badlogic
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31f8147ef5
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Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
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2017-03-15 13:57:37 +01:00 |
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badlogic
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bb13b3d0f2
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Updated .gitignore for MonoGame & cocos2d-x on Windows
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2017-03-15 13:57:32 +01:00 |
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badlogic
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6da0f7c288
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Merge branch '3.6-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.6-beta
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2017-03-15 13:09:14 +01:00 |
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badlogic
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982de1f03e
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Updated CHANGELOG
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2017-03-15 13:03:35 +01:00 |
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badlogic
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6d9dcaeb92
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[ue4] Added Color property to SkeletonRendererComponent. The value of that property will be set on the underlying spSkeleton->color and allows tinting of the skeleton instance.
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2017-03-15 12:59:35 +01:00 |
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badlogic
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ac3201afca
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[xna][monogame] Fixed up renderer
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2017-03-15 12:46:45 +01:00 |
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badlogic
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e464a9fbba
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[ts] Updated README on ES6 modules.
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2017-03-15 10:39:05 +01:00 |
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badlogic
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7e55ccabd6
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[cocos2d-objc] Updated README and CHANGELOG
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2017-03-14 16:43:24 +01:00 |
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badlogic
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d62f109768
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[cocos2d-objc] Finished two color tint. Enable per skeleton via SkeletonRenderer.twoColorTint = true.
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2017-03-14 16:41:35 +01:00 |
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badlogic
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c746da940f
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[cocos2d-objc] More two color tinting work, shader appears broken
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2017-03-14 15:24:20 +01:00 |
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badlogic
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3ed9290c6f
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[cocos2d-objc] More two color tinting work.
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2017-03-14 13:14:23 +01:00 |
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badlogic
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cc9fdf3f1f
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[as3] Fixed bug in SkeletonSprite related to timing. See http://esotericsoftware.com/forum/Runtimes-spine-starling-spine-AS3-major-bug-not-crash-8038
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2017-03-14 10:10:59 +01:00 |
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badlogic
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60bbfce2fc
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[as3] Fixed event registration, see http://esotericsoftware.com/forum/Runtimes-spine-AS3-major-bug-callbacks-8045
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2017-03-14 10:07:40 +01:00 |
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badlogic
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a810a8d5c4
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[loved] Fixed formatting.
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2017-03-14 09:44:21 +01:00 |
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badlogic
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365d5b0c3c
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[love] Fixed examples, fixed CHANGELOG
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2017-03-13 17:14:54 +01:00 |
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badlogic
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cd23c5f84c
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[love] Fixed two color tinting.
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2017-03-13 17:12:00 +01:00 |
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badlogic
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8f923971ce
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[lua][love] Two color tinting, one bug remaining, works otherwise.
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2017-03-13 17:05:08 +01:00 |
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pharan
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74e688d548
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[unity] SlotTintBlackFollower module
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2017-03-11 18:47:30 +08:00 |
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John
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620461494c
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Update CHANGELOG.md
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2017-03-11 06:43:01 +08:00 |
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John
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38179a3a95
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Update CHANGELOG.md
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2017-03-11 06:41:40 +08:00 |
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badlogic
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2b087a6023
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Fix C# header
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2017-03-10 11:33:10 +01:00 |
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badlogic
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babcfde8fe
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Updated CHANGELOG
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2017-03-10 11:32:13 +01:00 |
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badlogic
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4935284449
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[starling] Added two color tinting. Closes part of #843
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2017-03-10 11:28:51 +01:00 |
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badlogic
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711c731b0f
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Added changes for libGDX
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2017-03-09 14:47:40 +01:00 |
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badlogic
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06f229d149
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Fixed formatting of CHANGES
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2017-03-09 14:41:42 +01:00 |
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badlogic
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38a1d1ee43
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Fixed formatting of CHANGES
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2017-03-09 14:37:42 +01:00 |
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badlogic
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56ef82b843
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[as3][starling] Formatting.
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2017-03-09 14:34:09 +01:00 |
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badlogic
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8eba84856e
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[starling] two color tint baby steps
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2017-03-09 10:12:18 +01:00 |
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badlogic
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aeff32bf58
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[runtimes] More formatting for CHANGELOG
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2017-03-07 15:01:40 +01:00 |
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badlogic
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acb4b83c3f
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[runtimes] More formatting for CHANGELOG
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2017-03-07 15:00:56 +01:00 |
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badlogic
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5c7c2f72a3
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[runtimes] Different CHANGELOG format
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2017-03-07 14:47:04 +01:00 |
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badlogic
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f1d5fbd6d1
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[runtimes] Updatd CHANGELOG.md
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2017-03-07 14:20:39 +01:00 |
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badlogic
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1bb212a110
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[ts] Merged with master.
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2017-03-07 11:57:19 +01:00 |
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badlogic
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3fd5c62588
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[ts] Updated JS builds.
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2017-03-07 11:53:21 +01:00 |
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badlogic
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94f100a1cf
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[ts][widget] Actually use config.loop field. Closes #853.
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2017-03-07 11:52:27 +01:00 |
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badlogic
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d5297334c0
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[ts][widget] Fix handling of config.atlasContent and config.jsonContent. Closes #854
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2017-03-07 11:50:25 +01:00 |
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John
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1bbb120e5b
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[unity] Fix merge duplicate line.
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2017-03-04 23:51:44 +08:00 |
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badlogic
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6a4a667458
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Merged master manually
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2017-03-02 13:35:36 +01:00 |
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badlogic
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8a7ac93f6f
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[ts][widget] Added jsonContent and atlasContent fields to widget configuration. Allows to pass content directly instead of fetching it from a URL. See README.md. Closes #844
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2017-03-02 13:33:00 +01:00 |
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badlogic
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c019550d2d
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[ue4] Fixed packaging. Closes #850
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2017-03-02 13:19:14 +01:00 |
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badlogic
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1ad8e6b63c
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Merged with master, resolved conflicts
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2017-03-02 13:04:44 +01:00 |
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badlogic
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7e0df8fa6d
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[ts][canvas] Fixed alpha tinting
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2017-03-02 11:50:46 +01:00 |
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badlogic
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d5cc4d598a
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[ts][canvas] Added support for alpha tinting, rgb tint is ignored
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2017-03-02 11:41:45 +01:00 |
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badlogic
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f5b4310350
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[ts][canvas] Cleanup
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2017-03-02 11:09:45 +01:00 |
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badlogic
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3bb27040c4
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[ts][canvas] Fixed superfluous paranthesis
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2017-03-02 11:08:03 +01:00 |
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badlogic
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e8df948d9d
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[ts][canvas] Canvas renderer now supports shearing and non-uniform scale. Closes #851
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2017-03-02 11:04:11 +01:00 |
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badlogic
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0be704dc66
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[cocos2d-objc] Added batcher, incomplete
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2017-03-02 08:47:15 +01:00 |
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badlogic
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8c6a91c2a1
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[cocos2dx] Batching of adjacent two color tinted skeletons. See README.md for rules on what does and doesn't break batching
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2017-03-01 11:28:29 +01:00 |
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Shinsuke Sugita
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30d52282af
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fix typo (#847)
receive is correct
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2017-03-01 08:58:11 +01:00 |
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Shinsuke Sugita
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8887a1f5e3
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fix typo (#846)
recieve => receive
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2017-03-01 08:57:53 +01:00 |
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