badlogic
ac45cc9154
[ts][player] Closes #1231 .
2018-12-17 18:53:48 +01:00
badlogic
ba33942a45
[ts][player] Fixed constructor.
2018-12-17 18:43:42 +01:00
badlogic
d1172cc785
[ts][player] Handle touch events for hover.
2018-12-17 18:35:29 +01:00
badlogic
65511c6581
[ts][player] Longer delay for control hiding.
2018-12-17 18:26:29 +01:00
badlogic
43227961ce
[ts][player] Click on canvas will now pause/resume player ala YouTube.
2018-12-17 18:17:18 +01:00
badlogic
d5ee59558a
[ts][player] constructor now takes string in addition to HTMLElement, hover behaviour now similar to YouTube.
2018-12-17 18:00:44 +01:00
badlogic
7a3ec78638
[ts][player] decreased delay for when mouse leaves player area and controls are hidden.
2018-12-17 17:04:58 +01:00
badlogic
49f9eb12a9
Updated CHANGELOG.
2018-12-17 15:57:49 +01:00
badlogic
86dca93180
[ts][player] Updated docs.
2018-12-17 15:56:43 +01:00
badlogic
8ab455fcf4
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-17 15:53:31 +01:00
badlogic
c21b366d03
[ts][player] Renamed build output.
2018-12-17 15:45:22 +01:00
badlogic
af9c9c1e8b
[ts][player] Renamed build output.
2018-12-17 15:44:24 +01:00
badlogic
9d1e37d30b
Updated runtimes.sh to export to player/ instead of widget/.
2018-12-17 15:33:54 +01:00
badlogic
2e29006764
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-17 15:32:59 +01:00
badlogic
075d4a1be5
[ts][player] Removed old widget. Renamed TSC output to spine-player.js, moved sources from widget/ to player/.
2018-12-17 15:32:25 +01:00
badlogic
7d066d7f9d
[lua] Fix path constraint for when path length is NaN. See #1230 .
2018-12-17 15:25:06 +01:00
badlogic
9f8003a3b6
[as3] Fix path constraint for when path length is NaN. See #1230 .
2018-12-17 15:23:24 +01:00
badlogic
19fdea7d80
[ts] Fix path constraint for when path length is NaN. See #1230 .
2018-12-17 15:21:59 +01:00
badlogic
503cdb81f4
[c][cpp] Fix path constraint for when path length is NaN.
2018-12-17 15:20:12 +01:00
badlogic
f526961603
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-17 15:15:36 +01:00
badlogic
a86c5a7f40
Merge branch '3.7-beta-cpp' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta-cpp
2018-12-17 15:15:06 +01:00
soctty
6bea3e8e8f
Expose Dynamic Material Instances ( #1225 )
...
Moved atlasXBlendMaterials arrays to public namespace for accessibility at runtime.
See also:
https://github.com/EsotericSoftware/spine-runtimes/issues/1210
2018-12-17 15:05:53 +01:00
badlogic
65409ae048
[cocos2dx] Fixes #1229 , tint black calculation was incorrect.
2018-12-17 15:04:16 +01:00
pharan
55f4a2968b
[unity] Some fixes and docs for frame limit example.
2018-12-17 16:17:40 +08:00
pharan
9a7f6add4b
[unity] Frame limit example component and scene.
2018-12-17 16:09:42 +08:00
pharan
43f31bd675
[unity] Update example materials.
2018-12-17 16:08:51 +08:00
Harald Csaszar
8c47b66dc0
[csharp] Added missing default initialization of scaleX and scaleY parameters which caused incorrectly placed bones with PathConstraints in some cases. Fixes #1222
...
(cherry picked from commit 651416c620f13beb4ecf98de0a62c1466bc2afaf)
2018-12-15 23:01:01 +01:00
Harald Csaszar
258215ec06
[csharp] Fixed path constraint computations being invalid if a path's length is ever NaN. See #1230
2018-12-15 22:56:41 +01:00
NathanSweet
e6acc6725b
[libgdx] Fixed path constraint computations being invalid if a path's length is ever NaN.
2018-12-15 22:41:11 +01:00
Harald Csaszar
651416c620
[csharp] Added missing default initialization of scaleX and scaleY parameters which caused incorrectly placed bones with PathConstraints in some cases. Fixes #1222
2018-12-15 22:02:33 +01:00
badlogic
b7bfb28407
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-13 18:13:27 +01:00
badlogic
91a1dc4ece
[csharp] Closes #1228 .
2018-12-13 18:11:18 +01:00
badlogic
90f3823c15
[csharp] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 18:07:23 +01:00
badlogic
3f77c0e172
[lua] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 18:06:35 +01:00
badlogic
1a50622fc5
[as3] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 18:04:20 +01:00
badlogic
8fc251f55e
[ts] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 17:51:01 +01:00
badlogic
4a5c031540
[c][cpp] Allow negative scale and shear mix in transform constraint. See #1227 .
2018-12-13 17:49:19 +01:00
NathanSweet
0062424589
Allow transform constraint scale and shearY mix < 0.
...
#1227
2018-12-13 09:50:19 +01:00
NathanSweet
237f1fd968
[csharp] Removed unnecessary porting differences.
2018-12-13 09:50:19 +01:00
pharan
e601f889b7
[unity] Handle SkeletonGraphic with invalid SkeletonDataAsset.
2018-12-13 05:31:41 +08:00
pharan
594e287721
[unity] Minor formatting.
2018-12-13 05:30:39 +08:00
Jhett Black
c36e0a93ed
[Unity] Use AssetDatabase for locating editor base directory ( #1207 )
...
The current method assumes the Spine Runtime exists in a sub-directory of the project's "Assets" folder.
With the package manager, and the support of local packages in Unity 2018, the runtime could be located elsewhere. The AssetDatabase would be a more reliable option for finding this path.
2018-12-11 04:46:34 +08:00
pharan
3b92f7cb79
[unity] Fix warning case in examples.
2018-12-11 04:46:06 +08:00
pharan
bda6c58dbe
[unity] Disable baking in 2018.3
2018-12-11 04:44:19 +08:00
pharan
987d074152
[unity] Skip loading SpineEditorUtilities in play mode.
2018-12-11 03:12:37 +08:00
pharan
1bd0347038
[unity] Fix SkeletonBakingWindow header.
2018-12-11 02:34:05 +08:00
badlogic
6596319c36
[ts][player] popup is dismissed if button is pressed a second time.
2018-12-10 15:39:12 +01:00
badlogic
c09b0673ac
[lua] Ported fix for #1224 , disable inherit scale.
2018-12-10 15:21:51 +01:00
badlogic
fe9f689beb
[as3] Ported fix for #1224 , disable inherit scale.
2018-12-10 15:16:36 +01:00
badlogic
dd2d63a2ee
[ts] Ported fix for #1224 , disable inherit scale.
2018-12-10 15:10:14 +01:00