Mario Zechner
5a541597cc
[c] Fix compilation errors due to new type hierarchy.
2022-01-12 09:05:34 +01:00
Harald Csaszar
4a01ee2333
[unity] Added changelog 4.1 entry of previous 4.0 commit.
2022-01-10 18:30:31 +01:00
Harald Csaszar
1cc2a57be5
Merge branch '4.0' into 4.1-beta
2022-01-10 18:28:36 +01:00
Harald Csaszar
1233bce55e
[unity] Support fix prefab override via mesh filter global settings. Closes #1938 .
2022-01-10 18:21:55 +01:00
Mario Zechner
65a12c6f8e
[c] More porting of sequences.
2021-12-29 22:26:34 +01:00
Mario Zechner
83c0b0c559
[c] Initial port of Sequence timelines
...
Everything is broken, WIP to transfer to other machine.
2021-12-28 16:01:26 +01:00
badlogic
5ff511d6fb
Merge branch '4.0' into 4.1-beta
2021-12-23 17:05:22 +01:00
badlogic
d065c88ca8
[ue4] Fixes #2006
...
Users project recursively generates UIs, which leads to extremely long resource names. Eventually, assigning such a name to a brush results in an assertion being triggered, as the name is too long. Fixed on our end by creating a custom resource name instead of reusing the name of the material. User still has to clean-up their code.
2021-12-23 17:04:57 +01:00
badlogic
85514b729d
[ue4] Fix version check, update assets.
2021-12-23 15:48:03 +01:00
badlogic
ccc450f624
[ue4] Fix up compilation errors.
2021-12-23 15:30:20 +01:00
Mario Zechner
899a9a80b9
[cocos2dx] Fix renderer compilation errors.
2021-12-22 16:23:08 +01:00
Mario Zechner
1976a3e6ca
[cpp] Fix sequence timeline not setting renderer object correctly., formatting
2021-12-22 15:30:21 +01:00
Mario Zechner
1cba329685
[cpp] Fix loading of mesh attachments
2021-12-22 15:17:12 +01:00
Harald Csaszar
cd1a55b0af
Merge branch '4.0' into 4.1-beta
2021-12-21 13:38:47 +01:00
Harald Csaszar
7400da8896
[unity] Fixed BoundingBoxFollowerGraphic vertices being 0.0 in some occasions, closes #1999 . Problem introduced in commit 506a1ab, see issue #1990 .
2021-12-21 13:07:48 +01:00
Mario Zechner
1544b6cca9
[ue4] Update documentation to describe adding SpinePlugin to Build.cs
2021-12-21 11:28:41 +01:00
Mario Zechner
9ac6f3dcc7
[cpp] Support sequence (timelines) in SkeletonJson
2021-12-17 16:41:40 +01:00
Mario Zechner
9fda6dcd3b
[cpp] Sequence and SequenceTimeline support in SkeletonBinary.
2021-12-16 17:14:52 +01:00
Mario Zechner
2c8f68bd29
[ts] Update package-lock.json
2021-12-16 15:09:23 +01:00
Harald Csaszar
ceade3f804
[unity] Minor: unified TextureType of all example skeleton atlas textures to Default. Some were set to Sprite (2D and UI) which caused confusion.
2021-12-16 11:22:32 +01:00
Harald Csaszar
eb9702b1b1
[unity] minor: format check fix, different auto-formatting due to preprocessor #if.
2021-12-15 19:52:20 +01:00
Harald Csaszar
5a1a19b4e5
[unity] SpineAtlasAsset.CreateRuntimeInstance methods now provide an optional newCustomTextureLoader parameter.
2021-12-15 19:44:10 +01:00
Harald Csaszar
af4a511722
Merge branch '4.0' into 4.1-beta
2021-12-15 17:03:06 +01:00
Harald Csaszar
a77f9010f3
[unity] minor formatting, format checks failed after commit 193882f.
2021-12-15 17:01:56 +01:00
Harald Csaszar
2d86973980
Merge branch '4.0' into 4.1-beta
2021-12-15 16:55:15 +01:00
Harald Csaszar
193882f2c6
[unity] BoneFollower and BoneFollowerGraphic now provide an additional Follow Parent World Scale parameter.
2021-12-15 16:52:14 +01:00
Mario Zechner
94d218d0c7
[cpp] Sequence timeline.
2021-12-15 16:34:31 +01:00
Mario Zechner
bb81f31171
[cpp] Fix formatting.
2021-12-15 16:30:29 +01:00
Mario Zechner
e18d054f31
[ts] Updated version to 4.1.5
2021-12-15 15:11:03 +01:00
Mario Zechner
ced0771c37
[ts] Merge fix for #2003 , fix ping pong reverse in Sequencetimeline
...
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-core/src/Slot.ts
# spine-ts/spine-core/src/attachments/MeshAttachment.ts
# spine-ts/spine-core/src/attachments/RegionAttachment.ts
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2021-12-15 15:09:03 +01:00
Mario Zechner
3bace5406e
[ts] Update version to 4.0.17
2021-12-15 15:01:37 +01:00
Mario Zechner
44e34cb264
[ts] Fixes #2003 , ensure all fields are initialized as per reference implementation.
2021-12-15 15:00:19 +01:00
Nathan Sweet
5093fadd22
Javadocs.
2021-12-13 15:42:22 -04:00
Harald Csaszar
6f59a35f0d
[csharp] Port of commit a898aed2: Added pingpongReverse to SequenceTimeline.
2021-12-13 20:34:21 +01:00
Nathan Sweet
a898aed293
Added pingpongReverse to SequenceTimeline.
2021-12-13 15:07:40 -04:00
Harald Csaszar
0e2fe5c6c9
[unity] Minor: documentation improvement of SpineAtlasAsset.CreateRuntimeInstance method description.
2021-12-13 17:24:10 +01:00
Harald Csaszar
473862c67e
Merge branch '4.0' into 4.1-beta
2021-12-10 16:06:37 +01:00
Harald Csaszar
4b42f23fc4
[unity] Fixed incorrect rendering of OutlineOnly shader in URP with HDR option enabled. Closes #2001 .
2021-12-10 16:04:08 +01:00
Harald Csaszar
6bf8de327c
Merge branch '4.0' into 4.1-beta
2021-12-09 18:58:11 +01:00
Harald Csaszar
3025b370f5
[Unity] Fixed MaterialChecks to correctly check for Sprite material settings. Closes pull request #2000 .
2021-12-09 18:56:26 +01:00
Harald Csaszar
9ecf28b253
[Unity] Fixed Sprite Mesh Type 'Tight' causing issues when used to replace attachments (GetRemappedClone, ToAtlasRegion). Closes #1884 . Closes pull request #1994 .
2021-12-09 18:34:24 +01:00
Harald Csaszar
e4aa18f7f4
Merge branch '4.0' into 4.1-beta
2021-12-07 20:46:51 +01:00
Harald Csaszar
7e765c1b5b
[unity] Fixed root motion components ignoring split translate timelines. Closes #1997 .
2021-12-07 20:30:52 +01:00
Harald Csaszar
bb7804ac9e
[unity] Fixed root motion components ignoring split translate timelines. Closes #1997 .
2021-12-07 19:16:28 +01:00
Denis Claros
3044ef1156
Implement new mesh:update() function ( #1989 )
2021-12-03 13:41:19 +01:00
Harald Csaszar
8a89b7399a
Merge branch '4.0' into 4.1-beta
2021-11-29 19:40:26 +01:00
Harald Csaszar
7db783c660
[unity] Timeline: Added editor warning when SpineAnimationStateTrack 'Track Index' is identical to target 'Track Index' of other track.
2021-11-29 19:36:48 +01:00
Harald Csaszar
ac73dc5857
Merge branch '4.0' into 4.1-beta
2021-11-24 15:39:48 +01:00
Harald Csaszar
9dfd69e49d
[unity] Fixed json files starting with array brackets not being detected as json. Closes #1992 .
2021-11-24 15:00:13 +01:00
Harald Csaszar
24f676a030
[unity][csharp] Updated test package.json files and test asset version numbers to 4.1.
2021-11-22 19:36:50 +01:00