Harald Csaszar
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9d8c32b496
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[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
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2023-09-12 15:40:04 +02:00 |
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Harald Csaszar
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defa80c78d
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[unity] Fixed compile error on older Unity versions of RenderCombinedMesh. See commit ed75bff.
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2023-09-11 21:12:56 +02:00 |
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Harald Csaszar
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ee3486ce5a
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[unity] Minor: Fixed another formatting issue, not covered in inactive preprocessor code branch.
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2023-09-11 20:43:25 +02:00 |
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Harald Csaszar
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e49453d774
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[unity] Minor: formatting whitespace issue fixed of last commit.
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2023-09-11 20:35:20 +02:00 |
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Harald Csaszar
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ed75bffc6f
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[unity] Added RenderCombinedMesh sample component for combined outlines with SkeletonRenderSeparator or multiple atlas pages.
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2023-09-11 20:31:21 +02:00 |
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Harald Csaszar
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51b108f2e1
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[unity] Fixed a logic error of loader asset creation from commit 76e8538. See #1890.
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2023-09-08 20:02:31 +02:00 |
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Harald Csaszar
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1f57fb2a9d
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[unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890.
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2023-09-08 19:35:05 +02:00 |
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Harald Csaszar
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e4721a8cf3
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[unity] Minor: Formatting changes of last commit 76e8538. See #1890.
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2023-09-08 19:28:26 +02:00 |
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Harald Csaszar
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76e85387d1
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[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
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2023-09-08 19:22:08 +02:00 |
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Harald Csaszar
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a740fae009
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[unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358.
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2023-09-07 13:28:56 +02:00 |
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Harald Csaszar
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238818dd13
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[unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358.
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2023-09-07 13:14:04 +02:00 |
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Harald Csaszar
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c9fb1c372c
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[unity] Fixed URP shaders compile error on Unity 2023.1 since Unity changed the OUTPUT_SH() signature back again in the same URP package patch version 15.0.6. See #2311. See commit 5635f31.
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2023-08-29 21:00:26 +02:00 |
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Harald Csaszar
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062303a419
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[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
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2023-08-29 19:37:08 +02:00 |
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Harald Csaszar
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f44490b1f3
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[unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670.
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2023-08-28 21:06:50 +02:00 |
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Harald Csaszar
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d652f560ce
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[unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670.
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2023-08-28 20:19:17 +02:00 |
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Harald Csaszar
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0515b398f4
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[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
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2023-08-28 19:53:45 +02:00 |
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Harald Csaszar
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cb154ed1ec
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[unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame.
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2023-08-28 19:40:13 +02:00 |
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Harald Csaszar
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c0db9fb91f
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[unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability.
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2023-08-28 18:57:01 +02:00 |
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SR
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1553b95863
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Add a component that allows playing the skeleton even in Edit Mode in Unity.
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2023-08-28 09:46:56 +09:00 |
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Harald Csaszar
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076e4e9e94
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[unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346.
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2023-08-21 18:55:10 +02:00 |
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Harald Csaszar
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4239912146
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[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
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2023-08-21 17:50:47 +02:00 |
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Harald Csaszar
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597af11179
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[unity] Minor: Increased officially compatible Unity version to 2023.1.
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2023-08-21 16:59:23 +02:00 |
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Harald Csaszar
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a3cc68d077
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[unity] Updated more license files to the latest license.
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2023-08-18 12:26:21 +02:00 |
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Harald Csaszar
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d9d836d5e5
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[unity] URP Skeleton Lit shader does not apply GI in shadow areas. Closes #2343.
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2023-08-14 20:14:38 +02:00 |
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Harald Csaszar
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1a6ccff401
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[unity] URP Shaders: Increased UPM package version for preceding commit c9952ef.
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2023-08-02 18:21:49 +02:00 |
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Harald Csaszar
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c5afe7be35
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[unity] Updated license headers of Spine Timeline UPM package to 2023 licenses as well (were not covered by script).
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2023-08-02 18:11:51 +02:00 |
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Harald Csaszar
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c9952ef71d
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[unity] URP Shaders: Fixed a shader compile error in "URP/Spine/Sprite" shader on old Unity versions 2019.X.
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2023-08-02 17:00:23 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Harald Csaszar
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5eca100d60
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[unity] URP shaders: Fixed DoF effect ignoring written depth when Decal feature is enabled. Closes #2283.
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2023-07-24 20:34:58 +02:00 |
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Harald Csaszar
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76d220b3d1
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[unity] Fixed Spine Timeline not ending at clip end when last clip on track. Restores behaviour as named and documented. Closes #2318.
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2023-07-20 18:03:31 +02:00 |
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Harald Csaszar
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8900377a89
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[unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation.
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2023-07-19 18:06:47 +02:00 |
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Harald Csaszar
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7b37dd5f7b
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[unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324.
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2023-07-19 17:53:07 +02:00 |
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Harald Csaszar
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39a957c91f
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[unity] SkeletonRenderTexture: automatically assigning RenderQuadMaterial upon component reset.
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2023-07-19 11:39:52 +02:00 |
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Harald Csaszar
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0ca3c8e507
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[unity] Fixed a Timeline SpineAnimationStateClip related bug introduced in commit d4cc1631. Closes #2316.
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2023-07-17 16:44:28 +02:00 |
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Harald Csaszar
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d4cc16315f
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[unity] Fixed Timeline SpineAnimationStateClip ignoring seek and loop. Closes #2316. Removed redundant multiple skeleton updates when multiple animations are started.
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2023-07-11 17:42:10 +02:00 |
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Harald Csaszar
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ccc41337f6
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[unity] Fixed Timeline preview speed-scale applied twice in Unity 2019 and newer versions. Closes #2312.
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2023-07-04 18:36:42 +02:00 |
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Harald Csaszar
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5635f31053
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[unity] Fixed URP shaders compile error on Unity 2023.1. Closes #2311.
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2023-07-03 20:55:19 +02:00 |
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Harald Csaszar
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f3379d4766
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[unity] Increased package version number for preceding commit 3d2b6e50.
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2023-06-27 15:08:45 +02:00 |
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Harald Csaszar
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3d2b6e50f3
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[unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310.
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2023-06-27 15:06:53 +02:00 |
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Harald Csaszar
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d75f2d1568
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[unity] Fixed URP 2D Shaders example scene: previous commit 79be6d4 included accidental additions of SkeletonRenderTexture components, reverted partial changes.
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2023-06-20 17:37:30 +02:00 |
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Harald Csaszar
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a2e3870129
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[unity] Minor: Increased package version for previous commit.
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2023-06-14 16:00:10 +02:00 |
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Harald Csaszar
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ad614dc5ab
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[unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale.
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2023-06-14 15:56:32 +02:00 |
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Harald Csaszar
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cbe0e5433a
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[unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale.
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2023-06-13 17:11:33 +02:00 |
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Harald Csaszar
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723f689527
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[unity] Added SkeletonGraphic example component variants for "4 Object Oriented Sample" for canvas coord conversion.
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2023-06-13 16:36:11 +02:00 |
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Harald Csaszar
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2d9bdb0ec3
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[unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307.
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2023-06-09 19:07:06 +02:00 |
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Harald Csaszar
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ea1f8021d9
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[unity] URP shaders: Improvement of previous commit 1979b03, was unnecessary. Fixed final shader compile errors.
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2023-06-01 18:09:33 +02:00 |
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Harald Csaszar
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1979b03df2
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[unity] URP shaders: Fixed more shader compile errors at some project configurations.
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2023-06-01 17:35:11 +02:00 |
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Harald Csaszar
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1fe8f95e27
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[unity] URP shaders: Fixed more compile errors with old URP versions.
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2023-06-01 16:03:50 +02:00 |
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Harald Csaszar
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a1f27d74b1
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[unity] URP shaders: Fixed SRP batcher compatibility issues and compile errors at some project configurations.
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2023-05-31 17:53:02 +02:00 |
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Harald Csaszar
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f0c53a757f
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[unity] Fixed shader compile error occurring during build on Unity URP versions 12.x and 13.x. See related commit 2f1b0b8. (Not related to last commit 1fa6c2e.)
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2023-05-31 16:38:12 +02:00 |
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