aram-ahak
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cc2d616dbc
|
Removed atlas usage in newMeshAttachment() method (#963)
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2017-08-10 12:14:16 +02:00 |
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badlogic
|
84fe30a2bf
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[runtimes] Fixed handling of zero length bones in PathConstraint if spacing is length based. Closes #957
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2017-07-31 11:29:03 +02:00 |
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badlogic
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c7f96ebc70
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Manually merged PR #952
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2017-07-28 10:59:04 +02:00 |
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aram-ahak
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edc756507d
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Removed TextureAtlas operations from newRegionAttachment and newMeshAttachment.
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2017-07-25 00:06:53 +04:00 |
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badlogic
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ea7dbecb98
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[starling] You can now override StarlingAtlasAttachmentLoader#getTexture to provide your own texture for a path
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2017-07-19 14:27:45 +02:00 |
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badlogic
|
262bc26c64
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[as3][starling] Fixed TexturePacker trimming support. Thanks @evilbert103! Closes #948
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2017-07-19 14:24:13 +02:00 |
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badlogic
|
d2f6758e42
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[as3] Fix applying flipping for noScale/noScaleOrReflection transform mode. See #951
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2017-07-19 14:00:33 +02:00 |
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badlogic
|
f2bd63ce6c
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[as3][starling] Fixed StarlingAtlasAttachmentLoader. Thanks @vync79. Closes #939
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2017-07-17 14:18:26 +02:00 |
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badlogic
|
dfb8861de4
|
Updated supported versions in README.md
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2017-07-12 11:25:54 +02:00 |
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badlogic
|
3be988e12f
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Updated READMEs to point to correct zips
|
2017-07-12 11:20:55 +02:00 |
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badlogic
|
c7b0329918
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Recompiled .swc's after change to Bone, fixed constructor of Vertex
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2017-07-12 10:57:17 +02:00 |
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badlogic
|
4f0708deb0
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Manually merged PR #929
|
2017-07-12 10:54:27 +02:00 |
|
badlogic
|
2567339fa6
|
[as3] Ported fix for DeformTimeline, see #932
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2017-06-27 16:32:51 +02:00 |
|
badlogic
|
c6fefe8fa0
|
[c][lua][as3][ts] Don't use DIP_MIX across tracks. Closes #931
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2017-06-27 16:15:23 +02:00 |
|
badlogic
|
943b4f98a7
|
[as3][starling] Added VertexEffect and implementations plus support for Starling. See #898
|
2017-06-27 14:25:02 +02:00 |
|
badlogic
|
9bd1153518
|
Updated examples and runtime demo code
|
2017-06-19 16:47:28 +02:00 |
|
badlogic
|
ba409c8f3b
|
[as3] Ported VertexAttachment id and Timeline/Animation#apply changes
|
2017-06-12 17:27:14 +02:00 |
|
badlogic
|
57eab37e11
|
[as3] Fixed deform timelines not mixing from/to setup pose. #920
|
2017-06-04 11:06:22 +02:00 |
|
badlogic
|
0eaf8fcfa0
|
[as3] AnimationState#apply returns boolean indicating if any timeline was applied. #919
|
2017-06-04 10:55:35 +02:00 |
|
badlogic
|
75041ab65e
|
[as3] Ported IKConstraint fix.
|
2017-05-24 17:33:31 +02:00 |
|
badlogic
|
679a1997c0
|
[as3] Ported Animation State changes, see #908
|
2017-05-24 12:59:49 +02:00 |
|
badlogic
|
0041378267
|
[as3] Ported IKConstraint simplification, see #907
|
2017-05-24 11:42:26 +02:00 |
|
badlogic
|
8335ea6af7
|
[as3] Ported latest anim state change
|
2017-05-18 10:29:49 +02:00 |
|
badlogic
|
18ebc9b447
|
[as3][ts] Moved mix duration fix to setTimelineData so we evaluate the boolean expression less.
|
2017-05-17 15:31:10 +02:00 |
|
badlogic
|
03e08dc74f
|
[as3] Ported animation state changes, see #904
|
2017-05-17 15:27:57 +02:00 |
|
badlogic
|
2b60e8f3b2
|
[starling] Added support for rotated regions in atlases loaded via StarlingAttachmentLoader. Closes #897
|
2017-05-10 15:32:02 +02:00 |
|
badlogic
|
11b402fcaf
|
[as3] Fixed memory leak in Triangulator
|
2017-05-04 14:16:59 +02:00 |
|
badlogic
|
73dce74fcc
|
[as3] Separated triangulation and convex decomposition
|
2017-04-21 10:33:55 +02:00 |
|
badlogic
|
f757b39fb1
|
[starling] Updated assets
|
2017-04-21 10:25:41 +02:00 |
|
badlogic
|
d0a79def31
|
[starling] Fixed assignment of MeshStyle and colorizing vertices. Closes #879
|
2017-04-21 10:24:18 +02:00 |
|
badlogic
|
1e93019b82
|
[starling] Updated Raptor clipping repro.
|
2017-04-20 15:25:03 +02:00 |
|
badlogic
|
d7873928d1
|
[monogame] Updated project file and assets
|
2017-04-19 13:21:25 +02:00 |
|
badlogic
|
689d753030
|
[starling] Fixed another double header
|
2017-04-14 17:03:31 +02:00 |
|
badlogic
|
f00d5b61c7
|
[starling] Fixed double header
|
2017-04-14 17:02:52 +02:00 |
|
badlogic
|
74c47bb1ff
|
[starling] Repro for two color tint issue
|
2017-04-14 16:54:14 +02:00 |
|
badlogic
|
19f962c85a
|
[starling] Cleaned up FDT projects and SDK swcs included by projects
|
2017-04-14 16:05:13 +02:00 |
|
badlogic
|
8bd058f82e
|
[starling] Updated to Starling 2.1. Added coin sample
|
2017-04-14 15:58:15 +02:00 |
|
badlogic
|
971e203b9e
|
[as3][starling] Added clipping. Worked before moving stuff around in FDT. Seems like convex decomposer is now bugged?
|
2017-04-13 15:08:34 +02:00 |
|
badlogic
|
8920840ecf
|
[starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets
|
2017-04-11 13:11:02 +02:00 |
|
badlogic
|
293f960333
|
[as3] Ported AnimationState change
|
2017-04-10 15:48:13 +02:00 |
|
badlogic
|
dc9845bdc4
|
[as3] Fixed dipping problem fix
|
2017-04-10 14:37:12 +02:00 |
|
badlogic
|
f63f8c022f
|
[as3] Ported dipping problem fix, see #867
|
2017-03-31 12:38:54 +02:00 |
|
badlogic
|
0b40dd7a9f
|
Updated exports
|
2017-03-27 10:19:51 +02:00 |
|
badlogic
|
cc9fdf3f1f
|
[as3] Fixed bug in SkeletonSprite related to timing. See http://esotericsoftware.com/forum/Runtimes-spine-starling-spine-AS3-major-bug-not-crash-8038
|
2017-03-14 10:10:59 +01:00 |
|
badlogic
|
60bbfce2fc
|
[as3] Fixed event registration, see http://esotericsoftware.com/forum/Runtimes-spine-AS3-major-bug-callbacks-8045
|
2017-03-14 10:07:40 +01:00 |
|
badlogic
|
4935284449
|
[starling] Added two color tinting. Closes part of #843
|
2017-03-10 11:28:51 +01:00 |
|
badlogic
|
56ef82b843
|
[as3][starling] Formatting.
|
2017-03-09 14:34:09 +01:00 |
|
badlogic
|
8eba84856e
|
[starling] two color tint baby steps
|
2017-03-09 10:12:18 +01:00 |
|
badlogic
|
787a525a93
|
[runtimes] Closes #842, sorting of transform constraints
|
2017-02-23 15:44:31 +01:00 |
|
badlogic
|
cbe79ba04a
|
Merged master manually
|
2017-02-23 14:39:36 +01:00 |
|