Davide Tantillo
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7496a4fb55
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[ts] Fix webglcontextlost/restored not correctly bound. See #2938.
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2025-09-29 11:51:51 +02:00 |
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Harald Csaszar
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201063bbf4
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[unity] Added a workflow mismatch dialog showing whenever problematic PMA settings are detected at an atlas.
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2025-09-26 14:31:38 +02:00 |
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Harald Csaszar
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77b677bc02
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[unity] Fixed PMA BlendModeMaterials templates having 'Straight alpha texture' set (likely due to changed shader default). See commit d4aae74, see #2928.
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2025-09-26 14:31:38 +02:00 |
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Harald Csaszar
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1c0a7008b4
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[unity] Minor: Fixed incorrect param documentation. Closes #2937.
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2025-09-26 10:25:33 +02:00 |
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Nathan Sweet
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64ed135e49
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[libgdx] Fixed having a physics reset all timeline in a slider animation.
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2025-09-24 11:18:30 -06:00 |
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Davide Tantillo
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2bd00b192c
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[ts][phaser] Correctly managed scene resize event. See #2916.
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2025-09-24 14:54:59 +02:00 |
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Mario Zechner
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ef7bd48e66
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[godot] WIP update to 4.3 spine-cpp
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2025-09-23 18:35:16 +02:00 |
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Mario Zechner
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c6495719ca
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[c][cpp][flutter][ios] Make attachment in Skin.setAttachment optional
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2025-09-23 17:07:03 +02:00 |
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Harald Csaszar
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1531c15505
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[unity] Fixed one more example scene to use SkeletonGraphic straight alpha texture settings. See #2928.
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2025-09-22 21:09:02 +02:00 |
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Harald Csaszar
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2dc94a282c
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[unity] Fixed more example scenes to straight alpha textures. See #2928.
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2025-09-22 18:20:04 +02:00 |
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Harald Csaszar
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d4aae74fbb
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[unity] Adjusted shader parameter defaults to straight alpha texture defaults. See #2928.
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2025-09-19 16:38:01 +02:00 |
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Harald Csaszar
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e04f55bdb5
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[unity] Fixed "Apply Additive Material" incorrectly set based on atlas workflow, added Spine Preferences setting instead. Closes #2908.
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2025-09-18 14:29:36 +02:00 |
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Harald Csaszar
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611031beab
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[unity] Added warnings for PMA vs straight alpha mismatch between import settings and atlas.txt content. See #2928.
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2025-09-17 21:31:21 +02:00 |
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Harald Csaszar
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d300b399a6
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[unity] Added changelog entry for last commit.
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2025-09-17 18:32:00 +02:00 |
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Harald Csaszar
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d83dfd2194
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[unity] Added Spine Preferences atlas texture PMA/straight-alpha workflow switching buttons. See #2928.
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2025-09-17 18:26:24 +02:00 |
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Harald Csaszar
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d543b22f92
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[unity] Increased package versions. See #2928.
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2025-09-17 15:23:28 +02:00 |
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Harald Csaszar
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56da9c24ca
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[unity] Corrected changelog entry, see #2928.
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2025-09-17 15:19:22 +02:00 |
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Harald Csaszar
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346c4386fc
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[unity] Fixed SkeletonGraphic straight alpha settings in Render Texture FadeOut example scene.
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2025-09-16 20:49:46 +02:00 |
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Harald Csaszar
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e61f198544
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[unity] Updated changelog to mention the changed default from PMA to straight alpha texture import settings for better compatibility with Linear color space.
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2025-09-16 20:37:37 +02:00 |
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Harald Csaszar
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7f822b458a
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[unity] Updated SkeletonGraphic materials and blend modes sample scene for SkeletonGraphic after switching from PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:37 +02:00 |
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Harald Csaszar
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f490c7bf48
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[unity] Changed default texture import settings from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Harald Csaszar
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62458fa09e
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[unity] More skeleton asset updates: Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Harald Csaszar
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9b246edd2d
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[unity] Material and texture settings: Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Harald Csaszar
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c3e41214cf
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[unity] Changed example skeleton atlas assets from using PMA to straight alpha for better compatibility with Linear color space.
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2025-09-16 20:37:36 +02:00 |
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Davide Tantillo
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add2b16062
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[ts][pixi-v8] Slot objects are rendered only if skipRender is false. See #2912.
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2025-09-16 12:41:54 +02:00 |
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Davide Tantillo
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f40ecd9933
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[ts][pixi-v8] Fix skipRender regression introduced in 4.2.90. See #2912.
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2025-09-16 12:41:54 +02:00 |
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Harald Csaszar
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de81263377
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[examples] Adjusted spine-unity asset copy path to new Samples dir. See #2926, commit 8bcadb4.
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2025-09-16 12:15:57 +02:00 |
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Harald Csaszar
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8bcadb454e
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[unity] Moved Spine Examples to main spine-unity package, now installed via Package Manager Samples tab. Closes #2926.
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2025-09-16 11:50:02 +02:00 |
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Davide Tantillo
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d3426c0da2
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[haxe] Port of commit 48355c2, abb4362: PhysicsConstraint fixes.
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2025-09-16 10:59:41 +02:00 |
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Davide Tantillo
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34be39c098
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[haxe] Fix skeleton json to properties scale missing default.
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2025-09-16 10:59:41 +02:00 |
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Mario Zechner
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98a39e9079
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[godot] Fix build for new spine-cpp structure
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2025-09-15 18:04:30 +02:00 |
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Mario Zechner
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d62b2682bb
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[c][ios][flutter] More documentation related codegen
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2025-09-15 15:44:13 +02:00 |
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Mario Zechner
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522101f569
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[c] Codegen outputs ported comments
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2025-09-15 15:14:50 +02:00 |
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Mario Zechner
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355f557153
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[cpp] Port of commit 48355c2, abb4362: PhysicsConstraint fixes.
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2025-09-15 14:55:28 +02:00 |
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Davide Tantillo
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f8a125aa8a
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[ts] Port of commit 48355c2, abb4362: PhysicsConstraint fixes.
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2025-09-15 11:32:57 +02:00 |
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Harald Csaszar
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c01994c803
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[csharp] Port of commit 48355c2: PhysicsConstraint, fixed incorrect subtraction.
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2025-09-11 22:02:45 +02:00 |
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Nathan Sweet
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48355c2e71
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[libgdx] PhysicsConstraint, fixed incorrect subtraction.
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2025-09-11 13:46:57 -06:00 |
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Harald Csaszar
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3b02a3fbab
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[csharp] Port of commit abb4362: PhysicsConstraint, cannot reuse wind/gravity values for rotation.
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2025-09-11 19:28:50 +02:00 |
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Nathan Sweet
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abb436213c
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[libgdx] PhysicsConstraint, cannot reuse wind/gravity values for rotation.
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2025-09-10 20:09:20 -06:00 |
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Mario Zechner
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099c3ba096
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[glfw] Switch to loader scale
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2025-09-11 01:57:33 +02:00 |
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Mario Zechner
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8663dd89c7
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[glfw] Added IK following example
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2025-09-11 01:32:04 +02:00 |
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Mario Zechner
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b9c394fc8d
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[glfw] Added physics example
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2025-09-11 01:26:50 +02:00 |
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Mario Zechner
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b96e7c2461
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[assets] Re-exported and distributed to runtimes
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2025-09-11 01:09:23 +02:00 |
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Mario Zechner
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3d5d64885b
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[ios] Update to latest spine-c, fix swift-writer.cpp to cast on the C++ side if necesary.
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2025-09-11 00:28:45 +02:00 |
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Mario Zechner
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59c1593aec
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[dart] Codegen now inserts proper C++ up/down casts in locations where an abstract type is returned.
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2025-09-10 23:13:14 +02:00 |
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Mario Zechner
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324a962b5f
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[c] Code generator now generates cast functions, see updated spine-c docs on RTTI
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2025-09-10 22:04:33 +02:00 |
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Mario Zechner
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fa4d43bda5
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[cpp] Unshadow apply in BoneTimeline and others by prefixing the protected method with _apply()
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2025-09-10 21:38:35 +02:00 |
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Mario Zechner
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244abfb65a
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[dart] Check C++ class name, not C type name in RTTI based instantiation, as that's what RTTI gives us as className.
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2025-09-10 21:38:35 +02:00 |
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Mario Zechner
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0e0a12b4a5
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[c] Always assume we have a pointer for the concrete class.
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2025-09-10 21:38:35 +02:00 |
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Harald Csaszar
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c2b3b88820
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[unity] Restored broken Sprite Shaders example scene material (stretchyman) compatibility with Unity 2017.1.
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2025-09-10 19:02:01 +02:00 |
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