id-ilych
|
7a2547831a
|
Bug: hitTest is broken for empty animation (#832)
|
2017-02-23 11:21:19 +01:00 |
|
badlogic
|
ba4abfa6d8
|
[love] Fixed up Love2D rendering for 3.6
|
2017-02-22 14:51:34 +01:00 |
|
badlogic
|
0a2ca732cd
|
[lua][corona] Ported 3.6 changes except TransformConstraint update
|
2017-02-22 14:40:55 +01:00 |
|
badlogic
|
0b8913691a
|
[ts] Closes #838, modified vertices of input JSON when reading mesh attachment. Breaks when input JSON is reused
|
2017-02-21 11:48:07 +01:00 |
|
shiverbrock
|
4502a432da
|
[ue4] Made compiling in VS work; defined behavior for GetTrackEntry() (#836)
* Added include so that compiling in VS works.
* Actually defined behavior for GetTrackEntry()
|
2017-02-21 11:26:07 +01:00 |
|
id-ilych
|
aefd9e4b01
|
Bug: wrong blend mode for MeshAttachment (#831)
|
2017-02-21 11:17:14 +01:00 |
|
badlogic
|
f617ff635f
|
[runtimes] Added parsing of local/relative properties of TransformConstraints in SkeletonJson
|
2017-02-20 11:22:26 +01:00 |
|
badlogic
|
03c41b7667
|
[csharp] Fixed transform constraint binary reading, didn't read local/relative properties
|
2017-02-20 10:59:27 +01:00 |
|
badlogic
|
023bec462f
|
[c] Fixed transform constraint binary reading, didn't read local/relative properties
|
2017-02-20 10:56:50 +01:00 |
|
badlogic
|
9045a73696
|
[libgdx] Fixed transform constraint binary reading, didn't read local/relative properties
|
2017-02-20 10:55:31 +01:00 |
|
badlogic
|
38c3687e85
|
[cocos2dx] Fixed mesh rendering
|
2017-02-20 10:22:51 +01:00 |
|
badlogic
|
aa33f980d2
|
[cocos2dx] First try at optimizing renderer by removing allocation. Meshes temporarily broken
|
2017-02-20 10:00:57 +01:00 |
|
John
|
cee79b7beb
|
[csharp] Allow events queued within callbacks.
|
2017-02-18 15:28:02 +08:00 |
|
John
|
0199570a27
|
[unity] Fix mesh bounds on SkeletonGraphic.
|
2017-02-17 10:22:33 +08:00 |
|
pharan
|
4df97a8d06
|
[unity] Some docs and minor additions to SkeletonExtensions
|
2017-02-15 14:51:21 +08:00 |
|
pharan
|
3ae51cb0ec
|
[unity] Fix BoundingBoxFollower release build bug.
|
2017-02-15 13:44:13 +08:00 |
|
pharan
|
04cabf7f3c
|
[unity] Support attachmentless/skinless skeletons.
|
2017-02-15 13:43:31 +08:00 |
|
badlogic
|
80a0bc90ab
|
Fixed pan in SkeletonViewer
|
2017-02-09 11:21:42 +01:00 |
|
pharan
|
0ebc2e471f
|
[unity] Fixed AtlasRegion.ToTexture scope.
|
2017-02-09 07:48:46 +08:00 |
|
pharan
|
444ef0feee
|
[unity] Added version.txt
|
2017-02-09 07:47:52 +08:00 |
|
pharan
|
30fcad4718
|
[unity] Fix BoneFollower inspector.
|
2017-02-09 07:46:57 +08:00 |
|
John
|
1650b2bd20
|
[csharp] Added to docs in Skin.cs
|
2017-02-06 07:02:04 +08:00 |
|
pharan
|
986e74f62b
|
[unity] Sample scripts now use properties.
|
2017-02-06 06:48:47 +08:00 |
|
Mario Zechner
|
95527b630a
|
[c] Added void* userData field to spTrackEntry. Can be fetched in listeners.
|
2017-02-02 10:56:46 +01:00 |
|
Mario Zechner
|
315337aa87
|
Update README.md
|
2017-02-01 14:11:33 +01:00 |
|
badlogic
|
b0294beb22
|
[ue4] Ported to 3.6
|
2017-01-31 14:22:07 +01:00 |
|
badlogic
|
c081f8f6d4
|
Fixed .gitignore to ignore new VS temporary file
|
2017-01-31 14:14:05 +01:00 |
|
badlogic
|
5908d3a7d6
|
Merge branch 'master' into 3.6-beta
|
2017-01-31 14:12:59 +01:00 |
|
badlogic
|
cde9b3e89d
|
[ue4][c] Fixed spine-ue4 for UE 4.15, need to explicitely include IAssetTool.h. Also fixed atlas.c to not use assignment in a conditional, something VC++ does not support
|
2017-01-31 14:12:20 +01:00 |
|
NathanSweet
|
694214d729
|
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
|
2017-01-31 03:10:52 +01:00 |
|
badlogic
|
5565f00135
|
[cocos2d-objc] Ported to 3.6, no two color batching yet
|
2017-01-30 17:30:01 +01:00 |
|
badlogic
|
6d948697cf
|
[libgdx] Fixed TWoColorPolygonBatch, wrong number of components specified for dark color vertex attribute. Can't do 3 components in libGDX for packed color, we send a 4 byte float
|
2017-01-30 17:14:16 +01:00 |
|
badlogic
|
25fb5b1bff
|
[cocos2dx] Ported to 3.6, no two color batching yet
|
2017-01-30 16:55:04 +01:00 |
|
badlogic
|
fe8eae4b8e
|
[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
|
2017-01-30 16:31:16 +01:00 |
|
badlogic
|
30b3d9904e
|
[ts] Fixed bug in MeshAttachment.setParentMesh, wasn't assinging worldVerticesLength
|
2017-01-30 15:19:15 +01:00 |
|
badlogic
|
1f47f45574
|
Merge branch 'master' into 3.6-beta
|
2017-01-30 12:07:05 +01:00 |
|
badlogic
|
fcb6e61815
|
unity] SkeletonUtility now adds a kinematic Rigidbody2D for non-root bone boundingbox colliders.
|
2017-01-30 11:48:21 +01:00 |
|
pharan
|
3736a5c3dc
|
[csharp] Ported 3.6-beta changes.
|
2017-01-28 23:20:23 +08:00 |
|
badlogic
|
7ac7afac2c
|
[as3][starling] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet.
|
2017-01-27 11:43:04 +01:00 |
|
badlogic
|
e49b587fa8
|
Merged latest from master
|
2017-01-27 09:47:00 +01:00 |
|
badlogic
|
808aea73c6
|
[ts] Fixed all backends. Need to implement TwoColorBatcher for WebGL backend
|
2017-01-26 16:35:21 +01:00 |
|
badlogic
|
7b463b1336
|
[ts] Fixed SkeletonDebugRenderer, fixed memory allocations in SkeletonRenderer
|
2017-01-26 16:21:08 +01:00 |
|
badlogic
|
8f99571185
|
[ts][libgdx] Fixed TwoColorTimeline ordinal
|
2017-01-26 14:56:05 +01:00 |
|
badlogic
|
be1a2e3cbb
|
Fixed bug in SkeletonJson, used = instead of == in condition. Fixed vertex component order for mesh attachment. Fixed SkeletonRenderer.
|
2017-01-26 14:52:04 +01:00 |
|
badlogic
|
fcade28c7a
|
[ts] Updated to 3.6-beta, changes to updateWorldVertices (now computeWorldVertices) for attachments, two color timeline, point attachment, transform constraint local and relative modes. Meshes don't render yet in WebGL backend. Need to update other backends as well.
|
2017-01-25 16:55:39 +01:00 |
|
Mario Zechner
|
2dc9726282
|
Update CHANGELOG.md
|
2017-01-24 11:18:07 +01:00 |
|
badlogic
|
070e4eaae6
|
Fixed spine-ue4 README, made CHANGELOG markdown
|
2017-01-24 11:16:46 +01:00 |
|
badlogic
|
0de00d6178
|
Merge branch 'spine-ue4'
|
2017-01-24 11:13:23 +01:00 |
|
badlogic
|
a8704ebf61
|
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
|
2017-01-24 11:12:50 +01:00 |
|
badlogic
|
744230359b
|
[lua] Closes #823, accessed global instead of property
|
2017-01-24 09:23:32 +01:00 |
|