Harald Csaszar
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9427732038
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[unity] Added UnscaledTime property at SkeletonAnimation, behaving like SkeletonGraphic.UnscaledTime.
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2022-05-30 20:58:25 +02:00 |
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Harald Csaszar
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4b4e96b788
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[unity] Minor import code refactoring, shall not change anything.
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2022-05-24 17:17:20 +02:00 |
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Harald Csaszar
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f26b12821e
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Merge branch '4.0' into 4.1-beta
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2022-05-24 16:37:15 +02:00 |
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Harald Csaszar
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6fc6e090ae
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[unity] Fixed rare import error that material.mainTexture is null ("Material is missing texture").
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2022-05-24 16:31:58 +02:00 |
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Harald Csaszar
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3869519145
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Merge branch '4.0' into 4.1-beta
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2022-05-09 11:54:27 +02:00 |
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Harald Csaszar
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a82b24a649
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[unity] Fixed drag and drop code affecting other non-Spine drag and drop events, introduced in commit 29e0e917. See #2077.
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2022-05-09 11:50:17 +02:00 |
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Harald Csaszar
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1b51bebb8e
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Merge branch '4.0' into 4.1-beta
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2022-05-06 15:23:51 +02:00 |
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Harald Csaszar
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29e0e9172b
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[unity] Fixed drag and drop instantiation for Unity 2021.2 and newer (which provides a new callback method). Closes #2077.
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2022-05-06 15:12:14 +02:00 |
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Harald Csaszar
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8dc4ee4a6e
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Merge branch '4.0' into 4.1-beta
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2022-05-05 18:24:43 +02:00 |
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Harald Csaszar
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362a9fcd20
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[unity] Added additional null checks (unlikely to trigger, but added for sake of correctness).
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2022-05-05 18:23:21 +02:00 |
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Harald Csaszar
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7df6c6e767
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Merge branch '4.0' into 4.1-beta
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2022-05-05 18:07:27 +02:00 |
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Harald Csaszar
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3ad0192912
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[unity] Quick fix of last commit was incorrect, sorry, fixed for real now.
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2022-05-05 18:04:47 +02:00 |
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Harald Csaszar
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f63dd6027e
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[unity] Fixes compile error on code branch for old Unity versions < 2018.3 of (added by previous commit).
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2022-05-05 17:51:19 +02:00 |
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Harald Csaszar
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31daf2c7df
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Merge branch '4.0' into 4.1-beta
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2022-05-05 17:36:53 +02:00 |
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Harald Csaszar
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d00be040e2
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[unity] Fixed null reference exception upon import when default shader is used but preferences has default shader set to a non-existing/null shader path.
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2022-05-05 17:34:21 +02:00 |
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Harald Csaszar
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d0770a99cb
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[unity] Fixed automatic partial re-import when atlas png texture and/or material have been deleted and re-exported. Closes #1650.
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2022-04-28 18:18:11 +02:00 |
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Harald Csaszar
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f04a7b38ca
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[unity] Fixed exception after changing animation name with existing custom mix duration, closes #1874. Displaying animation/bone/etc name in red in Inspector fields when it no longer exists at the skeleton data.
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2022-04-27 20:49:40 +02:00 |
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Harald Csaszar
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a23217c8f7
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Merge branch '4.0' into 4.1-beta
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2022-04-26 19:20:41 +02:00 |
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Harald Csaszar
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edea4bef94
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[unity] Now keeping manually placed AnimationClip Events when updating skeleton assets (Mecanim). Closes #1838.
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2022-04-26 19:18:28 +02:00 |
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badlogic
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83df6b7316
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Merge branch '4.0' into 4.1-beta
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2022-04-21 14:05:53 +02:00 |
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Harald Csaszar
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70277b8f04
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[unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. (Fix of previous commit 0820bd7). Closes #2066.
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2022-04-13 20:41:58 +02:00 |
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Harald Csaszar
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156ef80a9c
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[unity] Setting SkeletonGraphic CanvasRenderer.cullTransparentMesh to false at new instances to avoid Add blend mode problems.
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2022-04-08 11:18:50 +02:00 |
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Harald Csaszar
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25a8a3aa1e
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Merge branch '4.0' into 4.1-beta
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2022-04-07 16:37:07 +02:00 |
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Harald Csaszar
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0820bd7024
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[unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. Closes #2066.
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2022-04-07 16:36:20 +02:00 |
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Mario Zechner
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78e8f637bb
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-03-21 19:32:37 +01:00 |
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Harald Csaszar
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ec53964603
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[unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047.
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2022-03-18 15:44:34 +01:00 |
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Harald Csaszar
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935cb3b491
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Merge branch '4.0' into 4.1-beta
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2022-03-07 18:10:46 +01:00 |
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Harald Csaszar
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20c421c1d4
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[unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037.
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2022-03-01 19:23:18 +01:00 |
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Harald Csaszar
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b2c45b7fde
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Merge branch '4.0' into 4.1-beta
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2022-03-01 12:27:56 +01:00 |
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Harald Csaszar
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4cb0f16ae6
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[unity] Minor: removed a debug log statement added in commit 299ab8f.
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2022-03-01 12:24:03 +01:00 |
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Harald Csaszar
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6a3fb6a42a
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[unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates.
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2022-02-28 16:14:44 +01:00 |
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Harald Csaszar
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299ab8fff8
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[unity] Improved memory utilization during build pre- and post processing.
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2022-02-24 21:34:05 +01:00 |
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Harald Csaszar
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3688bdb25e
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[unity] SkeletonRootMotion components now support rotation root motion.
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2022-02-23 20:49:15 +01:00 |
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Harald Csaszar
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dcb593489b
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[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900.
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2022-02-17 11:13:53 +01:00 |
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Harald Csaszar
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a4e7654bc5
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[unity] Fixed prefab baking ignoring separated timelines. Closes #2035.
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2022-02-16 21:18:42 +01:00 |
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Harald Csaszar
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ece6530b0c
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[unity] Fixed exception at prefab baking. Closes #2034.
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2022-02-16 20:04:02 +01:00 |
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Harald Csaszar
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c523576895
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[unity] Fixed exception at prefab baking. Closes #2034.
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2022-02-16 19:51:02 +01:00 |
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Harald Csaszar
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5af852d83f
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[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900.
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2022-02-15 14:54:30 +01:00 |
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Harald Csaszar
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684693fd1c
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Merge branch '4.0' into 4.1-beta
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2022-02-10 17:06:28 +01:00 |
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Harald Csaszar
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dc2bddd883
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[unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033.
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2022-02-10 17:04:52 +01:00 |
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Harald Csaszar
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3289550eb0
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[unity] Added skeleton component Inspector parameter Advanced - Animation Update with modes In Update, In FixedUpdate and Manual Update. Added SkeletonRootMotion properties PreviousRigidbodyRootMotion and AdditionalRigidbody2DMovement.
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2022-02-09 12:22:02 +01:00 |
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Harald Csaszar
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76068cc4f4
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Merge branch '4.0' into 4.1-beta
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2022-02-07 16:25:34 +01:00 |
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Harald Csaszar
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431910d660
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[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
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2022-02-04 14:38:24 +01:00 |
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Harald Csaszar
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135d9819a7
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Merge branch '4.0' into 4.1-beta
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2022-01-19 20:22:07 +01:00 |
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Harald Csaszar
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5f51705f13
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[unity] Fixed Resolve atlases dialog failing to load just created atlas asset. Closes #2024. Fixed an unnecessary exception thrown after aborting skeleton import and adjusting blend mode materials.
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2022-01-19 20:21:19 +01:00 |
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Harald Csaszar
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1cc2a57be5
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Merge branch '4.0' into 4.1-beta
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2022-01-10 18:28:36 +01:00 |
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Harald Csaszar
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1233bce55e
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[unity] Support fix prefab override via mesh filter global settings. Closes #1938.
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2022-01-10 18:21:55 +01:00 |
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Harald Csaszar
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af4a511722
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Merge branch '4.0' into 4.1-beta
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2021-12-15 17:03:06 +01:00 |
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Harald Csaszar
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a77f9010f3
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[unity] minor formatting, format checks failed after commit 193882f.
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2021-12-15 17:01:56 +01:00 |
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Harald Csaszar
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2d86973980
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Merge branch '4.0' into 4.1-beta
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2021-12-15 16:55:15 +01:00 |
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