NathanSweet
53437a6159
Fixed FfdTimeline for spine-c.
2014-10-01 01:31:52 +02:00
NathanSweet
272873d2e2
spine-as3, fixed IK constraint timeline mix.
2014-09-30 12:50:09 +02:00
NathanSweet
d8eac649ba
Improved examples.
2014-09-30 02:17:39 +02:00
NathanSweet
84a80feccc
IK constraints for spine-as3.
2014-09-30 01:27:01 +02:00
NathanSweet
e5d3d380c7
Fixed AttachmentTimeline from missing first key.
...
http://esotericsoftware.com/forum/viewtopic.php?p=16600#p16600
2014-09-27 01:02:57 +02:00
NathanSweet
3ed7fb6865
Changed how scale is applied.
...
Scale is now multiplicative, as it was intended to be.
http://esotericsoftware.com/forum/viewtopic.php?p=16259#p16259
This change means skeletons need to be exported again using Spine 2.0.00+.
2014-09-24 16:14:42 +02:00
NathanSweet
6d398233d7
spine-starling, use Vector of Dictionarys to avoid allocation to look up skin attachments.
...
#236
2014-07-25 23:04:32 +02:00
NathanSweet
dee15d16b3
Clean up.
2014-07-25 22:33:10 +02:00
Nathan Sweet
0a640b4432
Merge pull request #240 from matulkum/master
...
enable SkeletonJson to load Objects (not just Strings)
2014-07-25 22:31:10 +02:00
NathanSweet
b0da7d0e52
Fixed reading inherit scale and rotation.
2014-07-25 20:31:22 +02:00
NathanSweet
669b0ac155
Added attachments property.
2014-07-24 22:06:59 +02:00
mak
26be597cb2
enable SkeletonJson to load Objects (not just Strings)
2014-06-10 18:34:31 +02:00
NathanSweet
68da7f72de
Scale UVs since Starling mangles textures to POT size.
2014-06-04 02:42:16 +02:00
NathanSweet
7f6abc8c00
Fixed mixing from uninitialized slot vertices.
...
http://esotericsoftware.com/forum/viewtopic.php?f=9&t=2775
2014-06-03 18:37:42 +02:00
NathanSweet
6b9d514ca7
Meshes, FFD and skinning for spine-starling.
2014-06-02 15:33:22 +02:00
NathanSweet
fb28ee1b49
Triangles int -> uint.
2014-06-02 12:12:39 +02:00
NathanSweet
be09165723
Fixed path lookup.
...
closes #229
2014-05-29 10:13:48 +02:00
NathanSweet
ab15078b3e
Fixes.
2014-05-25 08:55:14 +02:00
NathanSweet
cf41610f8a
Minor fixes.
2014-05-23 10:46:26 +02:00
NathanSweet
f71fb43552
Various fixes.
2014-05-22 15:20:11 +02:00
NathanSweet
c1cae3dccc
Better example, no PMA.
2014-05-21 22:40:34 +02:00
NathanSweet
a80cd047cf
Meshes, FFd and skinning for spine-as3.
2014-05-21 22:29:23 +02:00
NathanSweet
2e266127a0
Carry over remaining time when playing queued animations.
...
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2633
2014-05-15 20:11:09 +02:00
NathanSweet
0295b0c169
Read new atlas format that has width and height for each page.
2014-05-06 19:15:48 +02:00
NathanSweet
26e4fb0d74
License header update.
...
2 -> 2.1 (clearer how permission is granted, formatting).
2014-04-23 12:04:43 +02:00
NathanSweet
df70264a5b
Go back to clearing the entry after the "end" listeners.
...
Changing the AnimationState state from an "end" listener is problematic even when the entry is cleared before the listener, so better to make the track that is ending available to the listener.
2014-03-17 16:53:33 +01:00
NathanSweet
951fe77c09
Merge branch 'origin/master'
2014-03-09 12:15:23 +01:00
NathanSweet
aff250daf4
Allow a track to mix with the track below.
...
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=2248
2014-03-09 12:06:36 +01:00
Nathan Sweet
86c4232538
Merge pull request #186 from Fraggle/patch-1
...
Wrong type for rgba
2014-03-08 16:14:13 +01:00
NathanSweet
211f82fedd
Clear the track before calling end on the listener.
2014-03-08 00:20:26 +01:00
Sebastien Flory
70189a94cb
Wrong type for rgba
...
Hi,
I think you did a typo. From my understanding of the code, the RGBA value should be numbers, not it (as they are in the RegionAttachement class).
Thanks for the tool.
2014-02-20 10:30:22 +01:00
Nathan Sweet
34ae588e67
Update README.md
2014-02-13 19:10:36 +01:00
NathanSweet
661a0436bc
Documentation
2014-01-20 04:51:20 +01:00
NathanSweet
44ba6c4832
Documentation
2014-01-19 19:26:07 +01:00
NathanSweet
4adb4af985
Documentation
2014-01-19 17:52:31 +01:00
NathanSweet
2e9cb471f7
Per attachment color.
2014-01-18 16:47:18 +01:00
NathanSweet
2b241c3628
Fixed root bone translation.
...
Again.
2014-01-17 00:58:29 +01:00
NathanSweet
b0c96fd66b
Typo
2014-01-11 21:20:46 +01:00
NathanSweet
d520addb9b
Updated license to version 2.
...
Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!
Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt ) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.
With this fixed, I hope we never need to change the license again!
2014-01-11 21:07:28 +01:00
NathanSweet
faa7c49627
Multi page atlas support for Flash and Starling.
...
http://www.esotericsoftware.com/forum/viewtopic.php?p=9409#p9409
2014-01-11 18:05:50 +01:00
NathanSweet
71956544ba
Mix from closest animation if setting an animation during a mix.
2014-01-06 21:33:58 +01:00
NathanSweet
4b31d81923
Minor optimizations, clean up.
2013-12-23 15:04:37 +01:00
NathanSweet
9f690c4efb
Changed Vector<Function> to Listeners class.
2013-12-22 17:44:33 +01:00
NathanSweet
5fc34b77b4
Changed Vector<Function> to Listeners class.
2013-12-22 00:17:38 +01:00
NathanSweet
dca388bb98
Changed listeners to Vector.<Function>.
2013-12-21 18:44:56 +01:00
NathanSweet
b85d1e3b9f
Better root flipY logic.
2013-12-05 11:13:17 +01:00
NathanSweet
719e09d443
Fixed root translation with yDown coordinates.
...
http://www.esotericsoftware.com/forum/viewtopic.php?f=9&t=1657
2013-11-30 16:01:57 +01:00
NathanSweet
9bc138716c
Fixed SkeletonAnimation timeScale.
2013-11-30 15:55:13 +01:00
NathanSweet
725fd49c77
Support for Atlas with spine-starling in addition to Starling's texture atlas.
2013-10-30 22:27:06 +01:00
NathanSweet
b5863bfacf
Fixed SkeletonJson scale for spine-as3 Flash.
...
http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1507
2013-10-27 18:41:30 +01:00