1614 Commits

Author SHA1 Message Date
Harald Csaszar
cd1a55b0af Merge branch '4.0' into 4.1-beta 2021-12-21 13:38:47 +01:00
Harald Csaszar
7400da8896 [unity] Fixed BoundingBoxFollowerGraphic vertices being 0.0 in some occasions, closes #1999. Problem introduced in commit 506a1ab, see issue #1990. 2021-12-21 13:07:48 +01:00
Harald Csaszar
ceade3f804 [unity] Minor: unified TextureType of all example skeleton atlas textures to Default. Some were set to Sprite (2D and UI) which caused confusion. 2021-12-16 11:22:32 +01:00
Harald Csaszar
eb9702b1b1 [unity] minor: format check fix, different auto-formatting due to preprocessor #if. 2021-12-15 19:52:20 +01:00
Harald Csaszar
5a1a19b4e5 [unity] SpineAtlasAsset.CreateRuntimeInstance methods now provide an optional newCustomTextureLoader parameter. 2021-12-15 19:44:10 +01:00
Harald Csaszar
af4a511722 Merge branch '4.0' into 4.1-beta 2021-12-15 17:03:06 +01:00
Harald Csaszar
a77f9010f3 [unity] minor formatting, format checks failed after commit 193882f. 2021-12-15 17:01:56 +01:00
Harald Csaszar
2d86973980 Merge branch '4.0' into 4.1-beta 2021-12-15 16:55:15 +01:00
Harald Csaszar
193882f2c6 [unity] BoneFollower and BoneFollowerGraphic now provide an additional Follow Parent World Scale parameter. 2021-12-15 16:52:14 +01:00
Mario Zechner
ced0771c37 [ts] Merge fix for #2003, fix ping pong reverse in Sequencetimeline
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-core/src/Slot.ts
#	spine-ts/spine-core/src/attachments/MeshAttachment.ts
#	spine-ts/spine-core/src/attachments/RegionAttachment.ts
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2021-12-15 15:09:03 +01:00
Harald Csaszar
0e2fe5c6c9 [unity] Minor: documentation improvement of SpineAtlasAsset.CreateRuntimeInstance method description. 2021-12-13 17:24:10 +01:00
Harald Csaszar
473862c67e Merge branch '4.0' into 4.1-beta 2021-12-10 16:06:37 +01:00
Harald Csaszar
4b42f23fc4 [unity] Fixed incorrect rendering of OutlineOnly shader in URP with HDR option enabled. Closes #2001. 2021-12-10 16:04:08 +01:00
Harald Csaszar
6bf8de327c Merge branch '4.0' into 4.1-beta 2021-12-09 18:58:11 +01:00
Harald Csaszar
3025b370f5 [Unity] Fixed MaterialChecks to correctly check for Sprite material settings. Closes pull request #2000. 2021-12-09 18:56:26 +01:00
Harald Csaszar
9ecf28b253 [Unity] Fixed Sprite Mesh Type 'Tight' causing issues when used to replace attachments (GetRemappedClone, ToAtlasRegion). Closes #1884. Closes pull request #1994. 2021-12-09 18:34:24 +01:00
Harald Csaszar
7e765c1b5b [unity] Fixed root motion components ignoring split translate timelines. Closes #1997. 2021-12-07 20:30:52 +01:00
Harald Csaszar
bb7804ac9e [unity] Fixed root motion components ignoring split translate timelines. Closes #1997. 2021-12-07 19:16:28 +01:00
Harald Csaszar
8a89b7399a Merge branch '4.0' into 4.1-beta 2021-11-29 19:40:26 +01:00
Harald Csaszar
7db783c660 [unity] Timeline: Added editor warning when SpineAnimationStateTrack 'Track Index' is identical to target 'Track Index' of other track. 2021-11-29 19:36:48 +01:00
Harald Csaszar
ac73dc5857 Merge branch '4.0' into 4.1-beta 2021-11-24 15:39:48 +01:00
Harald Csaszar
9dfd69e49d [unity] Fixed json files starting with array brackets not being detected as json. Closes #1992. 2021-11-24 15:00:13 +01:00
Harald Csaszar
24f676a030 [unity][csharp] Updated test package.json files and test asset version numbers to 4.1. 2021-11-22 19:36:50 +01:00
Harald Csaszar
62b513a06b Merge branch '4.0' into 4.1-beta 2021-11-22 19:36:00 +01:00
Harald Csaszar
ac9c83f7d7 [unity] Added missing license header to test class. 2021-11-22 19:30:24 +01:00
Harald Csaszar
d1b1e32bbf [unity][csharp] Minor cleanup of last commit. 2021-11-22 19:25:21 +01:00
Harald Csaszar
3b061eaa5f [unity][csharp] Moved automated tests out of the spine-unity Assets directory to a UPM package (to prevent potential compile errors upon incomplete setup). Updated spine-csharp tests to be usable as a UPM package. 2021-11-22 19:12:18 +01:00
Harald Csaszar
4ad9c4fa24 [unity] minor formatting: changes to please format checks. 2021-11-16 18:08:54 +01:00
Harald Csaszar
90dd4bc8af [unity] SkeletonRootMotion components now respect TransformConstraint timelines. Closes #1944. 2021-11-16 18:01:00 +01:00
Harald Csaszar
da6016cf07 Merge branch '4.0' into 4.1-beta, fixed conflict. 2021-11-15 16:20:06 +01:00
Harald Csaszar
7afb7975e3 [unity] Fixed extension method VertexAttachment.GetLocalVertices ignoring deform timelines. Closes #1990. 2021-11-15 16:18:11 +01:00
Harald Csaszar
506a1abf53 [unity] Fixed extension method VertexAttachment.GetLocalVertices ignoring deform timelines. Closes #1990. 2021-11-15 16:12:11 +01:00
Harald Csaszar
fe635d9a79 [unity] Minor cosmetic: updated GameObject name in example scene according to changed example script name in commit 1517ffcd. 2021-11-11 17:33:03 +01:00
Harald Csaszar
a67fd18293 [unity] Fixed NaN issue when SkeletonGraphic.MatchRectTransform() is called after manual Initialize() without following Update(0). 2021-11-11 15:09:22 +01:00
Harald Csaszar
b1e81fc1b2 Merge branch '4.0' into 4.1-beta 2021-11-10 19:34:19 +01:00
Harald Csaszar
a182cdb169 [unity] Fixed MeshGenerator not updating triangle indices when inactive bone implicitly clears attachment. Closes #1984. 2021-11-10 19:32:52 +01:00
Harald Csaszar
42142a4561 [unity] Minor importer improvement: Fixed required atlas region list containing duplicates. 2021-11-10 16:29:28 +01:00
Harald Csaszar
1517ffcde4 [unity] Renamed example script DataAssetsFromExportsExample to RuntimeLoadFromExportsExample and performed minor cleanup. 2021-11-10 11:03:23 +01:00
Harald Csaszar
618e20dc9a [Unity] Fixed Initial Flip not updating mesh in Editor mode. Closes #1953. 2021-11-09 20:06:16 +01:00
Harald Csaszar
e16d39f00e Merge branch '4.0' into 4.1-beta 2021-11-09 17:50:18 +01:00
Harald Csaszar
ead89c9c35 [unity] Fixed a Timeline bug (not pausing) when Don't end at clip end is enabled and PlayableDirector.pause is called. Closes #1980. 2021-11-09 17:39:13 +01:00
Harald Csaszar
8a83d9aabe Merge branch '4.0' into 4.1-beta 2021-11-08 18:23:05 +01:00
Harald Csaszar
d3a2a65513
Merge pull request #1981 from vhristov/fix_1973
[unity] Fix skleton mesh "Identifier uniqueness violation" warning
2021-11-08 18:19:50 +01:00
Harald Csaszar
2c535b65c7 [unity] Fixed SkeletonGraphic RectTransform bounds not being applied at submeshes in match call. Closes #1983. 2021-11-08 17:20:37 +01:00
Vladislav Hristov
9c106ca5f5 Fix skleton mesh "Identifier uniqueness violation" warning
To remove the warning a new unique name is created for each mesh, where
an index is added after the renderer name.

Closes #1973
2021-11-07 14:56:54 +02:00
Harald Csaszar
a135288a7c Merge branch '4.0' into 4.1-beta 2021-11-03 20:06:47 +01:00
Harald Csaszar
c94cad7403 [unity] Minor: formatting fixes. 2021-11-03 20:03:49 +01:00
Harald Csaszar
e11dea1497 [unity] Minor refactoring: renamed a preprocessor constant. 2021-11-03 19:57:14 +01:00
Harald Csaszar
f2cf39cfb6 Merge branch '4.0' into 4.1-beta 2021-11-03 19:52:46 +01:00
Harald Csaszar
69460f3bd6 [unity] Fixed SkeletonRagdoll2D behaviour being wrong in Unity 2020.3+. Closes #1977. 2021-11-03 19:47:38 +01:00