Harald Csaszar
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97a03e059e
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[unity] Minor fixed a typo in a documentation line.
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2023-11-21 14:01:18 +01:00 |
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Harald Csaszar
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3a4d99d761
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[unity] Minor: Added doc on skeleton baking unsupported uninherited rotation when negative scale is used. See #2419.
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2023-11-21 13:48:28 +01:00 |
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Harald Csaszar
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f8352dce0a
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[unity] Ported 4.2-beta physics. Updated skeleton assets.
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2023-11-17 17:18:18 +01:00 |
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Harald Csaszar
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0b287f9a0a
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Merge branch '4.1' into 4.2-beta
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2023-11-13 15:46:23 +01:00 |
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Harald Csaszar
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f9bf739498
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[unity] Fixed a memory leak in SkeletonPartsRenderer. Closes #2414.
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2023-11-13 15:40:35 +01:00 |
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Harald Csaszar
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f9cd75a0db
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Merge branch '4.1' into 4.2-beta
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2023-11-02 21:26:48 +01:00 |
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Harald Csaszar
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1cc01d6c6b
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[unity] Increased package version for previous commit 3172475. See #2408.
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2023-11-02 21:24:49 +01:00 |
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Harald Csaszar
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3172475cd6
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[unity] Fixed SkeletonGraphic.MatchRectTransformWithBounds setting referenceSize. Closes #2408.
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2023-11-02 21:19:47 +01:00 |
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Mario Zechner
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6241ce9f14
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Merge branch '4.1' into 4.2-beta
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2023-10-11 11:45:00 +02:00 |
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Harald Csaszar
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ca06a5a7f6
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[unity] Minor: formatting fixes.
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2023-10-06 19:18:45 +02:00 |
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Harald Csaszar
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9999ea82ca
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Merge branch '4.1' into 4.2-beta
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2023-10-06 18:47:28 +02:00 |
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Harald Csaszar
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8bc1201b83
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[unity] On-demand loading of Atlas Textures now supports SkeletonGraphic. Added method RequestLoadTexture and TextureRequested delegate to OnDemandTextureLoader. Fixed missing loader asset name suffix. See #1890.
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2023-10-06 18:35:32 +02:00 |
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Harald Csaszar
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9385fb741f
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Merge branch '4.1' into 4.2-beta
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2023-10-04 19:42:59 +02:00 |
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Harald Csaszar
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cc352cf026
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[unity] Fixed exception at SkeletonMecanim with UpdateTiming InLateUpdate. Closes #2392.
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2023-10-04 19:37:58 +02:00 |
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Harald Csaszar
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f56086826b
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Merge branch '4.1' into 4.2-beta
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2023-10-03 17:20:19 +02:00 |
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Harald Csaszar
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209acdc892
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[unity] Added UpdateTiming mode In Late Update for all animated skeleton components.
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2023-10-03 17:17:37 +02:00 |
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Harald Csaszar
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10b7cc01a6
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Merge branch '4.1' into 4.2-beta
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2023-10-02 16:50:44 +02:00 |
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Harald Csaszar
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c0032b4ffb
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[unity] Added manual Update(float) method at SkeletonMecanim for updateTiming ManualUpdate. Closes #2389.
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2023-10-02 16:49:10 +02:00 |
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Harald Csaszar
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4749175aeb
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Merge branch '4.1' into 4.2-beta
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2023-09-21 21:37:11 +02:00 |
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Harald Csaszar
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9487d3a5f3
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[unity] BoneFollowerGraphic does not respect LayoutScaleMode. Closes #2378.
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2023-09-21 19:29:41 +02:00 |
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Harald Csaszar
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f221cf2085
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Merge branch '4.1' into 4.2-beta
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2023-09-14 18:13:13 +02:00 |
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Harald Csaszar
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97e3dd4134
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[unity] Fixed exception when separation leads to empty mesh with no material at SkeletonGraphic. Closes #2364.
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2023-09-14 15:24:42 +02:00 |
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Harald Csaszar
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bc44c5b94d
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Merge branch '4.1' into 4.2-beta
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2023-09-12 21:27:22 +02:00 |
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Harald Csaszar
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19d627592d
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[unity] Fixed mask material generation issuing incorrect warnings when only animation sets visible attachments. Applying initial animation before mask material generation. Closes #2363.
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2023-09-12 21:02:45 +02:00 |
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Harald Csaszar
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ed1bdc4a41
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Merge branch '4.1' into 4.2-beta
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2023-09-12 15:41:35 +02:00 |
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Harald Csaszar
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9d8c32b496
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[unity] Fixed editor artifacts showing bones over Inspector window (Mac M1). Closes #2353.
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2023-09-12 15:40:04 +02:00 |
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Harald Csaszar
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1dad0098d5
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Merge branch '4.1' into 4.2-beta
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2023-09-11 21:52:34 +02:00 |
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Harald Csaszar
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1f57fb2a9d
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[unity] Fixed compile error in conditional version branch of commit 76e8538. See #1890.
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2023-09-08 19:35:05 +02:00 |
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Harald Csaszar
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76e85387d1
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[unity] Implemented first experimental preview package version of delayed on-demand loading of Atlas assets. See #1890.
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2023-09-08 19:22:08 +02:00 |
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Harald Csaszar
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03b6a397d9
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Merge branch '4.1' into 4.2-beta
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2023-09-07 14:07:16 +02:00 |
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Harald Csaszar
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a740fae009
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[unity] Fixed compile error of previous commit 238818d on Unity 2017. See #2358.
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2023-09-07 13:28:56 +02:00 |
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Harald Csaszar
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238818dd13
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[unity] Fixed ShaderGraph shaders not displayed at PartsRenderers on Unity 2023.1. Closes #2358.
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2023-09-07 13:14:04 +02:00 |
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Harald Csaszar
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85f97a721d
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Merge branch '4.1' into 4.2-beta
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2023-08-29 20:09:45 +02:00 |
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Harald Csaszar
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062303a419
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[unity] Potential fix for editor artifacts showing bones over Inspector window (Mac M1). See #2353.
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2023-08-29 19:37:08 +02:00 |
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Harald Csaszar
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2914b106e9
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Merge branch '4.1' into 4.2-beta
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2023-08-28 21:16:29 +02:00 |
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Harald Csaszar
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f44490b1f3
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[unity] Fixed compile error on Unity 2017.1 of last commits related to pull request #2351, commit 01273670.
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2023-08-28 21:06:50 +02:00 |
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Harald Csaszar
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d652f560ce
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[unity] Fixed compile error on Unity 2019.1 and older of last commits related to pull request #2351, commit 01273670.
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2023-08-28 20:19:17 +02:00 |
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Harald Csaszar
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0515b398f4
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[unity] Finalizing changes after pull request #2351, commit 01273670. Finalizes support for arbitrary frame animation preview in Scene, closes #1304.
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2023-08-28 19:53:45 +02:00 |
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Harald Csaszar
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cb154ed1ec
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[unity] Further improved upon pull request #2351, commit 01273670. EditorSkeletonPlayer now provides alternative Fixed Track Time to set a specific frame.
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2023-08-28 19:40:13 +02:00 |
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Harald Csaszar
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c0db9fb91f
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[unity] Improved upon pull request #2351, commit 01273670. Coding style adaptations, added robustness and configurability.
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2023-08-28 18:57:01 +02:00 |
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SR
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1553b95863
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Add a component that allows playing the skeleton even in Edit Mode in Unity.
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2023-08-28 09:46:56 +09:00 |
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Harald Csaszar
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22770247c0
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Merge branch '4.1' into 4.2-beta
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2023-08-21 18:56:44 +02:00 |
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Harald Csaszar
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076e4e9e94
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[unity] Potential fix for ArgumentOutOfRangeException at SkeletonGraphic.PrepareRendererGameObjects. See #2346.
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2023-08-21 18:55:10 +02:00 |
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Harald Csaszar
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65d063276b
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Merge branch '4.1' into 4.2-beta
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2023-08-21 17:53:04 +02:00 |
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Harald Csaszar
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4239912146
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[unity] Added warning when 'CanvasGroup compatible' is enabled at Material and SkeletonGraphic 'PMA Vertex Colors' is incorrectly enabled as well.
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2023-08-21 17:50:47 +02:00 |
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Mario Zechner
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74b7882efa
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Merge branch '4.1' into 4.2-beta
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2023-07-31 13:29:29 +02:00 |
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Mario Zechner
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4047f1ba07
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Updated license headers.
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2023-07-31 13:29:16 +02:00 |
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Harald Csaszar
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afd4eb32a1
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Merge branch '4.1' into 4.2-beta
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2023-07-19 18:16:52 +02:00 |
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Harald Csaszar
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8900377a89
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[unity] Improved robustness of SkeletonGraphic regarding deleting submesh renderer objects and enabling/disabling render separation.
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2023-07-19 18:06:47 +02:00 |
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Harald Csaszar
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7b37dd5f7b
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[unity] Fixed disabling SkeletonGraphic outside bounds of RectMask2D displaying SkeletonSubmeshGraphic incorrectly. Closes #2324.
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2023-07-19 17:53:07 +02:00 |
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