f230d3cb Merge pull request #334 from TrompoGames/Trompo-JS-AtlasAttachmentLoader
[JAVASCRIPT] Atlas attachment loader fix.
2015-02-10 17:32:30 +01:00
NathanSweet
028769f54f Fixed single bone IK with flipping and y-up coordinate systems. 2015-01-30 17:59:11 +01:00
Dario Segura
18584fc496 -[JAVASCRIPT] Atlas attachment loader was using the name as the path instead of the path passed to it. It would throw an exception using the path to report the error, making it extremely confusing. 2014-12-01 14:58:17 -05:00
Dario Segura
a1783db250 -[JAVASCRIPT] Fixed nasty infinite loop bug. 2014-11-24 13:38:29 -05:00
Dario Segura
7ec398c4f5 -[JAVASCRIPT][SYNTAX] Fixes various syntax mistakes that prevented some files from loading. 2014-11-24 13:37:36 -05:00
Dario Segura
19225fda79 -[JAVASCRIPT][MESHES] Fixed missing 'this' keywords in updateUVs functions + added support for typed arrays. 2014-11-21 17:05:01 -05:00
Dario Segura
f3108c33c7 -[JAVASCRIPT] Added support for typed arrays, useful for rendering with WebGL. 2014-11-21 17:04:49 -05:00
NathanSweet
63801b6f13 setSkin docs. 2014-11-17 19:41:50 +01:00
NathanSweet
7b3bc205fd Minor clean up. 2014-11-16 03:06:08 +01:00
NathanSweet
ee1f13ab9c Don't clear FFD if before first FFD key in animation.
Didn't make any sense. Any existing FFD should remain until time passes a key.
2014-11-16 00:13:37 +01:00
NathanSweet
ecaace0f80 Many spine-js fixes, added hero example. 2014-11-14 01:48:42 +01:00
NathanSweet
cb011c8400 Bug fixes. 2014-11-12 23:59:25 +01:00
NathanSweet
11633a0b22 IK and flip timelines for spine-js. 2014-11-12 21:22:51 +01:00
NathanSweet
22b2086f39 Flip for bones. Flip timelines now affect bones. "draworder" in JSON -> "drawOrder".
Falls back to "draworder" to not break existing JSON (for the time being).
2014-10-04 13:01:52 +02:00
NathanSweet
3ed7fb6865 Changed how scale is applied.
Scale is now multiplicative, as it was intended to be.
http://esotericsoftware.com/forum/viewtopic.php?p=16259#p16259
This change means skeletons need to be exported again using Spine 2.0.00+.
2014-09-24 16:14:42 +02:00
NathanSweet
7f6abc8c00 Fixed mixing from uninitialized slot vertices.
http://esotericsoftware.com/forum/viewtopic.php?f=9&t=2775
2014-06-03 18:37:42 +02:00
NathanSweet
c1a9b502bd Tabs, never spaces. 2014-05-23 11:37:20 +02:00
Nathan Sweet
5c5505dfcb Merge pull request #228 from moberghammer/master
AttachmentLoader fixes
2014-05-23 11:37:00 +02:00
Carsten Moberg Hammer
48398b4a6b AttachmentLoader fixes 2014-05-23 11:31:30 +02:00
NathanSweet
cf41610f8a Minor fixes. 2014-05-23 10:46:26 +02:00
NathanSweet
765452ce84 Meshes, FFD and skinning for spine-js. 2014-05-22 15:06:27 +02:00