1861 Commits

Author SHA1 Message Date
Harald Csaszar
9d8c32b496 [unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353. 2023-09-12 15:40:04 +02:00
Harald Csaszar
defa80c78d [unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff. 2023-09-11 21:12:56 +02:00
Harald Csaszar
ee3486ce5a [unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch. 2023-09-11 20:43:25 +02:00
Harald Csaszar
e49453d774 [unity] Minor: formatting whitespace issue fixed of last commit. 2023-09-11 20:35:20 +02:00
Harald Csaszar
ed75bffc6f [unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages. 2023-09-11 20:31:21 +02:00
Harald Csaszar
51b108f2e1 [unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890. 2023-09-08 20:02:31 +02:00
Harald Csaszar
1f57fb2a9d [unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890. 2023-09-08 19:35:05 +02:00
Harald Csaszar
e4721a8cf3 [unity] Minor: Formatting changes of last commit 76e8538. See #1890. 2023-09-08 19:28:26 +02:00
Harald Csaszar
76e85387d1 [unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890. 2023-09-08 19:22:08 +02:00
Harald Csaszar
a740fae009 [unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358. 2023-09-07 13:28:56 +02:00
Harald Csaszar
238818dd13 [unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358. 2023-09-07 13:14:04 +02:00
Harald Csaszar
c9fb1c372c [unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31. 2023-08-29 21:00:26 +02:00
Harald Csaszar
062303a419 [unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353. 2023-08-29 19:37:08 +02:00
Harald Csaszar
f44490b1f3 [unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670. 2023-08-28 21:06:50 +02:00
Harald Csaszar
d652f560ce [unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670. 2023-08-28 20:19:17 +02:00
Harald Csaszar
0515b398f4 [unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304. 2023-08-28 19:53:45 +02:00
Harald Csaszar
cb154ed1ec [unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame. 2023-08-28 19:40:13 +02:00
Harald Csaszar
c0db9fb91f [unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability. 2023-08-28 18:57:01 +02:00
SR
1553b95863 Add a component that allows playing the skeleton even in Edit Mode in Unity. 2023-08-28 09:46:56 +09:00
Harald Csaszar
076e4e9e94 [unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346. 2023-08-21 18:55:10 +02:00
Harald Csaszar
4239912146 [unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well. 2023-08-21 17:50:47 +02:00
Harald Csaszar
597af11179 [unity] Minor: Increased officially compatible Unity version to 2023.1. 2023-08-21 16:59:23 +02:00
Harald Csaszar
a3cc68d077 [unity] Updated more license files to the latest license. 2023-08-18 12:26:21 +02:00
Harald Csaszar
d9d836d5e5 [unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343. 2023-08-14 20:14:38 +02:00
Harald Csaszar
1a6ccff401 [unity] URP Shaders: Increased UPM package version for preceding commit c9952ef. 2023-08-02 18:21:49 +02:00
Harald Csaszar
c5afe7be35 [unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script). 2023-08-02 18:11:51 +02:00
Harald Csaszar
c9952ef71d [unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X. 2023-08-02 17:00:23 +02:00
Mario Zechner
4047f1ba07 Updated license headers. 2023-07-31 13:29:16 +02:00
Harald Csaszar
5eca100d60 [unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283. 2023-07-24 20:34:58 +02:00
Harald Csaszar
76d220b3d1 [unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318. 2023-07-20 18:03:31 +02:00
Harald Csaszar
8900377a89 [unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation. 2023-07-19 18:06:47 +02:00
Harald Csaszar
7b37dd5f7b [unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324. 2023-07-19 17:53:07 +02:00
Harald Csaszar
39a957c91f [unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset. 2023-07-19 11:39:52 +02:00
Harald Csaszar
0ca3c8e507 [unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316. 2023-07-17 16:44:28 +02:00
Harald Csaszar
d4cc16315f [unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started. 2023-07-11 17:42:10 +02:00
Harald Csaszar
ccc41337f6 [unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312. 2023-07-04 18:36:42 +02:00
Harald Csaszar
5635f31053 [unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311. 2023-07-03 20:55:19 +02:00
Harald Csaszar
f3379d4766 [unity] Increased package version number for preceding commit 3d2b6e50. 2023-06-27 15:08:45 +02:00
Harald Csaszar
3d2b6e50f3 [unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310. 2023-06-27 15:06:53 +02:00
Harald Csaszar
d75f2d1568 [unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes. 2023-06-20 17:37:30 +02:00
Harald Csaszar
a2e3870129 [unity] Minor: Increased package version for previous commit. 2023-06-14 16:00:10 +02:00
Harald Csaszar
ad614dc5ab [unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale. 2023-06-14 15:56:32 +02:00
Harald Csaszar
cbe0e5433a [unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale. 2023-06-13 17:11:33 +02:00
Harald Csaszar
723f689527 [unity] Added SkeletonGraphic example component variants for "4 Object Oriented Sample" for canvas coord conversion. 2023-06-13 16:36:11 +02:00
Harald Csaszar
2d9bdb0ec3 [unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307. 2023-06-09 19:07:06 +02:00
Harald Csaszar
ea1f8021d9 [unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors. 2023-06-01 18:09:33 +02:00
Harald Csaszar
1979b03df2 [unity] URP shaders: Fixed more shader compile errors at some project configurations. 2023-06-01 17:35:11 +02:00
Harald Csaszar
1fe8f95e27 [unity] URP shaders: Fixed more compile errors with old URP versions. 2023-06-01 16:03:50 +02:00
Harald Csaszar
a1f27d74b1 [unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations. 2023-05-31 17:53:02 +02:00
Harald Csaszar
f0c53a757f [unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.) 2023-05-31 16:38:12 +02:00