Harald Csaszar
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c47655f01d
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[unity] Updated UPM package documentation and image to added track property Unscaled Time of previous commit.
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2022-06-01 20:05:10 +02:00 |
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Harald Csaszar
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6bf587057f
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[unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Same bugfix as in commit d796131 on 4.1-beta branch.
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2022-06-01 19:38:21 +02:00 |
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Harald Csaszar
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a7486aec63
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[unity] Increased UPM Spine Timeline package version for last commit.
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2022-06-01 19:29:30 +02:00 |
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Harald Csaszar
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d796131668
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[unity] Fixed Timeline SkeletonGraphic clip exception when DefaultMixDuration is disabled. Closes #2090. Added Unscaled Time property at Spine Timeline tracks.
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2022-06-01 19:26:55 +02:00 |
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Harald Csaszar
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cf654d3768
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[unity] Minor cleanup.
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2022-06-01 16:58:11 +02:00 |
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Harald Csaszar
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bd7f7eb181
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[unity] Fixed Editor OutOfBoundsException at SkeletonGraphic when switching to skin with more vertices. Closes #2089.
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2022-05-31 19:31:58 +02:00 |
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Harald Csaszar
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fa9e033adb
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[unity] Fixed a compile error on older Unity (mono) versions introduced in commit 9427732.
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2022-05-31 18:48:19 +02:00 |
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Harald Csaszar
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c0901ba302
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[unity] Added OnAnimationRebuild callback delegate to skeleton components, called after animation state has been initialized. Breaking: SkeletonGraphic.OnRebuild is now called after skeleton is initialized, but before initializing animation state.
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2022-05-31 18:37:30 +02:00 |
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Harald Csaszar
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9427732038
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[unity] Added UnscaledTime property at SkeletonAnimation, behaving like SkeletonGraphic.UnscaledTime.
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2022-05-30 20:58:25 +02:00 |
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Harald Csaszar
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edc941edf9
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Merge branch '4.0' into 4.1-beta
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2022-05-25 19:45:59 +02:00 |
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Harald Csaszar
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d257c49cdb
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[unity] Increased compatible Unity version to 2022.1.
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2022-05-25 19:44:13 +02:00 |
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Harald Csaszar
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4b4e96b788
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[unity] Minor import code refactoring, shall not change anything.
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2022-05-24 17:17:20 +02:00 |
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Harald Csaszar
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f26b12821e
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Merge branch '4.0' into 4.1-beta
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2022-05-24 16:37:15 +02:00 |
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Harald Csaszar
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6fc6e090ae
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[unity] Fixed rare import error that material.mainTexture is null ("Material is missing texture").
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2022-05-24 16:31:58 +02:00 |
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Harald Csaszar
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c6d12296b1
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Merge branch '4.0' of https://github.com/EsotericSoftware/spine-runtimes into 4.0
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2022-05-23 16:30:50 +02:00 |
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Harald Csaszar
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86116f7b2d
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[unity] Minor: Fixed main object name to match file name to avoid Inspector warnings.
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2022-05-23 16:30:05 +02:00 |
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Harald Csaszar
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ee8f73350a
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Merge branch '4.0' into 4.1-beta
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2022-05-18 15:21:34 +02:00 |
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Harald Csaszar
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9882fe1da3
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[unity] Fixed straight blend mode material templates which were setup as PMA. Closes #2084.
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2022-05-18 15:11:17 +02:00 |
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Harald Csaszar
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b9606f0074
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Merge branch '4.0' into 4.1-beta
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2022-05-16 19:48:13 +02:00 |
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Harald Csaszar
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4f5bc00d66
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[unity] Added missing null checks in SkeletonRendererCustomMaterials. Closes #2081.
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2022-05-16 19:43:24 +02:00 |
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Harald Csaszar
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662c00d547
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[unity] Minor cleanup of example scene description, removal of unnecessary lines.
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2022-05-16 16:59:49 +02:00 |
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Harald Csaszar
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3869519145
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Merge branch '4.0' into 4.1-beta
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2022-05-09 11:54:27 +02:00 |
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Harald Csaszar
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a82b24a649
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[unity] Fixed drag and drop code affecting other non-Spine drag and drop events, introduced in commit 29e0e917. See #2077.
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2022-05-09 11:50:17 +02:00 |
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Harald Csaszar
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1b51bebb8e
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Merge branch '4.0' into 4.1-beta
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2022-05-06 15:23:51 +02:00 |
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Harald Csaszar
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29e0e9172b
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[unity] Fixed drag and drop instantiation for Unity 2021.2 and newer (which provides a new callback method). Closes #2077.
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2022-05-06 15:12:14 +02:00 |
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Harald Csaszar
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8dc4ee4a6e
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Merge branch '4.0' into 4.1-beta
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2022-05-05 18:24:43 +02:00 |
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Harald Csaszar
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362a9fcd20
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[unity] Added additional null checks (unlikely to trigger, but added for sake of correctness).
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2022-05-05 18:23:21 +02:00 |
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Harald Csaszar
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7df6c6e767
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Merge branch '4.0' into 4.1-beta
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2022-05-05 18:07:27 +02:00 |
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Harald Csaszar
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3ad0192912
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[unity] Quick fix of last commit was incorrect, sorry, fixed for real now.
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2022-05-05 18:04:47 +02:00 |
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Harald Csaszar
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f63dd6027e
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[unity] Fixes compile error on code branch for old Unity versions < 2018.3 of (added by previous commit).
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2022-05-05 17:51:19 +02:00 |
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Harald Csaszar
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31daf2c7df
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Merge branch '4.0' into 4.1-beta
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2022-05-05 17:36:53 +02:00 |
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Harald Csaszar
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d00be040e2
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[unity] Fixed null reference exception upon import when default shader is used but preferences has default shader set to a non-existing/null shader path.
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2022-05-05 17:34:21 +02:00 |
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Harald Csaszar
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d0770a99cb
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[unity] Fixed automatic partial re-import when atlas png texture and/or material have been deleted and re-exported. Closes #1650.
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2022-04-28 18:18:11 +02:00 |
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Harald Csaszar
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f04a7b38ca
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[unity] Fixed exception after changing animation name with existing custom mix duration, closes #1874. Displaying animation/bone/etc name in red in Inspector fields when it no longer exists at the skeleton data.
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2022-04-27 20:49:40 +02:00 |
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Harald Csaszar
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a23217c8f7
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Merge branch '4.0' into 4.1-beta
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2022-04-26 19:20:41 +02:00 |
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Harald Csaszar
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edea4bef94
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[unity] Now keeping manually placed AnimationClip Events when updating skeleton assets (Mecanim). Closes #1838.
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2022-04-26 19:18:28 +02:00 |
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Harald Csaszar
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688407fd57
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[unity] GetRemappedClone copying from Sprite now provides additional pmaCloneTextureFormat and pmaCloneMipmaps parameters.
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2022-04-25 16:35:23 +02:00 |
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badlogic
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83df6b7316
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Merge branch '4.0' into 4.1-beta
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2022-04-21 14:05:53 +02:00 |
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Harald Csaszar
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70277b8f04
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[unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. (Fix of previous commit 0820bd7). Closes #2066.
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2022-04-13 20:41:58 +02:00 |
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Harald Csaszar
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156ef80a9c
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[unity] Setting SkeletonGraphic CanvasRenderer.cullTransparentMesh to false at new instances to avoid Add blend mode problems.
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2022-04-08 11:18:50 +02:00 |
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Harald Csaszar
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25a8a3aa1e
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Merge branch '4.0' into 4.1-beta
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2022-04-07 16:37:07 +02:00 |
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Harald Csaszar
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0820bd7024
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[unity] Fixed incorrect reloading behaviour (especially of deform timeline) at Domain Reload. Closes #2066.
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2022-04-07 16:36:20 +02:00 |
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Mario Zechner
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d43ff5f899
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Merge branch '4.0' into 4.1-beta
# Conflicts:
# spine-csharp/src/Attachments/IHasTextureRegion.cs.meta
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
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2022-04-07 06:07:02 +02:00 |
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Harald Csaszar
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3372ce0ba8
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[unity] Timeline: Fixed compile errors on Unity 2018.4. Closes #2062.
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2022-04-06 18:21:01 +02:00 |
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Harald Csaszar
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1121112c1d
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[unity] Minor: Removed leftover .meta file.
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2022-04-06 12:41:46 +02:00 |
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Harald Csaszar
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53ae86a025
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[unity] Example component compile error on 2017.2. Closes #2056.
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2022-04-04 14:33:30 +02:00 |
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Harald Csaszar
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f51baa7184
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Merge branch '4.0' into 4.1-beta
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2022-03-29 15:26:20 +02:00 |
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Harald Csaszar
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4792522de0
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[unity] Fixed Spine URP shaders package using non UPM include paths in common shaders. Closes #2050.
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2022-03-29 15:13:20 +02:00 |
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Harald Csaszar
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c5df7b7bdb
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[unity] Fixed SkeletonGraphic unnecessary redundant mesh update at color change. Changed update code to use SetVerticesDirty and Rebuild. Closes #2049.
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2022-03-25 15:19:52 +01:00 |
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Mario Zechner
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1a1b551e8b
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[runtimes] Re-exported examples with 4.1.23-beta, populated runtime examples.
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2022-03-25 13:40:03 +01:00 |
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