Harald Csaszar
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98393ad244
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Merge branch '3.8' into 3.9-beta
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2020-01-30 17:05:57 +01:00 |
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Harald Csaszar
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3a7aff7a5c
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[unity] Improved SkeletonGraphic's "Match RectTransform with Mesh Bounds" features: providing a button in the Inspector, automatically called when instantiated in Editor. Closes #1607.
Improved general drag and drop behaviour of SkeletonDataAssets, they are now parented to the drop mouse-over target.
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2020-01-30 17:02:25 +01:00 |
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Harald Csaszar
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e611c8c82e
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Merge branch '3.8' into 3.9-beta
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2020-01-27 12:03:43 +01:00 |
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Harald Csaszar
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ed40731684
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[unity] Fixed unnecessary additional GC allocation of JSON deserializer in Editor (always caused allocation for version check). Closes #1608.
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2020-01-27 12:02:16 +01:00 |
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Harald Csaszar
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66da4e4282
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Merge branch '3.8' into 3.9-beta
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2020-01-24 13:59:33 +01:00 |
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Harald Csaszar
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d252df7ece
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[unity] Fixed some compiler warnings when building for platforms instead of editor. Closes #1604.
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2020-01-24 13:55:45 +01:00 |
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Harald Csaszar
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f4408185f7
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Merge branch '3.8' into 3.9-beta
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2020-01-21 13:44:43 +01:00 |
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Harald Csaszar
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c568169821
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[unity] Fixed BoneFollowerGraphic throwing null reference exception if it has no Canvas parent. Closes #1603.
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2020-01-21 13:41:26 +01:00 |
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Harald Csaszar
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28ab23d6d0
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[unity] minor - fixed method comment closing tag.
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2020-01-18 16:57:21 +01:00 |
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Harald Csaszar
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5a29e12fc4
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Merge branch '3.8' into 3.9-beta
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2020-01-18 16:55:20 +01:00 |
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Harald Csaszar
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ec7f79d460
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[unity] Fixed color space of normalmap result when calling GetRepackedSkin() in Linear color space project. Providing additional parameter to specify additional texture layer color space now. Closes #1602.
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2020-01-18 16:31:21 +01:00 |
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Harald Csaszar
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729f9b7cec
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Merge branch '3.8' into 3.9-beta
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2020-01-17 14:58:16 +01:00 |
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Harald Csaszar
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1c9bd11aa1
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[unity] Added Unity version compatibility info to README.md file.
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2020-01-17 14:57:04 +01:00 |
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Harald Csaszar
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661f773e14
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Merge branch '3.8' into 3.9-beta
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2020-01-14 19:28:14 +01:00 |
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Harald Csaszar
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9acf99e763
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[unity] Fixed shader compilation error on PS4 platform related to static const in function. Closes #1600.
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2020-01-14 19:26:45 +01:00 |
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Harald Csaszar
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3cf66670cc
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[unity] Fixed SkinUtilities.GetClonedSkin performing shallow copy at Attachment key. Closes #1599.
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2020-01-14 18:54:04 +01:00 |
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Harald Csaszar
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9213141312
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Merge branch '3.8' into 3.9-beta
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2020-01-13 18:03:00 +01:00 |
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Harald Csaszar
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ce61d429fd
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[unity] Fixed SkeletonAnimationMulti sample component showing wrong first frame after switching skeletons. Closes #1598.
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2020-01-13 18:02:35 +01:00 |
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Harald Csaszar
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73ed75cef6
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[unity] Fixed Timeline extension package compile error with latest 3.9-beta updates. Closes #1594.
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2020-01-10 12:46:29 +01:00 |
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Harald Csaszar
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08491fa765
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[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite negative scaleX losing normal-map functionality. Closes #1591.
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2020-01-09 18:32:40 +01:00 |
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Harald Csaszar
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a659b70f18
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[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite negative scaleX losing normal-map functionality. Closes #1591.
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2020-01-09 18:31:39 +01:00 |
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Harald Csaszar
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5565022e42
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[unity] minor: added parameter description comment.
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2020-01-08 21:29:28 +01:00 |
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Harald Csaszar
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7b02253831
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[unity] Fixed GetRepackedSkin partially ignoring textureFormat argument. Closes #1593. Also added optional TextureFormat array parameter for additional texture layers.
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2020-01-08 21:26:34 +01:00 |
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Harald Csaszar
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0f341f0594
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[unity] Fixed GetRepackedSkin partially ignoring textureFormat argument. Closes #1593. Also added optional TextureFormat array parameter for additional texture layers.
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2020-01-08 20:44:25 +01:00 |
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Harald Csaszar
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3e02f02f63
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[unity] Minor - fixed a component menu name string (looed like accidental string replacement).
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2020-01-08 20:28:54 +01:00 |
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Harald Csaszar
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99ff4cba6b
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[unity] Minor - fixed a component menu name string (looed like accidental string replacement).
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2020-01-08 20:27:07 +01:00 |
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Harald Csaszar
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3a255abe1f
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[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite normals being incorrect in transparent areas. Closes #1588.
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2020-01-02 18:40:27 +01:00 |
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Harald Csaszar
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c1fd32abfd
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[unity] Fixed Universal Render Pipeline/2D/Spine/Sprite normals being incorrect in transparent areas. Closes #1588.
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2020-01-02 18:39:55 +01:00 |
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Harald Csaszar
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a297e7f7c5
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[unity] Fixed GetRepackedSkin() ignoring mipmaps argument. Closes #1582.
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2019-12-23 17:48:40 +01:00 |
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Harald Csaszar
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12897260d7
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[unity] Fixed GetRepackedSkin() ignoring mipmaps argument. Closes #1582.
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2019-12-23 17:34:37 +01:00 |
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badlogic
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934bec56b7
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Merge branch '3.8' into 3.9-beta
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2019-12-20 12:27:35 +01:00 |
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badlogic
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89d9474e40
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Merge branch '3.8' of https://github.com/esotericsoftware/spine-runtimes into 3.8
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2019-12-20 12:23:21 +01:00 |
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badlogic
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b67bf992a0
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Single bone IK fix and license header update. Closes #1580, closes #1581.
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2019-12-20 12:20:46 +01:00 |
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Harald Csaszar
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d18f64c734
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[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
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2019-12-20 10:08:21 +01:00 |
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Harald Csaszar
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d4b29c34c7
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[unity] Added support for Universal Render Pipeline (URP), including 2D Renderer (2D Lights) of Unity 2019.3 through an additional UPM package. Closes #1413.
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2019-12-20 10:07:20 +01:00 |
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Harald Csaszar
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043d2b6365
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[unity] Fixed SkeletonData asset preview constantly loading when editing a prefab. Closes #1545.
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2019-12-16 17:15:07 +01:00 |
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Harald Csaszar
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3f9d7b1c63
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[unity] Fixed SkeletonData asset preview constantly loading when editing a prefab. Closes #1545.
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2019-12-16 17:13:33 +01:00 |
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Harald Csaszar
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9d46a0c8bf
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[unity] Now supporting correct CanvasGroup alpha blending at SkeletonGraphic shaders via an additional parameter CanvasGroup Compatible. Closes #1576.
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2019-12-16 14:54:11 +01:00 |
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Harald Csaszar
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ce0b4ff2b2
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[unity] Now supporting correct CanvasGroup alpha blending at SkeletonGraphic shaders via an additional parameter CanvasGroup Compatible. Closes #1576.
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2019-12-16 14:52:08 +01:00 |
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Harald Csaszar
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01c252689d
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[unity] Fixed Spine shader stencil parameters being hidden/shown inconsistently. Now there is a unified stencil foldout section, hiding complexity by default. Closes #1570.
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2019-12-12 15:55:11 +01:00 |
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Harald Csaszar
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c59b2676bb
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[unity] Fixed Spine shader stencil parameters being hidden/shown inconsistently. Now there is a unified stencil foldout section, hiding complexity by default. Closes #1570.
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2019-12-12 15:54:16 +01:00 |
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Harald Csaszar
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814d3a0408
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[unity] Fixed Prefab Inspector constantly reloading in Unity 2019.3. Closes #1387.
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2019-12-11 21:04:51 +01:00 |
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Harald Csaszar
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9550e9e6bc
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[unity] Fixed Prefab Inspector constantly reloading in Unity 2019.3. Closes #1387.
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2019-12-11 21:04:02 +01:00 |
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Harald Csaszar
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cdcdb64a4f
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[unity] BoneFollower can now optionally follow (uniform) world scale of the reference bone. Renamed BoneFollower.followLocalScale to followScale. Scenes and prefabs are automatically upgraded, code needs manual correction.
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2019-12-10 16:28:32 +01:00 |
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Harald Csaszar
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a8062da998
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[unity] Fixed error when querying outline properties at LWRP shaders. Closes #1565.
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2019-12-09 15:55:35 +01:00 |
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Harald Csaszar
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68bf9d60df
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[unity] Fixed error when querying outline properties at LWRP shaders. Closes #1565.
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2019-12-09 15:54:56 +01:00 |
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Harald Csaszar
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2b4bbcb4ee
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[unity] Import: Fixed Skeleton not being updated when atlas page texture count changed. Closes #1562.
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2019-12-05 12:58:13 +01:00 |
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Harald Csaszar
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a239aee367
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[unity] Import: Fixed Skeleton not being updated when atlas page texture count changed. Closes #1562.
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2019-12-05 12:57:29 +01:00 |
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Harald Csaszar
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60bfdd16f0
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[unity] Fixed Timeline SpineAnimationStateTrack not showing Track Index parameter in Inspector at older Unity versions. Closes #1558.
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2019-12-02 19:11:26 +01:00 |
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Harald Csaszar
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dbdaafc6a0
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[unity] Fixed Timeline SpineAnimationStateTrack not showing Track Index parameter in Inspector at older Unity versions. Closes #1558.
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2019-12-02 19:10:22 +01:00 |
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