NathanSweet
2ff2d10d60
Docs.
2014-08-31 16:52:59 +02:00
NathanSweet
25a892d7ff
Docs.
2014-08-31 16:52:07 +02:00
NathanSweet
446327b1f8
Dropped support for cocos2d-x 3.0 and 3.1.
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Will support only the latest 3.x.
2014-08-31 16:50:51 +02:00
NathanSweet
5faff9b10f
Updated to latest spine-c.
2014-08-31 16:48:14 +02:00
NathanSweet
33a64f6f64
Images are premultiplied again in cocos2dx 3.2
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C'mon guys, make up your minds! :)
2014-08-31 16:47:53 +02:00
NathanSweet
b327a803e0
C89 fixes.
2014-08-31 16:21:52 +02:00
NathanSweet
94690dfd2e
Fixed mesh color.
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#270
2014-08-31 16:00:24 +02:00
NathanSweet
6ed74bb6df
Merge remote-tracking branch 'origin/master'
2014-08-31 15:58:55 +02:00
Nathan Sweet
905777898d
Merge pull request #270 from dejvid/fix-libgdx-json-loader
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spine-libgdx: Fix: SkeletonJson now sets mesh color if present in json.
2014-08-31 15:58:56 +02:00
Nathan Sweet
c993b4984d
Merge pull request #275 from vvaldik/master
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[cocos2dx] PolygonBatch::flush crash fix
2014-08-31 15:58:00 +02:00
NathanSweet
593956b51d
Added IK, refactoring.
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Skeleton moved from Slot to Bone.
Attachments no longer take x,y to compute vertices.
Bezier curves are calculated up front.
2014-08-31 15:24:36 +02:00
NathanSweet
2d5b2cdb87
Refactoring and clean up.
2014-08-31 15:22:41 +02:00
NathanSweet
2cfb6ad980
Moved Skeleton refernce from Slot to Bone.
2014-08-31 12:47:04 +02:00
NathanSweet
e18de6cbe6
Moved Skeleton refernce from Slot to Bone.
2014-08-31 12:19:37 +02:00
NathanSweet
bdd90b6854
Formatting.
2014-08-30 20:43:53 +02:00
NathanSweet
6dcac8f958
Raptor example for spine-unity.
2014-08-30 18:01:48 +02:00
NathanSweet
668a31fdda
Updated raptor.
2014-08-30 17:57:05 +02:00
NathanSweet
e6e7f0bd5d
IK constraints for spine-csharp.
2014-08-30 17:04:13 +02:00
NathanSweet
e81806bb08
Clean up.
2014-08-30 17:03:35 +02:00
NathanSweet
ed55a831d7
Updated IK constraints.
2014-08-30 11:18:24 +02:00
Vladislav Cecalenco
19272feb4e
PolygonBatch::flush crash fix
2014-08-27 21:02:53 +03:00
janezcarski
8c04297b58
Fix: SkeletonJson now sets mesh color if present in json.
2014-08-19 15:13:55 +02:00
Nathan Sweet
059cc69a31
Merge pull request #261 from ricardoquesada/cocos2dx_v32_samples_fixes
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Sample works with the new v3.2 API
2014-07-31 22:06:48 +02:00
Ricardo Quesada
931347e731
Fixes compilation warnings
2014-07-31 13:00:44 -07:00
Ricardo Quesada
de3de39f57
Sample works with the new v3.2 API
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Updates API in samples
Adds iOS and Mac projects. Convient Xcode project to test
the sample really easy.
2014-07-31 12:53:37 -07:00
NathanSweet
a29c942f66
Minor license update for clarity.
2014-07-31 02:00:38 +02:00
Nathan Sweet
357185a9a6
Merge pull request #260 from ricardoquesada/cocos2dx_v32_api_fixes
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Fixes for the cocos2d-x v3.2 API
2014-07-31 00:40:28 +02:00
Ricardo Quesada
05c2315008
Fixes for the cocos2d-x v3.2 API
2014-07-30 15:33:52 -07:00
Nathan Sweet
50da55bcde
Merge pull request #257 from jvasti/master
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Cocos2d-iphone v.3.1 support
2014-07-30 15:22:39 +02:00
NathanSweet
a35223328e
Use lastTime for AttachmentTimeline.
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closes #221
2014-07-30 00:56:09 +02:00
Nathan Sweet
623e0a7c96
Merge pull request #256 from ricardoquesada/cocos2dx_v32
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Cocos2dx v32
2014-07-29 17:44:43 +02:00
NathanSweet
b1d77cc2c4
Fixed curves.
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I shan't be trusted with math.
2014-07-29 00:08:53 +02:00
jvasti
23af9ad659
Cocos2d-iphone v.3.1 support
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PolygonBatch has been removed since Cocos2d-iphone has automatic
batching. CCDrawingPrimitives calls have been changed to CCDrawNode
calls and the rendering of triangles have been ported to CCRenderer.
Xcode projects have been updated with the necessary GLKit dependancy
2014-07-28 17:49:26 +03:00
NathanSweet
b9139fc5d4
Calculate curves ahead of time.
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More memory (15 versus 6 floats per key) but faster curve look ups.
2014-07-28 00:37:35 +02:00
NathanSweet
21c036d67a
Docs.
2014-07-27 00:13:23 +02:00
NathanSweet
95dd47c790
Docs.
2014-07-26 22:02:00 +02:00
NathanSweet
79a5bf4493
Docs.
2014-07-26 21:58:43 +02:00
NathanSweet
619856a16d
Docs.
2014-07-26 21:58:07 +02:00
NathanSweet
2bf851f349
Docs.
2014-07-26 01:02:16 +02:00
NathanSweet
176cc05fc6
Docs.
2014-07-26 01:00:29 +02:00
NathanSweet
4e5818a9dc
Updated examples.
2014-07-26 00:50:26 +02:00
NathanSweet
e30a267c19
spine-unity, made compatible with Unity 4.3.4.
2014-07-26 00:45:40 +02:00
Nathan Sweet
a64d74b728
Merge pull request #254 from Fenrisul/master
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SpineUnity Import process enhancements
2014-07-26 00:11:26 +02:00
NathanSweet
c9b51bac8b
Use and restore existing blend mode.
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#236
2014-07-25 23:08:05 +02:00
NathanSweet
6d398233d7
spine-starling, use Vector of Dictionarys to avoid allocation to look up skin attachments.
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#236
2014-07-25 23:04:32 +02:00
NathanSweet
dee15d16b3
Clean up.
2014-07-25 22:33:10 +02:00
Nathan Sweet
0a640b4432
Merge pull request #240 from matulkum/master
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enable SkeletonJson to load Objects (not just Strings)
2014-07-25 22:31:10 +02:00
NathanSweet
bdace991a8
Removed unused local.
2014-07-25 22:09:50 +02:00
NathanSweet
b0da7d0e52
Fixed reading inherit scale and rotation.
2014-07-25 20:31:22 +02:00
Ricardo Quesada
61222e3a28
Updates README with v3.2 information
2014-07-25 11:04:15 -07:00