820 Commits

Author SHA1 Message Date
pharan
e04e587abc [unity] Some cleanup of SkeletonGhost inspector and new Initialize(overwrite) method. 2018-08-10 23:52:28 +08:00
pharan
7580db5701 [unity] SetSlotAttachmentsToSetupPose extension. 2018-08-10 23:51:46 +08:00
pharan
5f28ce21d6 [unity] Some inspector improvements. 2018-08-10 23:51:07 +08:00
pharan
b4db3b2114
[unity] Handle varying CopyTexture support. 2018-08-02 10:20:46 +08:00
pharan
b0a19f30c4
[unity] Remove old Texture.Apply calls.
This is a breaking change to the AtlasRegion.ToTexture API. But the callers only need to remove the applyImmediately arg for it to work correctly.
2018-08-01 17:15:03 +08:00
pharan
70cebf6dcc
[unity] Use nonallocating texture copy. 2018-08-01 17:01:21 +08:00
pharan
c4c9743d8d
[unity] Fix new folders AnimationReferenceAsset. 2018-07-20 03:19:40 +08:00
pharan
ad224c4ef4
[unity] Docs/handling for SkeletonGraphicMirror. 2018-07-20 02:56:52 +08:00
pharan
04b7edc617 Merge branch '3.6' into 3.7-beta
# Conflicts:
#	spine-unity/Assets/Spine/Runtime/spine-unity/Modules/SkeletonGraphic/SkeletonGraphic.cs
2018-07-20 02:41:55 +08:00
pharan
5ce7642cf1 [unity] Add SkeletonGraphic mirroring. 2018-07-20 02:35:13 +08:00
pharan
043c51130b
[unity] Fix typo for 2017.2 and up. 2018-07-17 05:39:54 +08:00
pharan
ef1e6de3e4 Merge branch '3.7-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.7-beta 2018-07-13 23:47:05 +08:00
pharan
13cb394353 [unity] Update Timeline code. 2018-07-13 23:45:20 +08:00
pharan
e4eff73497 [unity] Update Spine Examples 2018-07-13 23:44:06 +08:00
pharan
c4f013b99e
[unity] Add cutoff property to Fill shader. 2018-07-13 22:57:33 +08:00
pharan
6da58244f6
[unity] Add shadow to Skeleton Fill shader. 2018-07-13 22:55:49 +08:00
pharan
dd888a356e [unity] Reorganize SpineEditorUtilities. 2018-07-12 21:17:10 +08:00
pharan
a070b0fd9f [unity] Improved editor warnings and dialogs for asset import. 2018-07-12 18:57:49 +08:00
pharan
9f031f8999 [unity] Minor formatting. 2018-07-12 18:08:21 +08:00
pharan
6187e2b89e [unity] Rearrange SpineEditorUtilities classes. 2018-07-12 18:08:05 +08:00
pharan
d336712ccc [unity] Changed skeleton flipX/Y to scaleX/Y. 2018-07-12 18:05:56 +08:00
pharan
b82b27ebca
[unity] Better nonrenderables repack handling. 2018-07-02 16:16:27 +08:00
pharan
be834c5145
[unity] Better nonrenderables repack handling.
Fixes : https://github.com/EsotericSoftware/spine-runtimes/issues/1132
2018-07-02 16:15:25 +08:00
John
40a3a39008
[unity] Fix some type uses in SpineMesh code. 2018-06-24 09:06:38 +08:00
John
c6f31e6310
[unity] Fix some type uses in SpineMesh code. 2018-06-24 09:05:52 +08:00
John
d59096f05f
[unity] Fix default renderer settings check. 2018-06-14 04:34:07 +08:00
badlogic
06829d87d9 Merge branch '3.6' into 3.7-beta 2018-06-13 14:39:25 +02:00
pharan
9a832de821 [unity] Allow non-PMA textures for basic Spine-Unity shaders. 2018-06-12 21:23:40 +08:00
xiaolei
82295f52b5 [unity] Better animation inspector preview event tooltips. (#1122)
* animation event tips modified
* [unity] Format new tooltip code.
2018-06-11 19:15:25 +08:00
John
652e6658f8
Update README.md 2018-06-08 02:02:15 +08:00
John
20b765441a
Update README.md 2018-06-08 02:02:05 +08:00
pharan
a23477aa06 [unity] Update examples. 2018-06-08 01:50:00 +08:00
John
8cb2197da3
[unity] Update skeleton data version check. 2018-06-08 01:47:47 +08:00
badlogic
cd198815e5 Merge branch '3.6' into 3.7-beta 2018-06-07 16:47:50 +02:00
John
0d829a7ba2
[unity] Handle MeshRendererBuffers reinitialize. 2018-06-07 20:07:27 +08:00
pharan
8d67199c4f [unity] Editor asmdef. 2018-05-30 13:24:32 +08:00
pharan
41359c12de [unity] New AtlasAssetBase base class. 2018-05-30 13:24:17 +08:00
pharan
d44ee5ec2f [unity] Add default asmdef files. 2018-05-29 13:24:25 +08:00
pharan
0d16ca0b12 [unity] Rename SkeletonAnimator to SkeletonMecanim. 2018-05-29 13:08:09 +08:00
pharan
065a10f4b3 [unity] Reorganize folders for asmdef compatibility. Remove old files. 2018-05-29 12:58:49 +08:00
pharan
b7da77b894 Merge branch '3.6' into 3.7-beta 2018-05-29 12:47:18 +08:00
John
41024db6eb
[unity] Fix AnimationStateClip first frame mesh. 2018-05-25 11:59:11 +08:00
John
d11ebfeded
[unity] Skeleton preview in 2018.1 and 2017.4.
Special thanks to @GarlicDipping
Fixes https://github.com/EsotericSoftware/spine-runtimes/issues/1110
2018-05-24 09:25:09 +08:00
John
a9c469a4a7
[unity] Use MixBlend in 3.7 2018-05-17 03:49:55 +08:00
pharan
f3a3281fa5 [unity] Fix MixBlend in last merge. 2018-05-16 05:58:27 +08:00
badlogic
74d71691fb Merge branch '3.6' into 3.7-beta 2018-05-15 11:26:43 +02:00
pharan
5919e0bea3 [unity] Add Spine Playables and Clip types. 2018-05-14 04:37:15 +08:00
pharan
d3a38367e1 [unity] Fix AnimationReferenceAsset inspector without SkeletonDataAsset. 2018-05-13 03:20:01 +08:00
pharan
debc5801c8 [unity] Handle obsolete APIs in 2018.1 2018-05-13 03:19:03 +08:00
pharan
8ee47b2f5a [unity] Handle BoneFollowerGraphic error on editor instantiate. 2018-05-11 06:38:03 +08:00