1050 Commits

Author SHA1 Message Date
Harald Csaszar
102f3e044b Merge branch '4.1' into 4.2-beta 2023-06-27 15:17:23 +02:00
Harald Csaszar
f3379d4766 [unity] Increased package version number for preceding commit 3d2b6e50. 2023-06-27 15:08:45 +02:00
Harald Csaszar
3d2b6e50f3 [unity] Fixed import infinite loop when Spine Preferences Default Shader does not exist. Closes #2310. 2023-06-27 15:06:53 +02:00
Harald Csaszar
9b35c03e03 Merge branch '4.1' into 4.2-beta 2023-06-14 16:01:29 +02:00
Harald Csaszar
a2e3870129 [unity] Minor: Increased package version for previous commit. 2023-06-14 16:00:10 +02:00
Harald Csaszar
ad614dc5ab [unity] Added updateSeparatorPartScale property to SkeletonGraphic to let render separator parts follow scale. 2023-06-14 15:56:32 +02:00
Harald Csaszar
fd30e48232 Merge branch '4.1' into 4.2-beta 2023-06-13 17:13:33 +02:00
Harald Csaszar
cbe0e5433a [unity] Added SkeletonGraphic.MeshScale property to allow access to calculated mesh scale. 2023-06-13 17:11:33 +02:00
Harald Csaszar
f87e507cbd Merge branch '4.1' into 4.2-beta 2023-06-09 19:16:10 +02:00
Harald Csaszar
2d9bdb0ec3 [unity] Fixed scene preview conflict between Timeline and SkeletonAnimation animation. Closes #2307. 2023-06-09 19:07:06 +02:00
Harald Csaszar
67144f226e Merge branch '4.1' into 4.2-beta 2023-05-31 12:18:07 +02:00
Harald Csaszar
1fa6c2edbb [unity] Added support for Tint Black at all Spine URP shaders (2D and 3D) and at Spine/Sprite shaders. Closes #1705. 2023-05-31 12:05:43 +02:00
Harald Csaszar
9f08f4210f Merge branch '4.1' into 4.2-beta 2023-05-26 12:27:51 +02:00
Harald Csaszar
72e4c2915f [unity] Fixed NullReferenceException when SkeletonGraphic SkeletonDataAsset is null. Closes #2294. 2023-05-26 12:20:46 +02:00
Harald Csaszar
de87de5952 Merge branch '4.1' into 4.2-beta 2023-05-16 14:14:06 +02:00
Harald Csaszar
7883f0fafd [unity] Fixed NullReferenceException upon SkeletonGraphic drag&drop instantiation. Closes #2292. 2023-05-16 14:06:31 +02:00
Harald Csaszar
ddb05fe469 [unity] Increased package version numbers for previous commit ba99dda. 2023-05-16 13:39:24 +02:00
Harald Csaszar
ba99ddae07 [unity] Added Spine preferences parameter Timeline - Default Mix Duration. 2023-05-16 13:19:17 +02:00
Harald Csaszar
7e34a31fa1 [unity] Changed BoneFollower methods LateUpdate and Initialize to virtual. 2023-05-04 15:37:16 +02:00
Harald Csaszar
3934824513 [unity] Increased version numbers of all UPM package files to 4.2 versions to be used for distinguishing releases. 2023-05-02 17:36:21 +02:00
Harald Csaszar
08b56ea1ca Merge branch '4.1' into 4.2-beta 2023-05-02 17:21:44 +02:00
Harald Csaszar
f85fb25a35 [unity] Increased package version number for last commit 9244091. See #2284. 2023-05-02 16:45:52 +02:00
Harald Csaszar
92440912d2 [unity] Fixed RootMotion components with Rigidbody in parent not supporting position offset. Closes #2284. 2023-05-02 16:40:22 +02:00
Harald Csaszar
6245c399fe [unity] Changed SpineShaderWithOutlineGUI outline methods from private to protected virtual. 2023-04-18 11:49:19 +02:00
Harald Csaszar
764a480610 Merge branch '4.1' into 4.2-beta 2023-04-13 18:18:48 +02:00
Harald Csaszar
245ff29b26 [unity] Minor: whitespace fix to please automatic checks. 2023-04-13 18:14:37 +02:00
Harald Csaszar
a09ec88b16 [unity] Fixed compile error on old Unity version 2017.1, introduced by commit 7d0833f. See #2275. 2023-04-13 18:08:09 +02:00
Harald Csaszar
92728548b7 [unity] Minor: refactoring, variable renamed. 2023-04-13 17:59:25 +02:00
Harald Csaszar
7d0833f881 [unity] Fixed SkeletonGraphic exception when Attachment changed after SkeletonGraphic.LateUpdate. Closes #2275. 2023-04-13 17:59:25 +02:00
Mario Zechner
260c269a1a Merge branch '4.1' into 4.2-beta 2023-04-12 15:13:52 +02:00
Harald Csaszar
476fb151dd [unity] Fixed skeleton baking when AttachmentTimeline only contains a single frame. Closes #2272. 2023-04-07 15:33:33 +02:00
Harald Csaszar
9c368baa16 Merge branch '4.1' into 4.2-beta 2023-03-27 17:58:12 +02:00
Harald Csaszar
80b2246d62 [unity] Fixed compile error on Unity 2017.1 of last commit. See #1640. 2023-03-27 17:55:53 +02:00
Harald Csaszar
78302ac1d8 [unity] Corrected behaviour of SkeletonGraphic edit reference rect when entering/exiting play mode. See #1640. 2023-03-27 17:42:32 +02:00
Harald Csaszar
b88297306b Merge branch '4.1' into 4.2-beta 2023-03-24 15:07:43 +01:00
Harald Csaszar
25b8310bea [unity] Fixed a compile error on Unity 2017.1 introduced by previous commit 91cc6dd. See #1640. 2023-03-24 15:00:26 +01:00
Harald Csaszar
e7457546b0 [unity] Minor: whitespace correction of previous commit. 2023-03-24 14:51:24 +01:00
Harald Csaszar
91cc6ddfaa [unity] SkeletonGraphic now supports automatic scaling based on RectTransform bounds. Closes #1640. 2023-03-24 14:44:40 +01:00
Harald Csaszar
e10b37ac59 [unity] Fixed GetRepackedSkin not repacking sequences. Closes #2268. 2023-03-17 15:52:47 +01:00
Harald Csaszar
6d021ac88a Merge branch '4.1' into 4.2-beta 2023-03-13 16:56:40 +01:00
Harald Csaszar
f09f5b73a0 [unity] Fixed texture preset not being applied when more atlas pages are added later. Fixed atlas page count not being updated immediately after change. Closes #2266. 2023-03-13 16:26:30 +01:00
Harald Csaszar
c191282f54 [unity] Added Spine/SkeletonGraphic Grayscale shader. 2023-02-21 17:57:11 +01:00
Harald Csaszar
85a972922a [unity] Fixed SkeletonutilityBone zPosition property having no effect. Closes #2255. 2023-02-21 14:02:00 +01:00
badlogic
fe8f51810a Merge branch '4.1' into 4.2-beta 2023-02-14 13:44:36 +01:00
Harald Csaszar
cf68a29da1 [unity] Fixed Apply Regions as Texture Sprite Slices failing when filename contains . before extension. Closes #2246. 2023-02-13 11:12:12 +01:00
Harald Csaszar
49946783de Merge branch '4.1' into 4.2-beta 2023-02-09 17:12:40 +01:00
Harald Csaszar
bf5d445fa7 [unity] Fixed IndexOutOfRangeException on Unity 2022.2 upon first project import or upgrade. Closes #2241. 2023-02-09 16:55:48 +01:00
Harald Csaszar
be983ac413 [unity] Fixed Atlas source cannot be null! upon jpg import in Unity 2022.2. Closes #2237. 2023-02-08 20:07:08 +01:00
Harald Csaszar
a8e6552b81 [unity] OnPostProcessVertices callback now provides access to uv2 and uv3 buffers. Closes #2230. 2023-01-25 19:25:35 +01:00
Mario Zechner
7f4f32453b [csharp] Fix formatting. 2023-01-16 14:49:12 +01:00