Stephen Gowen
dfa1c2eceb
Getting some boiler plate out of the way.
2017-11-25 12:29:10 -05:00
Stephen Gowen
11acfef705
fixing compile error
2017-11-24 20:50:16 -05:00
Stephen Gowen
107c18e237
Closer still.
...
So here is what I have left:
1. Implement the Timeline classes (from Animation)
2. Implement AnimationState
3. Implement SkeletonJson
4. Implement SkeletonBinary
Seems like a lot, but most of the file IO stuff is going to get more or
less ripped directly from the C runtime, so I’m actually pretty close I
think!
2017-11-24 18:13:14 -05:00
Stephen Gowen
b02c2aaaa4
wip
2017-11-24 17:34:14 -05:00
Stephen Gowen
91225fe9e3
Getting there!
2017-11-23 19:21:04 -05:00
Stephen Gowen
b50496fe05
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-23 13:00:21 -05:00
John
ad55ab9736
[unity] Handle SkeletonAnimator edit mode pose.
2017-11-23 14:09:33 +08:00
Stephen Gowen
e7ca5c8378
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-22 13:07:30 -05:00
John
ed8f238524
[csharp] Removed bad fix for #1024
...
based on 1514b4acbb (diff-2e690293d0fea3104ddda07be1d1e5c9)
2017-11-22 18:07:20 +08:00
Stephen Gowen
cf70f3b054
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-21 09:49:47 -05:00
minggo
5948e5a62f
fix warnings ( #1034 )
2017-11-21 11:17:39 +01:00
Stephen Gowen
cfcc548b5f
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-20 11:50:50 -05:00
John
017b65198f
[unity] Fix some OnValidate behavior.
2017-11-20 08:26:27 +08:00
Stephen Gowen
5bba269f13
Changing RTTI to SPINE_RTTI and RTTI.h/cpp to SpineRTTI.h/cpp
2017-11-19 19:01:30 -05:00
Stephen Gowen
44194018ad
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-17 10:00:41 -05:00
badlogic
08451f2a8d
[ts][webgl] Exposing the renderers in SceneRenderer.
2017-11-17 15:40:39 +01:00
badlogic
246c5310d4
[ts][webgl] SceneRenderer method to draw textures with manually set UVs.
2017-11-17 14:39:53 +01:00
badlogic
99b975f405
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
2017-11-17 10:57:49 +01:00
badlogic
49137a58ea
[ts] Added AssetManager.loadTextureAtlas. Will automatically resolve and load any images the atlas references. AssetManager.get(atlasName) will then return an instance of spine.TextureAtlas.
2017-11-17 10:57:44 +01:00
Stephen Gowen
c4b7df2c2c
The power of commenting stuff out!
2017-11-16 14:02:39 -05:00
Stephen Gowen
949eb15944
wip
2017-11-15 19:07:09 -05:00
Stephen Gowen
0b6c8411b7
wip
2017-11-14 20:15:56 -05:00
Stephen Gowen
bfbb48c1c2
Adding Pool class to be used inside the Triangulator
2017-11-13 17:55:36 -05:00
Stephen Gowen
cd8d950117
Fixing some mistakes in HashMap
2017-11-13 17:02:15 -05:00
Stephen Gowen
1b850a207f
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-13 16:07:43 -05:00
Stephen Gowen
9c1f7ff9bf
Fixing a flaw I found in Vector copy constructor
...
_buffer wasn’t being initialized if the incoming vector had a zero size
2017-11-13 16:07:42 -05:00
John
54c20904fd
[unity] Fix editor Drag-and-Drop tooltip.
2017-11-14 04:37:56 +08:00
Stephen Gowen
0474b5db5c
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-13 08:47:41 -05:00
badlogic
adb11a221a
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
2017-11-13 14:06:18 +01:00
badlogic
fe26844e3e
[ue4] Forgot to commit new queue control functions. Closes #1038
2017-11-13 14:06:11 +01:00
Stephen Gowen
d80a00ead6
wip
2017-11-12 17:27:09 -05:00
Stephen Gowen
a48f650f03
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-12 11:21:26 -05:00
Stephen Gowen
175365a039
wip
2017-11-12 11:21:25 -05:00
badlogic
4850cb7a05
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
2017-11-10 11:27:30 +01:00
badlogic
843159b6c3
[cocos2dx] Updated Android.mk. Closes #1036
2017-11-10 11:27:23 +01:00
badlogic
33a00182ff
[ue4] Need to temporarily disable queue draining of animation state when setting or adding new animations. Closes #1037
2017-11-10 11:13:33 +01:00
Stephen Gowen
2a00853fe2
Forgot some cpp flags
...
-fno-exceptions -fno-rtti
2017-11-09 12:19:03 -05:00
Stephen Gowen
7983a6e743
Adding CMakeLists.txt and fixing some compiler warnings
2017-11-09 12:01:17 -05:00
Stephen Gowen
e91a12cff1
wip
2017-11-09 11:04:29 -05:00
Stephen Gowen
c20f4a5c79
Forgot to add #include <stdlib.h>
2017-11-08 17:20:30 -05:00
Stephen Gowen
818d580531
Whoops, apparently I do not know how to use swap
2017-11-07 17:01:54 -05:00
Stephen Gowen
a3172ec584
Use swap instead of move (std::move was introduced in C++11)
2017-11-07 16:08:16 -05:00
Stephen Gowen
7c2b6b8271
wip
2017-11-06 16:54:39 -05:00
Stephen Gowen
04e0556c4e
Removing section of HashMap that didn't seem to work at all...
2017-11-06 11:47:08 -05:00
Stephen Gowen
51f3306a72
Temporarily commenting out some sections so I can build
2017-11-02 13:41:56 -04:00
Stephen Gowen
ac0302d09c
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-11-02 11:55:46 -04:00
badlogic
361378b275
[c] Error in color parsing, off-by-one resulting in invalid memory access. Closes #1031 . Thanks @minggo for the adress sanitizer hint.
2017-11-02 11:20:57 +01:00
badlogic
095fe71ff8
[cocos2dx] Updated to cocos2d-x 3.16.
2017-11-02 10:51:26 +01:00
Stephen Gowen
5619d05536
Merge branch 'EsotericSoftware/3.6' into 3.6
2017-10-31 13:38:30 -04:00
John
06a18da27b
[unity] Fix Repacking caching.
2017-10-31 21:07:09 +08:00