badlogic
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16306c3cec
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Merge branch '3.8' into 3.9-beta
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2019-09-23 16:04:23 +02:00 |
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badlogic
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fba357ed74
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[cocos2dx] SkeletonRenderer:getBoundingBox() recalculates the bounds on each call instead of relying on draw() having calculated it. Closes #1483.
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2019-09-23 16:03:37 +02:00 |
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badlogic
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81938c65c0
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Merge branch '3.8' into 3.9-beta
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2019-09-23 14:38:43 +02:00 |
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badlogic
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9cfe697cfd
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[cocos2dx] Fix VS project to copy resources to new required location on Windows.
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2019-09-19 15:44:52 +02:00 |
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badlogic
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6e4a6925a2
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[cocos2d] Updated CHANGELOG and README.md for VS2019 upgrade.
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2019-09-19 14:36:09 +02:00 |
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badlogic
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0e9978b5d2
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[cocos2d] Updated README.md with better instructions for Windows.
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2019-09-19 14:26:00 +02:00 |
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badlogic
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e6103a8a88
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Merge branch '3.8' into 3.9-beta
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2019-09-18 17:36:04 +02:00 |
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badlogic
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e89043b1f6
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[cpp] Fixes #1444. SpineObject was using the wrong calloc.
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2019-09-18 17:29:21 +02:00 |
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badlogic
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db166b1b7b
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Merge branch '3.8' into 3.9-beta
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2019-09-11 16:20:00 +02:00 |
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Stefano Lanza
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df748dbe4b
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Fix cocos2dx project and use of premultiplied alpha (#1484)
* Fix project
* Take into account premultiplied alpha of cocos2dx texture
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2019-09-10 14:11:58 +02:00 |
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NathanSweet
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45362e60bf
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-28 17:36:51 +02:00 |
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NathanSweet
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842dffbd83
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[all] Source clean up, formatting, and tabs for indentation.
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2019-08-27 15:57:14 +02:00 |
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badlogic
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56c45856de
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Merge branch '3.8' into 3.9-beta
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2019-08-12 14:02:49 +02:00 |
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badlogic
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40d4cad434
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[cocos2dx] Properly retain/release textures in attachemnt vertices. Closes #1442.
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2019-08-12 14:02:05 +02:00 |
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badlogic
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9040824e2b
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Merge branch '3.8' into 3.9-beta
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2019-08-05 17:41:29 +02:00 |
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badlogic
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bb51ec7f23
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Updated examples, removed stretch-ik stretchyman.
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2019-08-05 17:31:15 +02:00 |
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badlogic
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f2be7423da
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Updated README.mds to specify correct Spine Editor version compatibility.
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2019-08-05 14:54:07 +02:00 |
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badlogic
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aab88a7a6f
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[cocos2dx] Fixed up reference to isAutoCullEnable().
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2019-07-12 13:03:39 +02:00 |
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Stefano Lanza
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b648d3af99
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Remove Socialpoint custom code related to cocos2dx (#1407)
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2019-07-12 13:01:15 +02:00 |
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badlogic
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e5b88aa4c0
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[cocos2dx] Temporarily enable culling by default.
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2019-07-11 15:05:29 +02:00 |
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badlogic
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727b3866d3
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Merge branch 'feature/socialpoint_custom_changes' of https://github.com/socialpoint/spine-runtimes into socialpoint
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2019-07-11 14:56:56 +02:00 |
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badlogic
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b22420b03b
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[cocos2dx] Fixed mix-and-match example.
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2019-07-11 14:32:14 +02:00 |
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badlogic
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8172d8c98b
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[cocos2dx] Closes #1406, set renderer object on track entry to NULL after track entry disposal.
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2019-07-11 14:26:35 +02:00 |
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badlogic
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f8f495524e
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Updated example exports, fixed up example projects with mix-and-match skin api demo.
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2019-07-09 13:47:05 +02:00 |
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unknown
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16c2437d70
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Fix breaking changes
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2019-07-04 14:24:08 +02:00 |
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unknown
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c71736792b
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Formatting
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2019-07-03 12:56:51 +02:00 |
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unknown
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90f2968865
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Clean ups
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2019-07-03 12:49:10 +02:00 |
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unknown
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99c08fced6
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Port more features
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2019-07-02 17:51:47 +02:00 |
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unknown
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9745e3779c
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Revert some changes and fix formatting
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2019-07-02 12:36:52 +02:00 |
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unknown
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7f4343d65c
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Fix solution
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2019-07-02 11:50:11 +02:00 |
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unknown
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9df2c28768
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ported more changes
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2019-07-02 11:47:45 +02:00 |
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unknown
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c8a34cdbd5
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Ported my fixes and optimization to spine stable
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2019-07-01 17:15:03 +02:00 |
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badlogic
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bbce5b915d
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Updated README.mds.
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2019-06-26 13:53:12 +02:00 |
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badlogic
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6850a019ec
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Updated examples again, final binary format change.
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2019-06-19 18:02:20 +02:00 |
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badlogic
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5f13f1b8e6
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Exported all examples with 3.8.25-beta to include file format changes in .json and .skel files.
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2019-06-19 16:56:47 +02:00 |
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badlogic
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e9929461f4
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[cocos2dx] Added mix-and-match example. See #1375.
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2019-06-13 17:30:03 +02:00 |
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badlogic
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5d974e4480
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Added mix-and-match assets, modified export scripts, added libGDX sample. See #1375.
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2019-06-13 15:58:16 +02:00 |
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badlogic
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d9793e5df9
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[cocos2dx][cocos2dobjc] Renderers must not render slots with inactive bones.
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2019-06-06 16:33:30 +02:00 |
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badlogic
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1ec6e26b71
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Updated example exports and copies in runtime example projects to the latest .json and .skel formats.
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2019-06-05 11:20:43 +02:00 |
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badlogic
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55d2a644bd
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Merge branch '3.7' into 3.8-beta
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2019-05-31 11:33:43 +02:00 |
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badlogic
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61d2b52868
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[cocos2dx] Closes #1366, setupGLProgramState incorrectly checked for RegionAttachment.
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2019-05-31 11:33:21 +02:00 |
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badlogic
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4f3d2d8057
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Merge branch '3.7' into 3.8-beta
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2019-05-03 10:53:34 +02:00 |
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badlogic
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849e9acc7e
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Updated READMEs.
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2019-05-03 10:51:33 +02:00 |
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badlogic
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09130b15df
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Merge branch '3.7' into 3.8-beta
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2019-05-02 11:43:36 +02:00 |
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badlogic
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7f7e5f0fec
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Updated license headers and LICENSE files.
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2019-05-02 11:38:19 +02:00 |
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badlogic
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c68d85a1fc
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[c][cpp] Ported addition of x/y bounding coordinates to SkeletonData. See #1325.
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2019-04-16 14:06:41 +02:00 |
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badlogic
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5c62f78ed4
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[cocos2dx] Segfault when copying old scratch buffer contents to resized buffer. Closes #1295.
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2019-03-07 19:00:47 +01:00 |
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badlogic
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2eb85acff9
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[cocos2dx] Segfault when copying old scratch buffer contents to resized buffer. Closes #1295.
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2019-03-07 19:00:17 +01:00 |
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badlogic
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4406cdfba0
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Updated examples in example projects.
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2019-02-19 15:59:30 +01:00 |
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badlogic
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5c6ac74eab
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[cocos2dx] Updated samples to cocos2d-x 3.17.1.
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2019-01-23 14:29:31 +01:00 |
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