John
55e43c0ca7
[libgdx] Minor docs typo.
2017-02-24 20:48:09 +08:00
badlogic
787a525a93
[runtimes] Closes #842 , sorting of transform constraints
2017-02-23 15:44:31 +01:00
badlogic
f617ff635f
[runtimes] Added parsing of local/relative properties of TransformConstraints in SkeletonJson
2017-02-20 11:22:26 +01:00
badlogic
9045a73696
[libgdx] Fixed transform constraint binary reading, didn't read local/relative properties
2017-02-20 10:55:31 +01:00
NathanSweet
694214d729
Merge remote-tracking branch 'origin/3.6-beta' into 3.6-beta
2017-01-31 03:10:52 +01:00
badlogic
6d948697cf
[libgdx] Fixed TWoColorPolygonBatch, wrong number of components specified for dark color vertex attribute. Can't do 3 components in libGDX for packed color, we send a 4 byte float
2017-01-30 17:14:16 +01:00
badlogic
e49b587fa8
Merged latest from master
2017-01-27 09:47:00 +01:00
badlogic
8f99571185
[ts][libgdx] Fixed TwoColorTimeline ordinal
2017-01-26 14:56:05 +01:00
NathanSweet
f3dbc650f8
[libgdx] MeshAttachment setParent should set worldVerticesLength.
2016-12-28 19:51:31 +01:00
NathanSweet
5bc5c6511e
Formatting.
2016-12-27 16:54:58 +01:00
NathanSweet
6d87c3bddb
Expose applied transform as public API, allow world transform to be modified.
2016-12-24 19:36:14 +01:00
NathanSweet
12c986806d
worldToLocalRotation and localToWorldRotation utility methods.
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http://esotericsoftware.com/forum/RegionAttachment-offset-7662?p=35770#p35770
2016-12-24 18:04:48 +01:00
NathanSweet
7dbf7c5268
Fixed recursion when calling setEmptyAnimations from a listener.
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#797
2016-12-14 22:44:25 +01:00
NathanSweet
f6cf88103c
Fixed recursion when calling clearTracks from a listener.
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#797
2016-12-14 22:43:09 +01:00
NathanSweet
cdaaf295b2
Merge branch 'master' into 3.6-beta
2016-12-14 19:12:16 +01:00
NathanSweet
d77e1fbc53
Clear updateCacheReset when recomputing the update cache.
2016-12-14 19:12:02 +01:00
NathanSweet
d1de3ce22a
Reduce bone transforms for local transform constraints.
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This is totally right in all scenarios. Right? Right.
2016-12-14 18:30:56 +01:00
NathanSweet
e80b5bc7c9
Added local and relative to transform constraint.
2016-12-14 03:14:52 +01:00
NathanSweet
98b4f3870d
Docs.
2016-12-12 14:45:35 +01:00
NathanSweet
2677eff35c
[libgdx] Use binarySearch method without step param.
2016-12-07 23:51:12 +01:00
NathanSweet
6fb9a4e991
Merge branch 'master' into 3.6-beta
2016-12-06 16:57:05 +01:00
NathanSweet
c512ee5d59
[libgdx] Don't fire event or complete events when mixDuration is 0.
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closes #795
2016-12-06 13:34:17 +01:00
NathanSweet
c136596bff
Fixed bone debug rendering.
2016-12-02 13:58:15 +01:00
NathanSweet
b32957bfe0
[libgdx] Default trackEnd to max value, even for non-looping animations.
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There will always be a use case where you need to change `trackEnd` from the default value, but it's simpler if the default value is the same for both looping and non-looping animations.
2016-12-01 20:19:57 +01:00
NathanSweet
a6ac746b4f
[libgdx] Avoid setting a NaN mixAlpha.
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http://esotericsoftware.com/forum/UNITY-5-4-1f1-BUG-ArithmeticException-NAN-7135?p=34824#p34824
2016-12-01 17:29:04 +01:00
NathanSweet
c79dee0dc8
Fixed two color shader.
2016-12-01 14:36:55 +01:00
NathanSweet
e11cd56bac
Fixed point attachment world rotation.
2016-12-01 14:36:47 +01:00
NathanSweet
efd0b31723
Added PointAttachment.
2016-11-30 01:11:09 +01:00
NathanSweet
8e0972d732
Scale path spacing.
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http://esotericsoftware.com/forum/Scaling-bone-messes-up-animation-order-7487?p=34659#p34659
2016-11-29 13:23:50 +01:00
NathanSweet
a24fea41c0
Merge branch 'master' into 3.6-beta
2016-11-28 19:25:30 +01:00
NathanSweet
6af978871b
[libgdx] Better way to reset rotation direction on first frame.
2016-11-28 18:10:44 +01:00
NathanSweet
fdd66af5e0
[libgdx] Reset rotation direction for mixing out.
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closes #779
2016-11-28 17:50:01 +01:00
NathanSweet
7e4ce21951
[libgdx] Added tracking to AnimationState pool.
2016-11-28 16:28:16 +01:00
NathanSweet
9eb18fa2eb
Fixed keeping mixingFrom when calling setAnimation twice.
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#761
2016-11-28 15:52:10 +01:00
NathanSweet
ae2b708ffc
Fixed keeping mixingFrom when calling setAnimation twice.
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#761
2016-11-28 15:50:28 +01:00
NathanSweet
38d925d1a7
JSON and binary loading for two color tinting.
2016-11-28 03:29:49 +01:00
NathanSweet
626a734940
Allow blend func to be bypassed.
2016-11-28 01:52:54 +01:00
NathanSweet
10b5318921
Fixed blending when using two color tinting.
2016-11-28 01:46:46 +01:00
NathanSweet
77099330ad
Refactored skeleton renderer, added two color tint polygon renderer.
2016-11-28 00:41:41 +01:00
NathanSweet
e595bc6e4b
Don't use dark color's alpha.
2016-11-27 20:26:54 +01:00
NathanSweet
9f69e85574
Added dark color to slot, TwoColorTimeline.
2016-11-27 17:21:52 +01:00
NathanSweet
938db42016
Refactored attachments to fill an array rather than store vertices for rendering.
2016-11-27 02:19:50 +01:00
NathanSweet
020f557004
[libgdx] Fixed losing mixingFrom when calling setAnimation twice.
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closes #761
2016-11-23 16:58:53 +01:00
NathanSweet
deca6bb92f
[libgdx] Reset to setup pose when trackEnd is reached.
2016-11-23 16:37:08 +01:00
NathanSweet
99ca32dabb
[libgdx] Only remove mixingFrom entries from the end of the list.
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http://esotericsoftware.com/forum/3-5-Mixing-carries-over-multiple-animations-7430?p=34364#p34364
2016-11-23 13:38:44 +01:00
NathanSweet
40cbe8620d
[libgdx] During mix, use timeScale from the most current animation.
2016-11-22 17:49:49 +01:00
NathanSweet
979d8072bc
[libgdx] Default to 30 FPS.
2016-11-18 13:05:08 +01:00
NathanSweet
36000e3c55
Updated to v3.5 (merge dev branch).
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# Conflicts:
# spine-c/src/spine/AnimationState.c
2016-11-15 23:10:23 +01:00
NathanSweet
c0fdc454a2
Fixed inconsistent newlines.
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License header was followed by \n\n and files ended with \n. Changed to \r\n.
2016-10-15 23:45:16 +02:00
badlogic
5aa27771c3
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
2016-10-13 15:12:05 +02:00