9503 Commits

Author SHA1 Message Date
Mario Zechner
ef49f942e4 [android] Add GH action to publish snapshots. 2024-07-25 17:22:02 +02:00
Mario Zechner
d5a739b99c [android] Add GH action to publish snapshots. 2024-07-25 17:20:54 +02:00
Mario Zechner
79a0f66509 [android] Add GH action to publish snapshots. 2024-07-25 17:15:09 +02:00
Mario Zechner
07cbea0871 [libgdx] Fix GH Action 2024-07-25 17:12:21 +02:00
Mario Zechner
43c2df9cce [libgdx] Update GitHub Action to use Gradle 2024-07-25 17:07:33 +02:00
Mario Zechner
26d10b80d4 [libgdx] Added SkeletonClipping.clipTrianglesUnpacked()
Used on Android or anytime we want separate vertex attribute arrays. SkeletonClipping.getClippedUvs() will only return a non-empty result if this new method was invoked.
2024-07-25 17:02:46 +02:00
Mario Zechner
eeb2ae6910 [libgdx] Switch to Gradle 8.4, publish to Maven Central via Maven. 2024-07-25 17:00:55 +02:00
Mario Zechner
8b162ad1c5 [android] Clipping support. 2024-07-25 17:00:09 +02:00
Davide Tantillo
538c4ed58e [haxe] Use physicsTranslate in the example 2024-07-25 09:19:34 +02:00
Mario Zechner
12f11cbbf9 Add spine-android to formatter 2024-07-24 20:37:00 +02:00
Mario Zechner
5de003cb8f [android] Fix publishing to Maven Central 2024-07-24 20:05:34 +02:00
Mario Zechner
14d21f8409 [maven-release-plugin] prepare for next development iteration 2024-07-24 17:53:14 +02:00
Mario Zechner
5ea99dd2e1 [maven-release-plugin] prepare release spine-libgdx-4.2.1 spine-libgdx-4.2.1 2024-07-24 17:53:11 +02:00
Mario Zechner
e2954788e1 [maven-release-plugin] rollback the release of spine-libgdx-4.2.1 2024-07-24 17:47:13 +02:00
Mario Zechner
facb8299a6 [maven-release-plugin] prepare for next development iteration 2024-07-24 17:44:14 +02:00
Mario Zechner
30cf3bcfba [maven-release-plugin] prepare release spine-libgdx-4.2.1 2024-07-24 17:44:12 +02:00
Mario Zechner
5d1f4d2c71 Merge branch 'spine-android' into 4.2 2024-07-24 17:18:03 +02:00
Mario Zechner
1d0b33fb69 Formatting 2024-07-24 14:37:16 +02:00
Mario Zechner
83ac01e76c [c] Port: Scale physics constraint limits with skeleton scale. See #2576 2024-07-24 14:36:41 +02:00
Mario Zechner
a5e51afb57 [cpp] Port: Scale physics constraint limits with skeleton scale. See #2576 2024-07-24 14:32:13 +02:00
Mario Zechner
92b5b8a1ee [cpp] Fix handling of degenerate clipping polygons, closes #2579 2024-07-24 14:22:44 +02:00
Mario Zechner
aca86fa588 [cpp] Fix float exception, closes #2583 2024-07-24 13:49:42 +02:00
indubitablement2
cd8dadc02a
Update SpineAnimationTrack.cpp (#2578)
Fix: Invalid PROPERTY_HINT_RANGE with hint "0,256,0": Step cannot be 0.
2024-07-24 13:28:24 +02:00
Mario Zechner
1aa50ca968 [ts] Updated README.md 2024-07-22 17:34:10 +02:00
Denis Andrasec
5541069826 Add missing license agreement headers 2024-07-19 16:00:34 +02:00
Denis Andrasec
5979d5cf4c Merge branch '4.2' into spine-android 2024-07-19 15:56:49 +02:00
Denis Andrasec
42be887994 Add more documentation 2024-07-19 15:56:40 +02:00
Harald Csaszar
43e1d624dd [unity] Fixed wrong SkeletonUtilityBone position when used with RootMotion. Closes #2582. 2024-07-19 12:37:44 +02:00
Denis Andrasec
ae5ae1e1a1 Add docs to SpineView 2024-07-19 11:46:08 +02:00
Denis Andrasec
093ba489cc Rename files and document SpineController 2024-07-19 11:09:12 +02:00
Denis Andrasec
3428662684 rename publication to mavenLocal 2024-07-18 16:41:35 +02:00
Denis Andrasec
cbe3e05a94 Merge branch '4.2' into spine-android 2024-07-18 16:36:07 +02:00
Denis Andrasec
840c838666 Publish to local maven repo 2024-07-18 16:35:58 +02:00
Harald Csaszar
ea1929824f [unity] URP Shaders: Exposed Stencil Comparison parameter on URP blend mode shaders. 2024-07-18 16:06:18 +02:00
Denis Andrasec
7fa52fc849 Make dependencies non-transitive 2024-07-18 14:42:29 +02:00
Denis Andrasec
6f0e199818 Update text 2024-07-18 14:03:19 +02:00
Denis Andrasec
fc7f2f96b2 Merge branch '4.2' into spine-android 2024-07-18 13:57:43 +02:00
Denis Andrasec
04f28b9e4f Show number of visible spineboys in Disable Rendering sample 2024-07-18 13:57:30 +02:00
Denis Andrasec
ebc7bc9cfc Finish DisableRendering sample and add isRendering flag to SpineView 2024-07-18 12:27:30 +02:00
Denis Andrasec
2e5c1c9ff0 Move view around 2024-07-18 11:01:56 +02:00
Harald Csaszar
b1fe837e8a [unity] Fixed SkeletonGraphic MatchRectTransformWithBounds wrong scale with layoutScaleMode. Closes #2577. 2024-07-17 18:24:59 +02:00
Denis Andrasec
e2bdecd9ef Merge branch '4.2' into spine-android 2024-07-17 16:57:25 +02:00
Denis Andrasec
ff32e3ebb8 Add sample that renders many SpineViews at once 2024-07-17 16:57:15 +02:00
Harald Csaszar
3e8c9dfa66 [unity] Fixed SkeletonRootMotion ignoring parent bone scale set via transform constraints. Closes #2580. 2024-07-16 18:14:17 +02:00
Harald Csaszar
59bcffcf42 [csharp] Port of commit ad71a986a, PhysicsConstraint clean up. 2024-07-16 11:44:57 +02:00
Davide Tantillo
42079d1d23 [haxe] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-13 12:34:23 +02:00
Davide Tantillo
520c0750f5 [ts] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-13 12:34:23 +02:00
Harald Csaszar
884af914a2 [csharp] Port of be3aa5f: Scale physics constraint limits with skeleton scale. Includes additional abs(skeleton.ScaleXY) fix. See #2576. 2024-07-12 19:10:54 +02:00
Nathan Sweet
112bea0603 [libgdx] Fixed physics constraint limit with negative skeleton scale.
ref #2576
2024-07-12 07:08:47 -10:00
Harald Csaszar
cc55a2eeba [unity] Minor: RootMotion: commented failed experiments with setting velocity instead of MovePosition. 2024-07-12 17:54:12 +02:00