badlogic
8f6bc427ab
Merge branch '3.8-beta' into skin-bones
2019-05-03 11:23:01 +02:00
badlogic
4f3d2d8057
Merge branch '3.7' into 3.8-beta
2019-05-03 10:53:34 +02:00
badlogic
849e9acc7e
Updated READMEs.
2019-05-03 10:51:33 +02:00
badlogic
09130b15df
Merge branch '3.7' into 3.8-beta
2019-05-02 11:43:36 +02:00
badlogic
7f7e5f0fec
Updated license headers and LICENSE files.
2019-05-02 11:38:19 +02:00
NathanSweet
b98469ec89
Changed JSON curve format and added more assumptions for omitted values.
2019-04-30 19:21:44 +02:00
NathanSweet
705195c348
Clean up.
2019-04-30 17:26:54 +02:00
NathanSweet
f0533b6093
Javadocs.
2019-04-30 16:28:21 +02:00
badlogic
f1e199b2bd
Fixed Skin#copySkin to take into account parent meshes.
2019-04-30 16:09:49 +02:00
badlogic
ff5b854860
More skin API refactoring.
2019-04-30 15:57:37 +02:00
NathanSweet
ab2b08f583
Fixed attachment timeline test.
2019-04-30 15:46:15 +02:00
badlogic
3281d8c006
Merge branch 'skin-bones' of https://github.com/esotericsoftware/spine-runtimes into skin-bones
2019-04-30 15:35:52 +02:00
NathanSweet
9d41645b57
Don't write skin bones/constraints for the default skin.
2019-04-30 15:36:48 +02:00
badlogic
86c3aa02ba
Refactored skin API, see #841 . This commit is missing Skin#copy(Skin) which has to handle linked mesh attachments properly.
2019-04-30 15:34:44 +02:00
NathanSweet
6205e51752
Added skin-specific bones and constraints which are only updated if the skeleton's current skin contains them.
2019-04-30 14:02:38 +02:00
NathanSweet
0cbf91d7fd
Removed Skin#getAttachments.
2019-04-29 17:33:16 +02:00
NathanSweet
ae8adb9fab
Merge branch '3.7' into 3.8-beta
2019-04-21 21:12:49 +02:00
NathanSweet
51d6681db4
[libgdx] Fixed NPE when a mesh has no region.
2019-04-18 21:04:10 +02:00
NathanSweet
d2c006dfd9
[libgdx] Rotated mesh region UV loading.
2019-04-16 19:04:57 +02:00
NathanSweet
175bb90523
[libgdx] Javadoc.
2019-04-16 19:04:57 +02:00
NathanSweet
a42f135baa
[libgdx] SkeletonViewer, show "Reload" for load scale reset button.
2019-04-16 19:04:57 +02:00
badlogic
c68d85a1fc
[c][cpp] Ported addition of x/y bounding coordinates to SkeletonData. See #1325 .
2019-04-16 14:06:41 +02:00
NathanSweet
b99df7286a
[libgdx] Fixed AnimationState crash when the number of timelines changes during a mix.
2019-04-14 00:30:56 +02:00
NathanSweet
269e3970ba
[libgdx] Added x and y coordinates for setup pose AABB.
2019-04-12 16:39:15 +02:00
badlogic
2a1b39ee59
Merge branch '3.7' into 3.8-beta
2019-04-04 14:58:35 +02:00
NathanSweet
1a4e311522
Added Skin#getAttachments.
...
Needed for Niklas' work. Not sure it's needed for all runtimes. Note the skin placeholder names are not provided when getting the attachments this way.
2019-04-04 13:04:19 +02:00
NathanSweet
ab78afb07e
Pass RotateTimeline to applyRotateTimeline.
2019-04-04 13:02:50 +02:00
NathanSweet
6514c41d17
Fixed additive track mixing when alpha!=1.
2019-04-04 13:02:38 +02:00
NathanSweet
50bfb3ae0f
[libgdx] Fixed NPE in AnimationState, javadoc.
2019-03-09 15:10:25 +01:00
NathanSweet
bd306d4781
[libgdx] Renamed Slot attachmentVertices to Slot deform.
...
This is a better term because they aren't necessarily vertices (they are offsets for a weighted mesh), it's less similar to vertices, which use in many places, and "deform" is the terminology we use in the editor and deform timeline.
2019-03-08 20:20:10 +01:00
NathanSweet
a321aa76d5
[libgdx] Fixed mixing out an attachment timeline when a subsequent entry sets the same attachment.
...
closes #1292
2019-03-08 20:15:30 +01:00
badlogic
ede677ce3f
Version fixes.
2019-03-06 15:24:02 +01:00
badlogic
1629c7e7ab
[unity][libgdx] Fix versions after merging in beta branch...
2019-03-06 15:14:43 +01:00
badlogic
4da1cc35d8
Merge branch '3.7' into 3.8-beta
2019-03-04 17:07:46 +01:00
badlogic
95df49f88d
[libgdx] Fix for #1290 , do not carry over time when timeScale of a track entry taht's being replaced by a new one is 0.
2019-03-04 17:00:00 +01:00
badlogic
5c75b1cb31
Merge branch '3.7' into 3.8-beta
2019-02-19 15:59:52 +01:00
badlogic
4406cdfba0
Updated examples in example projects.
2019-02-19 15:59:30 +01:00
badlogic
0908d552a1
Merge branch '3.7' into 3.8-beta
2019-02-14 11:44:27 +01:00
NathanSweet
30c511f53e
Javadoc.
2019-02-13 17:53:35 +01:00
badlogic
833f8551f4
Merge branch '3.7' into 3.8-beta
2019-02-12 14:25:12 +01:00
NathanSweet
c7d71a8eb1
[libgdx] Fixed AnimationState not respecting MixBlend.first for rotate timelines.
2019-02-10 13:45:50 +01:00
badlogic
6ac649a316
Merge branch '3.7' into 3.8-beta
2019-02-06 16:03:12 +01:00
badlogic
58fe4f464e
[java] Fixed JsonRollback tool. JDK 10 compiler doesn't like untyped generic instantiation anymore.
2019-01-29 10:54:57 +01:00
badlogic
1d31ea5f51
[skeletonviewer] Closes #1268 , allow specification of file to load on CLI.
2019-01-29 10:14:03 +01:00
badlogic
5cb979c7ce
[libgdx] Fixed pom version.
2019-01-22 16:43:01 +01:00
badlogic
e940bec885
[libgdx] Reverted snapshot version in pom.
2019-01-22 16:42:22 +01:00
badlogic
f06a40bacd
[libdx] Fixed pom version.
2019-01-15 14:45:19 +01:00
badlogic
e6a5ef36cc
[maven-release-plugin] prepare for next development iteration
2019-01-07 10:30:27 +01:00
badlogic
9a1501b1b7
[maven-release-plugin] prepare release spine-libgdx-3.7.83.1
2019-01-07 10:30:19 +01:00
badlogic
c57e78a2a0
[libgdx] Updated pom version.
2019-01-07 10:29:38 +01:00