7187 Commits

Author SHA1 Message Date
Mario Zechner
45da272d88 Fix up Clang toolchain used by formatter in Github Action. 2022-05-31 12:32:45 +02:00
Mario Zechner
771c526915 Formatting pass. 2022-05-31 12:26:05 +02:00
Mario Zechner
9e7f2df8e1 Update formatter build to Gradle 7.3 2022-05-31 12:24:20 +02:00
Mario Zechner
8753dfcb8f Updated CHANGELOG 2022-05-31 12:20:44 +02:00
Harald Csaszar
9427732038 [unity] Added UnscaledTime property at SkeletonAnimation, behaving like SkeletonGraphic.UnscaledTime. 2022-05-30 20:58:25 +02:00
Mario Zechner
c056db02ee [libgdx] Remove VertexEffect, see #2076 2022-05-30 15:02:22 +02:00
Mario Zechner
041888f6fa [ts] 4.1.18 release 2022-05-30 14:57:14 +02:00
Mario Zechner
5a9982b2fb [ts] Removed VertexEffect, see #2076 2022-05-30 14:55:29 +02:00
Mario Zechner
276737f1fd [cocos2d-objc] Removed VertexEffect, see #2076 2022-05-30 14:47:37 +02:00
Mario Zechner
ee1c698197 [cocos2dx] Removed VertexEffect, see #2076 2022-05-30 14:30:36 +02:00
Mario Zechner
53f69d0f48 [cpp] Removed VertexEffect, see #2076 2022-05-30 14:02:09 +02:00
Mario Zechner
9762da09cd [c] Removed VertexEffect, see #2076 2022-05-30 13:57:10 +02:00
Mario Zechner
4795f1a133 [libgdx] Update README.md with instructions on how to build SkeletonViewer. 2022-05-30 12:18:03 +02:00
Mario Zechner
69d63c27ae [libgdx] Add uber jar task for skeletonviewer. 2022-05-30 12:15:06 +02:00
Mario Zechner
8e1bbc904b [threejs] Update to r140 2022-05-30 11:49:23 +02:00
Mario Zechner
ea8f9385fb Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/spine-threejs/package.json
2022-05-30 11:48:34 +02:00
Mario Zechner
b46f55b25b [threejs] Updated to r140 2022-05-30 11:47:16 +02:00
Harald Csaszar
9fdb0e05b2 [unity] Increased compatible Unity version to 2022.1 in 4.1 changelog section as well. 2022-05-25 19:47:28 +02:00
Harald Csaszar
edc941edf9 Merge branch '4.0' into 4.1-beta 2022-05-25 19:45:59 +02:00
Harald Csaszar
d257c49cdb [unity] Increased compatible Unity version to 2022.1. 2022-05-25 19:44:13 +02:00
Mario Zechner
a39bd4236e [ts] 4.1.17 release 2022-05-25 12:32:07 +02:00
Mario Zechner
3c5913827a Merge branch '4.0' into 4.1-beta
# Conflicts:
#	spine-ts/package-lock.json
#	spine-ts/package.json
#	spine-ts/spine-canvas/package.json
#	spine-ts/spine-core/package.json
#	spine-ts/spine-player/package.json
#	spine-ts/spine-threejs/package.json
#	spine-ts/spine-webgl/package.json
2022-05-25 12:30:04 +02:00
Mario Zechner
9ac5498030 [ts] 4.0.28 release 2022-05-25 12:28:43 +02:00
Mario Zechner
d12d59b593 [ts][player] Add support for preserving drawing buffer contents, updated example accordingly to show screenshotting. 2022-05-25 12:26:04 +02:00
Harald Csaszar
4b4e96b788 [unity] Minor import code refactoring, shall not change anything. 2022-05-24 17:17:20 +02:00
Harald Csaszar
f26b12821e Merge branch '4.0' into 4.1-beta 2022-05-24 16:37:15 +02:00
Harald Csaszar
6fc6e090ae [unity] Fixed rare import error that material.mainTexture is null ("Material is missing texture"). 2022-05-24 16:31:58 +02:00
Harald Csaszar
c6d12296b1 Merge branch '4.0' of https://github.com/EsotericSoftware/spine-runtimes into 4.0 2022-05-23 16:30:50 +02:00
Harald Csaszar
86116f7b2d [unity] Minor: Fixed main object name to match file name to avoid Inspector warnings. 2022-05-23 16:30:05 +02:00
Sergey Kazantsev
1880447f0b
[spine-c] Add initialization of mixRotate to transform constraint(SkeletonJson) (#2083) 2022-05-21 01:34:08 +02:00
Harald Csaszar
ee8f73350a Merge branch '4.0' into 4.1-beta 2022-05-18 15:21:34 +02:00
Harald Csaszar
9882fe1da3 [unity] Fixed straight blend mode material templates which were setup as PMA. Closes #2084. 2022-05-18 15:11:17 +02:00
Harald Csaszar
b9606f0074 Merge branch '4.0' into 4.1-beta 2022-05-16 19:48:13 +02:00
Harald Csaszar
4f5bc00d66 [unity] Added missing null checks in SkeletonRendererCustomMaterials. Closes #2081. 2022-05-16 19:43:24 +02:00
Harald Csaszar
662c00d547 [unity] Minor cleanup of example scene description, removal of unnecessary lines. 2022-05-16 16:59:49 +02:00
Harald Csaszar
3869519145 Merge branch '4.0' into 4.1-beta 2022-05-09 11:54:27 +02:00
Harald Csaszar
a82b24a649 [unity] Fixed drag and drop code affecting other non-Spine drag and drop events, introduced in commit 29e0e917. See #2077. 2022-05-09 11:50:17 +02:00
Harald Csaszar
1b51bebb8e Merge branch '4.0' into 4.1-beta 2022-05-06 15:23:51 +02:00
Harald Csaszar
29e0e9172b [unity] Fixed drag and drop instantiation for Unity 2021.2 and newer (which provides a new callback method). Closes #2077. 2022-05-06 15:12:14 +02:00
Harald Csaszar
8dc4ee4a6e Merge branch '4.0' into 4.1-beta 2022-05-05 18:24:43 +02:00
Harald Csaszar
362a9fcd20 [unity] Added additional null checks (unlikely to trigger, but added for sake of correctness). 2022-05-05 18:23:21 +02:00
Harald Csaszar
7df6c6e767 Merge branch '4.0' into 4.1-beta 2022-05-05 18:07:27 +02:00
Harald Csaszar
3ad0192912 [unity] Quick fix of last commit was incorrect, sorry, fixed for real now. 2022-05-05 18:04:47 +02:00
Harald Csaszar
f63dd6027e [unity] Fixes compile error on code branch for old Unity versions < 2018.3 of (added by previous commit). 2022-05-05 17:51:19 +02:00
Harald Csaszar
31daf2c7df Merge branch '4.0' into 4.1-beta 2022-05-05 17:36:53 +02:00
Harald Csaszar
d00be040e2 [unity] Fixed null reference exception upon import when default shader is used but preferences has default shader set to a non-existing/null shader path. 2022-05-05 17:34:21 +02:00
badlogic
6ae5f61d39 Merge branch '4.0' into 4.1-beta 2022-05-02 18:31:13 +02:00
badlogic
e6688e2514 [ue4] Closes #2032, set bGenerateMirroredCollision when SpineSkeletonRenderer has negative scale. 2022-05-02 18:30:43 +02:00
badlogic
ef5e059ed9 Merge branch '4.1-beta' of https://github.com/esotericsoftware/spine-runtimes into 4.1-beta 2022-05-02 18:20:38 +02:00
badlogic
df62c399df Merge branch '4.0' into 4.1-beta 2022-05-02 18:20:30 +02:00