badlogic
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db68d1d8b4
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Merge branch '3.6' into 3.7-beta
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2017-06-22 20:47:19 +02:00 |
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badlogic
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114447bdeb
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Merged TS SkeletonClipping fix in the wrong direction...
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2017-06-22 20:47:09 +02:00 |
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badlogic
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dff2891e00
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Merge branch '3.6' into 3.7-beta
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2017-06-22 20:46:04 +02:00 |
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badlogic
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c614de0946
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[c] Initializing bone transforms to identity on creation. Closes #924.
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2017-06-22 20:44:14 +02:00 |
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badlogic
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4ca68009a1
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Merge branch '3.6' into 3.7-beta
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2017-06-22 20:35:38 +02:00 |
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badlogic
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29b9955905
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[ts] SkeletonClipping had an indexing bug when applying dark tint color to clipped triangles. Closes #926
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2017-06-22 20:34:57 +02:00 |
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NathanSweet
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3c01f212d6
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Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-06-22 10:35:16 +02:00 |
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NathanSweet
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1a92702456
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Less odd control flow.
End result is the same.
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2017-06-22 10:35:08 +02:00 |
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pharan
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c986050b36
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Merge branch '3.6' into 3.7-beta
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2017-06-22 11:47:06 +08:00 |
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pharan
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0f13ee892a
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[tk2d] Fix TK2D AttachmentLoader for 3.6.
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2017-06-22 11:44:38 +08:00 |
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pharan
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2c88c121d6
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Merge branch '3.6' into 3.7-beta
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2017-06-22 11:29:32 +08:00 |
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pharan
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4e7a409a63
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[csharp] Fixed mixing unweighted meshes that aren't keyed on frame zero. a8e1faf4dd
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2017-06-22 11:27:46 +08:00 |
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pharan
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f9a4107e41
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[unity] BoneFollower.SetBoneByName.
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2017-06-22 11:24:22 +08:00 |
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pharan
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0f3786d869
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[unity] Cleaner Vertex Effect API.
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2017-06-22 11:21:06 +08:00 |
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NathanSweet
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b8901a6966
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Merge remote-tracking branch 'origin/3.6' into 3.7-beta
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2017-06-21 21:26:15 +02:00 |
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NathanSweet
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256db33d11
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Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-06-21 21:25:31 +02:00 |
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NathanSweet
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3c1c829e97
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Remove unused import.
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2017-06-21 21:25:26 +02:00 |
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badlogic
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b685e490c1
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[ts][webgl] Fixed vertex effects for clipped attachments
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2017-06-21 16:19:49 +02:00 |
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NathanSweet
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bd209b77d6
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Merge remote-tracking branch 'origin/3.6' into 3.7-beta
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2017-06-21 16:19:22 +02:00 |
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badlogic
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df4fb90402
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Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
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2017-06-21 16:08:24 +02:00 |
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badlogic
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40010cb228
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[ts] Fixed SwirlEffect
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2017-06-21 16:08:17 +02:00 |
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NathanSweet
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5138d703f3
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Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-06-21 15:46:38 +02:00 |
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NathanSweet
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a8e1faf4dd
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[libgdx] Fixed mixing unweighted meshes that aren't keyed on frame zero.
closes #925
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2017-06-21 15:46:33 +02:00 |
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badlogic
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5aebd65c01
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[ts][webgl] Added VertexEffect, SwirlEffect and JitterEffect, and implemented it in WebGL SkeletonRenderer. SwirlEffect is a bit broken..
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2017-06-21 15:43:54 +02:00 |
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badlogic
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252d03377b
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Merge branch '3.6' into 3.7-beta
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2017-06-21 14:53:16 +02:00 |
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badlogic
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16af9b9a5c
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Updated CHANGELOG with VertexEffect addition to libGDX
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2017-06-21 14:52:28 +02:00 |
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badlogic
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ddf38c0ce1
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[libGDX] VertexEffect now also lets you modify UVs and light/dark color.
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2017-06-21 14:35:55 +02:00 |
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NathanSweet
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f4cff6471f
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Merge remote-tracking branch 'origin/3.7-beta' into 3.7-beta
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2017-06-21 09:11:26 +02:00 |
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NathanSweet
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2621a75e46
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[libgdx] Added audio path to SkeletonData.
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2017-06-21 09:11:18 +02:00 |
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badlogic
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37f555a5c7
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[ue4] Removed ProceduralMeshComponent reference from example project. Breaks HTML5 build. Thanks @NuLL3rr0r
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2017-06-20 19:46:34 +02:00 |
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pharan
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55fb613b48
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[unity] Built-in shaders for SkeletonGraphic tint black.
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2017-06-20 10:00:06 +08:00 |
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badlogic
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c9de3116f0
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[maven-release-plugin] prepare for next development iteration
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2017-06-19 22:42:53 +02:00 |
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badlogic
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521f459764
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[maven-release-plugin] prepare release spine-libgdx-3.6.34.0
spine-libgdx-3.6.34.0
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2017-06-19 22:42:46 +02:00 |
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badlogic
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add46aeda6
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[corona] Another fix for color handling in renderer.
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2017-06-19 18:23:13 +02:00 |
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badlogic
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14bd5ecbfe
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[corona] Fixed color handling in renderer.
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2017-06-19 18:08:22 +02:00 |
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badlogic
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b443e6e609
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[Lua] Fixed path constraint sorting and type check in case attachment of target is null. [cocos2dx] Fixed samples.
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2017-06-19 17:49:01 +02:00 |
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badlogic
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9f569fef3b
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[c] Fixed sorting of path constraints when slot attachment is null.
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2017-06-19 17:41:08 +02:00 |
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badlogic
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2a37edd8a6
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[c] Fixed parsing of ClippingAttachments with bone weights in SkeletonJson
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2017-06-19 17:38:36 +02:00 |
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NathanSweet
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2ed0561322
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Merge remote-tracking branch 'origin/3.6' into 3.6
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2017-06-19 17:02:33 +02:00 |
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NathanSweet
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069e3e3236
|
Better atlas finding.
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2017-06-19 17:02:24 +02:00 |
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badlogic
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9bd1153518
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Updated examples and runtime demo code
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2017-06-19 16:47:28 +02:00 |
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badlogic
|
283f63b466
|
Updated README to reflect new branching model
3.6.32
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2017-06-19 14:16:40 +02:00 |
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NathanSweet
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c39c5de07a
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Merge remote-tracking branch 'origin/3.6-beta' into 3.6
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2017-06-19 14:04:29 +02:00 |
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NathanSweet
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c5907b6714
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[libgdx] Ignore clipping attachments with too few vertices.
Needed for editor, check not necessary for other runtimes.
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2017-06-19 14:04:19 +02:00 |
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pharan
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397187010f
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[unity] More cleanup for SkeletonAnimator Update.
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2017-06-18 22:00:56 +08:00 |
|
pharan
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08403fa7ca
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[unity] Remove old Unity 4 call.
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2017-06-18 21:59:52 +08:00 |
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pharan
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b40eba2a31
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[unity] Updated Examples.
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2017-06-18 21:58:57 +08:00 |
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pharan
|
3bd5183721
|
[csharp] Remove Unity 4 and fix Unity 5+ check.
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2017-06-18 21:57:22 +08:00 |
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NathanSweet
|
58a5c8c2f0
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Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
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2017-06-17 18:14:10 +02:00 |
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NathanSweet
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55b558064a
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Removed spineboy-old binary.
|
2017-06-17 18:00:02 +02:00 |
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