NathanSweet
547ea760d8
Removed math optimizations to improve accuracy.
2016-04-21 11:26:39 +02:00
NathanSweet
e74b61e775
Clean up.
3.1.07
2016-04-19 20:51:52 +02:00
NathanSweet
2d03ac50a6
spine-js updated to v3.1. Also spine-threejs and spine-turbulenz.
2016-04-19 20:51:25 +02:00
NathanSweet
f42d6afece
Merge remote-tracking branch 'origin/master'
2016-04-19 11:17:31 +02:00
NathanSweet
747a0a1e38
spine-cocos2dx, auto resize SkeletonBatch buffer.
2016-04-19 11:16:59 +02:00
John
e360d08d5e
Link to new 2D Toolkit website.
2016-04-19 12:55:12 +08:00
John
be4e99bd47
Link to new 2D Toolkit website.
2016-04-19 12:54:15 +08:00
pharan
f14e898d2d
[Unity] Fix extra renderers check.
2016-04-19 05:45:10 +08:00
pharan
6316879c1c
[Unity] Fix attachment match check.
2016-04-18 17:37:19 +08:00
John
8fb067a2d8
Update README.md
2016-04-18 07:00:07 +08:00
NathanSweet
b41af15f0c
Cocos2d-x and SFML now respect the atlas filter and wrap settings.
2016-04-17 22:40:23 +02:00
NathanSweet
4064f0b7bc
Fixed atlas format and filter name parsing.
2016-04-17 22:35:44 +02:00
NathanSweet
d2eac9ead8
Fixed IK bug.
2016-04-17 22:35:26 +02:00
NathanSweet
1410f0e16f
Clean up.
2016-04-15 17:40:48 +02:00
NathanSweet
1ccfaab4c9
spine-as3 updated to v3.1.
2016-04-15 17:40:32 +02:00
NathanSweet
516c59b303
Formatting.
2016-04-15 16:51:32 +02:00
NathanSweet
108dd3dd97
Linked meshes also share edges and image size.
2016-04-15 12:21:45 +02:00
NathanSweet
421789e6f7
spine-c updated to v3.1.
2016-04-15 12:21:22 +02:00
John
ca0372c415
Fix insert operation.
...
Handle case where move is unnecessary.
2016-04-15 08:34:15 +08:00
John
f65ca667b3
Changed bone sorting so transform behavior is consistent when IK and transform constraints are mixed. ( #550 )
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based on : b0eec6f411
2016-04-14 21:45:34 +02:00
NathanSweet
47f79b7a8d
Fixed reading UTF-8 with GWT.
...
http://esotericsoftware.com/forum/SkeletonBinary-java-does-not-compile-on-LibGDX-GWT-6191
2016-04-14 14:43:00 +02:00
NathanSweet
2c0dea8f87
Fixed reading draw order timeline in binary format.
2016-04-14 13:40:39 +02:00
pharan
7a3c24b4fb
[Unity] 3.1.05 compatibility and cleanup for SkeletonExtensions.
2016-04-14 03:40:50 +08:00
pharan
bf35d4979e
[Unity] Workflow cleanup for serialized custom materials module.
2016-04-14 03:36:36 +08:00
NathanSweet
1fe73b0f53
Updated readmes.
2016-04-13 21:17:33 +02:00
NathanSweet
825a0d8c7c
Merge remote-tracking branch 'origin/master'
2016-04-13 21:15:04 +02:00
NathanSweet
7823833bb4
Minor clean up.
2016-04-13 21:14:59 +02:00
Serhii Yolkin
a634d39765
Improved material overrides ( #536 )
...
* per-material material overrides, separate MonoBehaviour for setting overrides from inspector
* clean-up and fix SkeletonRendererMaterialOverride
* SkeletonRendererCustomMaterials: initialize SkeletonRenderer to ensure skeletonRenderer.skeleton != null
* rename SkeletonRendererCustomMaterials folder for consistency
2016-04-14 00:56:32 +08:00
John
ba5e4073c3
Updated spine-csharp to 3.1.05: linked meshes. ( #543 )
...
* Updated spine-csharp to 3.1.00: linked meshes.
* Updated SkeletonBinary.cs for 3.1.05
based on:
3a06b829cc
8c55aa1f62
* Fixed skeleton flip when rotation and scale are disabled.
Based on: b22669711d
* Fixed IK when the parent has nonuniform scale and the child Y != 0.
Based on: bf902936aa
* Removed redundant locals.
2016-04-13 17:10:20 +02:00
NathanSweet
2b27761539
Docs.
2016-04-13 09:52:37 +02:00
NathanSweet
bf902936aa
Fixed IK when the parent has nonuniform scale and the child Y != 0.
2016-04-12 23:26:08 +02:00
NathanSweet
b22669711d
Fixed skeleton flip when rotation and scale are disabled.
2016-04-12 23:25:31 +02:00
NathanSweet
8c55aa1f62
Fixed reading UTF8.
2016-04-09 17:03:20 +02:00
NathanSweet
709e2dafcb
Merge remote-tracking branch 'origin/master'
2016-04-08 20:51:38 +02:00
NathanSweet
3a06b829cc
Changed binary format for 3.1.05.
...
* String encoding simplified for reading by using number of bytes rather than number of UTF-8 characters.
* Parent bone index is no longer minus 1 and omitted for root.
* Mesh and weighted mesh vertices array is no longer preceeded by a length. UVs array length is vertex count, not vertex array length. Edges changed to short.
* Bounding box vertices array length is vertex count, not vertex array length.
2016-04-08 20:51:32 +02:00
John
5f6deea7a0
Replaced Begin-End with using scopes
2016-04-08 16:00:24 +08:00
NathanSweet
f62f2bc7df
Merge remote-tracking branch 'origin/master'
2016-04-07 22:50:10 +02:00
NathanSweet
d0d7e64b43
Docs: added a note to runtimes that don't yet support the binary format.
2016-04-07 22:50:00 +02:00
John
1e45b87e51
BoneFollower inspector fixes.
2016-04-05 12:30:53 +08:00
NathanSweet
facf913493
Short names for unknown enum values.
2016-04-04 22:35:01 +02:00
NathanSweet
05f544c14d
Added "unknown" atlas format and filter enum value.
...
closes #515
2016-04-04 22:31:28 +02:00
NathanSweet
0ff00c956b
Merge remote-tracking branch 'origin/master'
2016-04-04 22:16:29 +02:00
NathanSweet
477240b109
Removed unused parameter warnings.
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closes #488
2016-04-04 22:16:24 +02:00
Nathan Sweet
085468320d
Merge pull request #491 from ficoos/patch-1
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[LUA] Change null to nil
2016-04-04 15:02:52 +02:00
NathanSweet
afecae737a
Fixed timeline frame count and bounding box AABB.
...
closes #531
2016-04-04 15:00:15 +02:00
NathanSweet
56abccb508
Fixed tinting for non-PMA textures.
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closes #489
2016-04-04 11:11:24 +02:00
NathanSweet
a60a0d1b78
Documentation.
2016-04-04 10:19:37 +02:00
NathanSweet
1fb85097e0
Fixed links.
...
closes #533
2016-04-04 10:10:09 +02:00
NathanSweet
242a2cb349
Emphasize basic example.
2016-04-03 20:03:23 +02:00
NathanSweet
7525c37941
Changed tests to Java 1.7.
2016-04-03 19:11:04 +02:00