7415 Commits

Author SHA1 Message Date
Mario Zechner
c72ea8c652 [godot] Fix incorrect altas utf8 string length, closes #2094. 2022-06-10 15:00:12 +02:00
badlogic
63065eefed Merge branch '4.1-beta' into 4.2-beta 2022-06-09 14:30:10 +02:00
badlogic
106c1cb1aa Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta 2022-06-09 14:29:46 +02:00
badlogic
918b27fd0c [ue4] Fix return type of UTrackEntry::isValidAnimation(). 2022-06-09 14:29:35 +02:00
badlogic
bcee8a7245 [godot] Closes #2068, don't memdelete and queue_delete container. 2022-06-07 11:52:35 +02:00
badlogic
120254439b [godot] Add SpineAnimationState::get_num_tracks, closes #2007 2022-06-07 11:48:59 +02:00
Nathan Sweet
4d493ca558 [libgdx] Clean up vertex effect removal. 2022-06-02 12:37:54 -04:00
badlogic
ef5152943c [godot] Revert fix... 2022-06-02 15:46:58 +02:00
badlogic
39eb65fc55 [godot] Try to fix ObjectDB segfault on editor shutdown. 2022-06-02 15:40:39 +02:00
badlogic
e7f0455487 [godot] Fix normal maps in Godot 4. 2022-06-02 15:19:59 +02:00
Harald Csaszar
c47655f01d [unity] Updated UPM package documentation and image to added track property Unscaled Time of previous commit. 2022-06-01 20:05:10 +02:00
Harald Csaszar
a7486aec63 [unity] Increased UPM Spine Timeline package version for last commit. 2022-06-01 19:29:30 +02:00
Harald Csaszar
d796131668 [unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Added Unscaled Time property at Spine Timeline tracks. 2022-06-01 19:26:55 +02:00
Harald Csaszar
cf654d3768 [unity] Minor cleanup. 2022-06-01 16:58:11 +02:00
Harald Csaszar
bd7f7eb181 [unity] Fixed Editor OutOfBoundsException at SkeletonGraphic when switching to skin with more vertices. Closes #2089. 2022-05-31 19:31:58 +02:00
Harald Csaszar
fa9e033adb [unity] Fixed a compile error on older Unity (mono) versions introduced in commit 9427732. 2022-05-31 18:48:19 +02:00
Harald Csaszar
c0901ba302 [unity] Added OnAnimationRebuild callback delegate to skeleton components, called after animation state has been initialized. Breaking: SkeletonGraphic.OnRebuild is now called after skeleton is initialized, but before initializing animation state. 2022-05-31 18:37:30 +02:00
Mario Zechner
151af3abdf [godot] Fix up examples, segfaults, rendering 2022-05-31 15:28:12 +02:00
Mario Zechner
9e81422302 [godot] Fix up 3.x examples. 2022-05-31 13:32:53 +02:00
Mario Zechner
b46293ba6b Merge branch '4.1-beta' into 4.2-beta 2022-05-31 12:43:06 +02:00
Mario Zechner
4769f21f81 Fix up Clang dir name. 2022-05-31 12:42:54 +02:00
Mario Zechner
587d6f5376 Merge branch '4.1-beta' into 4.2-beta 2022-05-31 12:39:12 +02:00
Mario Zechner
9fdb628711 Use Clang version as cache key. 2022-05-31 12:38:58 +02:00
Mario Zechner
45da272d88 Fix up Clang toolchain used by formatter in Github Action. 2022-05-31 12:32:45 +02:00
Mario Zechner
9ddddf92b0 Fix up Clang toolchain used by formatter in Github Action. 2022-05-31 12:32:05 +02:00
Mario Zechner
4239af0a1a [godot] Fix up formatter. 2022-05-31 12:29:25 +02:00
Mario Zechner
934034fce4 Merge branch '4.1-beta' into 4.2-beta
# Conflicts:
#	.gitignore
2022-05-31 12:27:01 +02:00
Mario Zechner
771c526915 Formatting pass. 2022-05-31 12:26:05 +02:00
Mario Zechner
9e7f2df8e1 Update formatter build to Gradle 7.3 2022-05-31 12:24:20 +02:00
Mario Zechner
ec327ef4fe Merge branch '4.1-beta' into 4.2-beta 2022-05-31 12:20:55 +02:00
Mario Zechner
8753dfcb8f Updated CHANGELOG 2022-05-31 12:20:44 +02:00
Harald Csaszar
9427732038 [unity] Added UnscaledTime property at SkeletonAnimation, behaving like SkeletonGraphic.UnscaledTime. 2022-05-30 20:58:25 +02:00
Mario Zechner
c056db02ee [libgdx] Remove VertexEffect, see #2076 2022-05-30 15:02:22 +02:00
Mario Zechner
5a25741ede [ts] 4.2.3 release 2022-05-30 14:59:04 +02:00
Mario Zechner
fc5e840fce Merge branch '4.1-beta' into 4.2-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-05-30 14:57:43 +02:00
Mario Zechner
041888f6fa [ts] 4.1.18 release 2022-05-30 14:57:14 +02:00
Mario Zechner
e34af6ccf0 Merge branch '4.1-beta' into 4.2-beta 2022-05-30 14:55:54 +02:00
Mario Zechner
5a9982b2fb [ts] Removed VertexEffect, see #2076 2022-05-30 14:55:29 +02:00
Mario Zechner
276737f1fd [cocos2d-objc] Removed VertexEffect, see #2076 2022-05-30 14:47:37 +02:00
Mario Zechner
ee1c698197 [cocos2dx] Removed VertexEffect, see #2076 2022-05-30 14:30:36 +02:00
Mario Zechner
53f69d0f48 [cpp] Removed VertexEffect, see #2076 2022-05-30 14:02:09 +02:00
Mario Zechner
9762da09cd [c] Removed VertexEffect, see #2076 2022-05-30 13:57:10 +02:00
Mario Zechner
11910df2ab [godot] Make compilation work for 4.0 again. 2022-05-30 13:53:10 +02:00
Mario Zechner
81088ed261 Merge branch '4.1-beta' into 4.2-beta 2022-05-30 12:18:11 +02:00
Mario Zechner
4795f1a133 [libgdx] Update README.md with instructions on how to build SkeletonViewer. 2022-05-30 12:18:03 +02:00
Mario Zechner
5cf7d9fa1d Merge branch '4.1-beta' into 4.2-beta 2022-05-30 12:15:16 +02:00
Mario Zechner
69d63c27ae [libgdx] Add uber jar task for skeletonviewer. 2022-05-30 12:15:06 +02:00
Mario Zechner
c51b9220c7 Merge branch '4.1-beta' into 4.2-beta 2022-05-30 11:51:05 +02:00
Mario Zechner
8e1bbc904b [threejs] Update to r140 2022-05-30 11:49:23 +02:00
Mario Zechner
ea8f9385fb Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/spine-threejs/package.json
2022-05-30 11:48:34 +02:00