858 Commits

Author SHA1 Message Date
NathanSweet
12338fa262 [gdx] Update TwoColorPolygonBatch to match latest libgdx changes. 2018-09-29 01:11:07 +02:00
badlogic
939cecdd0f Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-10 16:16:43 +02:00
NathanSweet
18bd64f657 Added BoneTimeline and SlotTimeline interfaces. 2018-09-07 21:18:20 +02:00
badlogic
7c398be3b6 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-06 16:01:12 +02:00
NathanSweet
bc77029711 [libgdx] Removed unnecessary local. 2018-09-06 15:35:44 +02:00
badlogic
a4584a1a1c [ts] Added event volume and balance, see #1171. 2018-09-06 14:45:55 +02:00
NathanSweet
45fbd64e30 Added event volume and balance. 2018-09-06 10:59:02 +02:00
badlogic
3a64a3d389 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-09-03 15:16:37 +02:00
badlogic
74734bc542 [runtimes] Re-exported samples with 3.7. 2018-09-03 15:16:20 +02:00
badlogic
38e5d2f35a Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-23 15:11:16 +02:00
NathanSweet
7df713b13f Added IK constraint compress and uniform settings. 2018-08-23 12:15:38 +02:00
NathanSweet
9b259c66e0 Added TrackEntry#holdPrevious to avoid dipping in higher tracks.
Also:
- Added mixingTo to make track entries a doubly linked list, removing the need for the mixingTo array.
- Renamed dip->hold, timelineData->timelineMode, timelineDipMix->timelineHoldMix ("dip" naming was bad).
2018-08-16 02:51:49 +02:00
NathanSweet
7996f2bae0 [libgdx] Prevent rotation from spinning out of control.
For example, when diff is -360 at the == 0 check, it later becomes 0.
2018-08-16 02:51:49 +02:00
badlogic
e724231c5f Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-14 15:09:15 +02:00
badlogic
4b66fffcd7 [cpp] Updated samples to include stretch IK flag, implemented stretchy IK for C++. 2018-08-14 14:30:11 +02:00
badlogic
f12728f0d2 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-08-09 15:18:15 +02:00
Mario Zechner
ac7fe7ca80 Updated examples to 3.7, including stretchy ik. 2018-08-03 14:57:10 +02:00
badlogic
22c1e32164 Merge branch '3.7-beta' into 3.7-beta-cpp 2018-07-18 14:14:39 +02:00
NathanSweet
98907dd703 [libgdx] Javadoc typo. 2018-07-16 03:59:15 +02:00
NathanSweet
ae2f771120 Be nicer about zero length bones for stretchy IK. 2018-07-11 04:56:26 +02:00
NathanSweet
a62e4466dd Added stretchy IK. 2018-07-11 04:44:56 +02:00
badlogic
fbe0692c4c Merge branch '3.7-beta' into 3.7-beta-cpp 2018-07-03 13:45:19 +02:00
NathanSweet
d9a6b9151b Changed skeleton flipX/Y to scaleX/Y.
Cleans up applying transforms and is more powerful. Allows scaling a whole skeleton which has bones that disallow scale inheritance.
2018-07-02 16:45:06 +02:00
badlogic
5e5112213e Merge branch '3.7-beta' into 3.7-beta-cpp 2018-06-28 11:16:16 +02:00
badlogic
046c9b871a Merge branch '3.6' into 3.7-beta 2018-06-28 11:15:54 +02:00
badlogic
52f483e0ad [maven-release-plugin] prepare for next development iteration 2018-06-28 11:12:57 +02:00
badlogic
206a8e675c [maven-release-plugin] prepare release spine-libgdx-3.6.53.1 2018-06-28 11:12:51 +02:00
badlogic
3e6ac83a9d [libgdx] Fixed Maven version. 2018-06-28 11:11:49 +02:00
badlogic
ca6a6fc930 Updated all READMEs. 2018-06-08 14:18:51 +02:00
badlogic
681584056b [runtimes] Back ported fix for #1119 to 3.6. 2018-06-08 13:40:38 +02:00
badlogic
cd198815e5 Merge branch '3.6' into 3.7-beta 2018-06-07 16:47:50 +02:00
badlogic
3ea3402344 [libgdx] Updated snapshot version. 2018-06-06 11:38:02 +02:00
Nathan Sweet
395e71c098
Update LICENSE 2018-06-05 14:03:21 +02:00
NathanSweet
2a7fd54224 [libgdx] Fix events firing during mix out.
#1120
closes #1119
2018-05-31 09:40:07 +02:00
badlogic
eb69071a0a Merge branch '3.6' into 3.7-beta 2018-05-16 11:46:01 +02:00
badlogic
99ca67ca77 Fixes completion event firing for 0 duration animations. See #1112. 2018-05-16 11:26:22 +02:00
Nathan Sweet
e4839352ec Fixed percent spacing incorrectly being affected by scale. Made fixed position and fixed spacing be affected by scale.
Caveats: Fixed position is not affected by scale in setup mode nor for non-constant speed paths.
2018-05-02 22:24:29 +02:00
NathanSweet
66eabfc4d1 [libgdx] updateWorldTransform as late as possible.
Something can set a new animation after `act` but before `draw`, resuling in the wrong pose if updateWorldTransform is done in `act`.
2018-04-17 14:12:27 +02:00
NathanSweet
83331fa892 [libgdx] Removed unused import. 2018-04-15 18:24:53 +02:00
NathanSweet
2fc374fd6b [libgdx] Avoid AtomicInteger for GWT. 2018-04-15 18:08:26 +02:00
NathanSweet
4e5e82502b [libgdx] Option to reset blend function. 2018-04-15 18:08:25 +02:00
NathanSweet
643a1cb2aa [libgdx] Javadoc 2018-04-15 18:08:25 +02:00
badlogic
c97553474e Added new assets for libGDX tests. 2018-04-12 10:24:42 +02:00
NathanSweet
a961b41a9c Fixed addAnimation when a non-looping animation trackTime is > duration.
The delay is based on `last.trackTime` because of how we preserve leftover time in update(). Previously using `addAnimation(..., 0)` on a track where the current animation has a trackTime > duration resulted in switching to the new animation, but the old animation trackTime was added to the new animation track time. See `float nextTime = current.trackLast - next.delay;` in update().
2018-03-27 17:23:10 +02:00
NathanSweet
e3b8ac58dc [libgdx] Fixed clipping. 2018-03-22 12:59:30 +01:00
NathanSweet
0f9e9f6f73 [libgdx] Removed debugging. 2018-03-22 12:56:08 +01:00
NathanSweet
10a22a8935 Merge branch '3.6' into 3.7-beta 2018-03-22 12:29:20 +01:00
NathanSweet
b93686c185 [libgdx] Added SkeletonDrawable. 2018-03-22 12:03:37 +01:00
NathanSweet
409f7ed133 [libgdx] Delegate to the specific batch rendering methods. 2018-03-22 12:03:26 +01:00
badlogic
99d3e15a18 [cpp] Fixed all the things by calloc'ing instead of allocing... 2018-02-26 16:34:43 +01:00