142 Commits

Author SHA1 Message Date
Davide Tantillo
228d49ff05 Formatter. 2025-05-09 15:40:39 +02:00
Davide Tantillo
7dbcc39086 Fixes to asset manager ref counter. 2025-05-09 15:40:38 +02:00
Davide Tantillo
f4e375a2cd Refcounter for asset manager and gl resources disposal for webcomponent. 2025-05-09 15:40:38 +02:00
Davide Tantillo
c4d419caf9 Add rawData attribute to pass s stringified JSON object for inline base64 assets. 2025-05-09 15:40:38 +02:00
Davide Tantillo
598fcc5cf4 WIP - Add interactivity events. isdraggable is currently broken. 2025-05-09 15:40:38 +02:00
Davide Tantillo
f9bada6d0c Merge branch '4.2' into ts-webgl-overlay 2025-05-09 15:40:37 +02:00
Mario Zechner
c9aca368d6 [ts] Port of #2837 2025-05-07 13:17:43 +02:00
Davide Tantillo
9ae2b732c0 [ts] Port of commit f1e0f0f: Fixed animation not being mixed out in some cases. See #2786. 2025-03-14 09:31:22 +01:00
Davide Tantillo
2d6c5381e9 [ts] Fixed yDown branch of previous commit 89441ca leading to upward gravity. See #2729. 2025-02-06 09:36:50 +01:00
Davide Tantillo
3685fa7e35 [ts] Skeleton.getBoundsRect can now consider clipping attachments. 2025-01-27 15:00:43 +01:00
Davide Tantillo
7e1de838d2 [ts] Apply skeleton.scaleX/scaleY to wind and gravity. See #2729. 2025-01-24 11:34:48 +01:00
Davide Tantillo
7e92141215 [ts] Port of commit 8d058fb: Improved AnimationState behavior when paused. See #2705. 2024-12-10 14:14:21 +01:00
Davide Tantillo
dc2bcb02e1 [ts] Aligned Skeleton updateWorldTransformWith with reference runtime. Close #2695. 2024-11-26 16:16:18 +01:00
Davide Tantillo
f64b20d17d [ts] Port of commit 9d49999: Changed SequenceTimeline to match AttachmentTimeline behavior. 2024-11-15 10:39:25 +01:00
Davide Tantillo
95f2119e46 Fixed input remove listener. Run tsfmt. 2024-09-30 11:52:02 +02:00
Davide Tantillo
9399c42ec7 Removed useless changes on other classes. 2024-09-26 14:41:41 +02:00
Davide Tantillo
4536789e39 WIP - Refactor + animation and skin attribute change will reinit the widget 2024-09-26 14:22:59 +02:00
Davide Tantillo
59a7715b2e mostly work - when overflow top/bottom...are > 0, widgets slightly jump on up and down fast scroll. 2024-09-26 14:22:59 +02:00
Davide Tantillo
96282273f8 Loading 2024-09-26 14:22:59 +02:00
Davide Tantillo
cd69a7c78a [ts] Port of commit d769c1a: Fixed noRotationOrReflection with skeleton scale. 2024-09-09 11:09:27 +02:00
Davide Tantillo
561219a4d8 [ts] Formatting 2024-08-07 09:51:17 +02:00
Davide Tantillo
a6899e7625 [ts] Restore deprecated clipTriangles signature erroneously removed in 4.2.46. Scheduled for removal in 4.3. 2024-08-07 09:42:46 +02:00
Davide Tantillo
e4df0c0dff [ts] Port of commit 877e705dd. Fix NaN in IKConstraint due to fp precision. 2024-08-07 08:36:46 +02:00
Davide Tantillo
9e35ce95fe [ts] Port: Fixed mixing out inherit timelines to the setup pose. See #2590. 2024-08-05 09:02:41 +02:00
Davide Tantillo
520c0750f5 [ts] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-13 12:34:23 +02:00
Davide Tantillo
cbed5fbf40 [ts] Port: Scale physics constraint limits with skeleton scale. See #2576. 2024-07-12 09:00:11 +02:00
Mario Zechner
e9bcaa7a9b [canvaskit] Fix JSON loading. 2024-07-09 14:22:11 +02:00
Mario Zechner
a1f077d43c [ts][canvaskit] Added CanvasKit runtime for NodeJS and browser environments 2024-07-05 15:18:06 +02:00
Mario Zechner
369dfb8b83 [ts] Added SkeletonClipping.clipTrianglesUnpacked, changed NumberLikeArray, introduced IntLikeArray, made Texture more generic
clipTrianglesUnpacked will write only x/y vertex positions to clippedVertices and u/v to clippedUVs. This can be used for runtimes that do not use packed vertices.
2024-07-05 12:28:54 +02:00
Davide Tantillo
2ac0307c84 [ts] Port of commit c2fe1a3, Added TrackEntry IsNextReady. See #2547. 2024-06-11 15:18:26 +02:00
Davide Tantillo
b4d61790f7 [ts] Port of earlier clipping cleanup commit 485de74: SkeletonClipping.ClipTriangles clean up. 2024-06-11 15:18:26 +02:00
Davide Tantillo
0e78386633 [ts] Ported clipping fixes for colinear points (a0caef6 and 932c33a). See #2546.. 2024-06-11 11:06:28 +02:00
Davide Tantillo
8bca84f46e [ts] Used lambda for Color.toRgb888 2024-05-17 12:23:36 +02:00
Richard Fu
89831677e4 [ts][pixi] Add tint property for Pixi's convention. 2024-05-17 12:23:36 +02:00
Davide Tantillo
09f742d7c6 [ts] Fix SkeletonJson frame count set for PhysicsConstraintResetTimeline 2024-05-16 17:38:20 +02:00
Davide Tantillo
24dc328b15 [ts] Port of commit 687260a: Removed SlotData#path.
The name now always contains the full path.
2024-05-15 14:05:27 +02:00
Mario Zechner
f212ece369 [ts] Fix incorrect handling of Physics.none in Skeleton.updateWorldTransform 2024-05-14 10:17:52 +02:00
Mario Zechner
524b65f43c Formatting 2024-05-07 10:32:41 +02:00
Mario Zechner
b8580bb4ed [ts] setMixDurationWithDelta -> setMixDurationWithDelay 2024-05-07 10:32:41 +02:00
Mario Zechner
baf6ea020a [ts] Fix TrackEntry.mixDuration, add TrackEntry.setMixDurationWithDelay(), closes #2518 2024-05-06 09:01:45 +02:00
Mario Zechner
0a828099e9 Formatting 2024-05-03 12:47:24 +02:00
Davide Tantillo
f3097222f9 [ts] Skeleton.getBounds() applies clipping, see #2515. Port of commits b043e5c, 637321a and 2049bed. 2024-05-03 10:42:25 +02:00
Davide Tantillo
25acb4caf1 [ts] Port of commit cb48737 (partially - no copy constructor) 2024-05-01 11:13:49 +02:00
Davide Tantillo
f0fbceb6f7
[ts] Fix AnimationState complete event bad porting from 88b009c 2024-04-24 10:02:59 +02:00
Davide Tantillo
dca79e4731
[ts] Fix SkeletonBinary read sequence. Fix Animation ScaleYTimeline. 2024-04-16 13:07:08 +02:00
Davide Tantillo
8b5c66b8f8
[ts] Port of commit 508e501: Don't wrap angles for transform constraint absolute local. 2024-04-02 09:33:02 +02:00
Davide Tantillo
03d78d4381
[ts] Port of commits c83a867, f4f22cd, 1a83e96 (inherit timeline and minor fixes). 2024-03-28 17:17:50 +01:00
Davide Tantillo
107f5ca5e6 [ts] Port of commit 88b009c: AnimationState, improved triggering complete event. 2024-03-28 17:14:39 +01:00
Davide Tantillo
e78095e5c6
[ts] Gravity takes yDown in consideration. 2024-03-26 11:13:52 +01:00
Mario Zechner
355f7ed15b Apply formatting 2024-03-19 12:16:35 +01:00