4209 Commits

Author SHA1 Message Date
pharan
c4c9743d8d
[unity] Fix new folders AnimationReferenceAsset. 2018-07-20 03:19:40 +08:00
pharan
ad224c4ef4
[unity] Docs/handling for SkeletonGraphicMirror. 2018-07-20 02:56:52 +08:00
pharan
04b7edc617 Merge branch '3.6' into 3.7-beta
# Conflicts:
#	spine-unity/Assets/Spine/Runtime/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs
2018-07-20 02:41:55 +08:00
pharan
7d90095aca Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6 2018-07-20 02:35:44 +08:00
pharan
5ce7642cf1 [unity] Add SkeletonGraphic mirroring. 2018-07-20 02:35:13 +08:00
badlogic
e897dcafa5 [c] Closes #1148, count in vertex attachment computation was wrong when stride was <> 2. 2018-07-19 16:53:59 +02:00
badlogic
8a14924859 [c] Closes #1148, count in vertex attachment computation was wrong when stride was <> 2. 2018-07-19 16:53:00 +02:00
badlogic
0284abe548 [cpp][sfml] Removed Atlas::dispose, merged into destructor. Destructor calls TextureLoader::unload now. Fixed up SFML backend accordingly. 2018-07-18 15:05:23 +02:00
badlogic
d640ac4bce Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-07-18 14:43:17 +02:00
badlogic
0150cf5e2d [ue4] Don't render invisible skeletons/slots/attachments. 2018-07-18 14:42:57 +02:00
badlogic
5898057c96 Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-07-18 12:04:18 +02:00
badlogic
6e83e6aed1 [c][cpp][sfml][cocos2d-x] Skip rendering of skeleton/slot/attachment early if alpha is 0. See #1145 2018-07-18 12:04:11 +02:00
pharan
043c51130b
[unity] Fix typo for 2017.2 and up. 2018-07-17 05:39:54 +08:00
NathanSweet
98907dd703 [libgdx] Javadoc typo. 2018-07-16 03:59:15 +02:00
pharan
ef1e6de3e4 Merge branch '3.7-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.7-beta 2018-07-13 23:47:05 +08:00
pharan
13cb394353 [unity] Update Timeline code. 2018-07-13 23:45:20 +08:00
pharan
e4eff73497 [unity] Update Spine Examples 2018-07-13 23:44:06 +08:00
pharan
c4f013b99e
[unity] Add cutoff property to Fill shader. 2018-07-13 22:57:33 +08:00
pharan
6da58244f6
[unity] Add shadow to Skeleton Fill shader. 2018-07-13 22:55:49 +08:00
pharan
dd888a356e [unity] Reorganize SpineEditorUtilities. 2018-07-12 21:17:10 +08:00
pharan
a070b0fd9f [unity] Improved editor warnings and dialogs for asset import. 2018-07-12 18:57:49 +08:00
pharan
9f031f8999 [unity] Minor formatting. 2018-07-12 18:08:21 +08:00
pharan
6187e2b89e [unity] Rearrange SpineEditorUtilities classes. 2018-07-12 18:08:05 +08:00
pharan
d336712ccc [unity] Changed skeleton flipX/Y to scaleX/Y. 2018-07-12 18:05:56 +08:00
pharan
0f7c01c469 [csharp] Changed skeleton flipX/Y to scaleX/Y. (see d9a6b9151b) 2018-07-12 18:03:08 +08:00
NathanSweet
ae2f771120 Be nicer about zero length bones for stretchy IK. 2018-07-11 04:56:26 +02:00
NathanSweet
a62e4466dd Added stretchy IK. 2018-07-11 04:44:56 +02:00
badlogic
15b93e0dfd Merge branch '3.6' into 3.7-beta 2018-07-03 12:19:12 +02:00
badlogic
71c0887dab [ue4] Added error dialogs when skeleton and atlas couldn't be loaded. 2018-07-03 12:14:59 +02:00
NathanSweet
d9a6b9151b Changed skeleton flipX/Y to scaleX/Y.
Cleans up applying transforms and is more powerful. Allows scaling a whole skeleton which has bones that disallow scale inheritance.
2018-07-02 16:45:06 +02:00
pharan
b82b27ebca
[unity] Better nonrenderables repack handling. 2018-07-02 16:16:27 +08:00
pharan
be834c5145
[unity] Better nonrenderables repack handling.
Fixes : https://github.com/EsotericSoftware/spine-runtimes/issues/1132
2018-07-02 16:15:25 +08:00
badlogic
046c9b871a Merge branch '3.6' into 3.7-beta 2018-06-28 11:15:54 +02:00
badlogic
52f483e0ad [maven-release-plugin] prepare for next development iteration 2018-06-28 11:12:57 +02:00
badlogic
206a8e675c [maven-release-plugin] prepare release spine-libgdx-3.6.53.1 spine-libgdx-3.6.53.1 2018-06-28 11:12:51 +02:00
badlogic
599f99e016 Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6 2018-06-28 11:11:54 +02:00
badlogic
3e6ac83a9d [libgdx] Fixed Maven version. 2018-06-28 11:11:49 +02:00
aram-ahak
b0aedb0aac Fixed illogical comparison warning (#1128) 2018-06-28 10:15:28 +02:00
John
40a3a39008
[unity] Fix some type uses in SpineMesh code. 2018-06-24 09:06:38 +08:00
John
c6f31e6310
[unity] Fix some type uses in SpineMesh code. 2018-06-24 09:05:52 +08:00
badlogic
38f66b8720 Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta 2018-06-15 15:32:32 +02:00
badlogic
f38ffc75bf Merge branch '3.6' into 3.7-beta 2018-06-15 15:32:23 +02:00
badlogic
647d124361 [starling] Fixed two color tint. 2018-06-15 15:31:31 +02:00
badlogic
966ed65465 [starling] Updated to Starling 2.4, fixed #1125. When clipping, we can't reuse the cached Mesh of the clipped attachment, but must allocate a new one. Otherwise the Starling MeshBatcher explodes. 2018-06-15 15:02:45 +02:00
John
d59096f05f
[unity] Fix default renderer settings check. 2018-06-14 04:34:07 +08:00
badlogic
06829d87d9 Merge branch '3.6' into 3.7-beta 2018-06-13 14:39:25 +02:00
pharan
eb534a516e Update CHANGELOG.md 2018-06-12 21:41:43 +08:00
pharan
32e53a4d1e Update CHANGELOG to reflect 9a832de821 2018-06-12 21:39:30 +08:00
pharan
9a832de821 [unity] Allow non-PMA textures for basic Spine-Unity shaders. 2018-06-12 21:23:40 +08:00
xiaolei
82295f52b5 [unity] Better animation inspector preview event tooltips. (#1122)
* animation event tips modified
* [unity] Format new tooltip code.
2018-06-11 19:15:25 +08:00