5594 Commits

Author SHA1 Message Date
Harald Csaszar
9a14dcfc18 [unity] Merged export-unity.sh and export.sh example asset export scripts. 2019-06-17 16:35:37 +02:00
NathanSweet
fd698c74d5 Clean up. 2019-06-17 14:33:33 +02:00
Harald Csaszar
e494836c66 [unity] Renamed unity example asset export script. 2019-06-17 14:26:20 +02:00
Harald Csaszar
41d3257346 [unity] Added unity-specific example asset source files (Pharan's modified assets). Added export-unityspecific.sh and adapted runtimes.sh to new assets and to work with sparse-checkout dir structure. 2019-06-17 14:06:37 +02:00
badlogic
277d2f28f7 [as3] SkeletonJson curve timeline parsing was incorrect. Closes #1382. 2019-06-17 13:39:31 +02:00
Harald Csaszar
88406d2cae [unity] Updated changelog to modifications of commit 4a684f6 (skin API changes, removed extension methods). 2019-06-17 11:40:51 +02:00
Harald Csaszar
599071028b [unity] Fixed a crash related to importing and stencil mode auto-updater. 2019-06-16 22:33:43 +02:00
Harald Csaszar
04077eeda5 [unity] Fixed a crash related to importing and stencil mode auto-updater. 2019-06-16 22:26:18 +02:00
Harald Csaszar
f7861e49d1 [unity] Fixed some asset metadata of 3.8 example skeletons. 2019-06-16 20:21:38 +02:00
Harald Csaszar
2af73eed0c [unity] Fixed animation reference asset of 3.8 example skeleton. 2019-06-16 19:42:53 +02:00
Harald Csaszar
c9c4f445c6 [unity] Updated example skeleton assets to 3.8 format. Adapted scripts to assets where necessary. 2019-06-16 19:24:25 +02:00
badlogic
e9929461f4 [cocos2dx] Added mix-and-match example. See #1375. 2019-06-13 17:30:03 +02:00
badlogic
76af7851dc [sfml] Added mix-and-match example. See #1375. 2019-06-13 17:10:17 +02:00
badlogic
ee32f30545 [lua] Added mix-and-match example. See #1375. 2019-06-13 16:49:32 +02:00
badlogic
2946cec9d1 [ts][as3] Added mix-and-match example. See #1375. 2019-06-13 16:39:50 +02:00
badlogic
c9ccd43121 Merge branch '3.7' into 3.8-beta 2019-06-13 16:10:22 +02:00
badlogic
b2e151f3e7 [c][cpp] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379. 2019-06-13 16:08:04 +02:00
badlogic
6e54e8d819 [lua] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379. 2019-06-13 16:05:56 +02:00
badlogic
b500055baf [as3] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379. 2019-06-13 16:05:16 +02:00
badlogic
33dce937bf [ts] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379. 2019-06-13 16:03:26 +02:00
badlogic
6090d84a5e [ts] Port of commit ccc5b2f: Fixed root bone transform for skeleton. See #1379. 2019-06-13 16:03:16 +02:00
badlogic
2fa29af0b2 Merge branch '3.7' into 3.8-beta 2019-06-13 15:59:00 +02:00
badlogic
8d52356475 Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta 2019-06-13 15:58:24 +02:00
badlogic
5d974e4480 Added mix-and-match assets, modified export scripts, added libGDX sample. See #1375. 2019-06-13 15:58:16 +02:00
Harald Csaszar
8cfe6be2c0 [csharp] Port of commit ccc5b2f: Fixed root bone transform for skeleton scale to use world axes. See #1373. 2019-06-13 15:18:55 +02:00
Harald Csaszar
79fea3722b [csharp] Port of commit ccc5b2f: Fixed root bone transform for skeleton scale to use world axes. See #1373. 2019-06-13 15:17:39 +02:00
NathanSweet
ccc5b2f38b [libgdx] Fixed root bone transform for skeleton scale to use world axes.
#1373
2019-06-13 14:57:29 +02:00
badlogic
d618a639aa [lua] Ported active bone check in SkeletonBounds. See #1378. 2019-06-11 15:35:16 +02:00
badlogic
9ff708615d [csharp] Ported active bone check in SkeletonBounds. See #1378. 2019-06-11 15:33:31 +02:00
badlogic
d790429cd1 [c][cpp] Ported active bone check in SkeletonBounds. See #1378. 2019-06-11 15:31:42 +02:00
badlogic
f2fa37dbe0 [as3] Ported active bone check in SkeletonBounds. See #1378. 2019-06-11 15:29:42 +02:00
badlogic
c1b4b7ea7d [ts] Ported active bone check in SkeletonBounds. See #1378. 2019-06-11 15:27:45 +02:00
NathanSweet
ad6ed0911c [libgdx] Wrap System.arraycopy for exceptions with more context. 2019-06-11 11:17:34 +02:00
NathanSweet
28862c94bc Javadocs, argument checks, minor clean up. 2019-06-09 16:14:36 +02:00
NathanSweet
b473b8afb4 [libgdx] Don't include inactive bones when computing SkeletonBounds. 2019-06-09 15:05:43 +02:00
badlogic
ca3916dad8 [ts] Added support for loading binaries via SkeletonBinary. Player configuration object now lets you specify skelUrl instead of jsonUrl to load from a binary file. Updated demos to use .skel files instead of .json. 2019-06-07 17:21:53 +02:00
badlogic
b113966ed4 [lua] Ported skin bones/constraints changes. See #1346. 2019-06-07 11:28:47 +02:00
badlogic
d85e18c5f5 [c][cpp] Call update cache when setting a new skin. 2019-06-07 10:40:30 +02:00
badlogic
48fd1024c0 [ue4] Fixed re-import of atlas page textures. 2019-06-06 18:48:07 +02:00
badlogic
f92fc97a5c Merge branch '3.8-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.8-beta 2019-06-06 17:55:30 +02:00
badlogic
df310af0bc [ue4] Added warning if data version can't be loaded by runtime version. Fixed up skin bone requirements in renderer. Cleaned up examples. 2019-06-06 17:55:15 +02:00
badlogic
d9793e5df9 [cocos2dx][cocos2dobjc] Renderers must not render slots with inactive bones. 2019-06-06 16:33:30 +02:00
badlogic
ad60096eb1 Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta 2019-06-06 14:13:29 +02:00
badlogic
29322c5c51 [cpp] Ported skin bones/constraints changes. See #1346. 2019-06-06 14:13:23 +02:00
Harald Csaszar
55daa017d5 [csharp] Fixed a mistake of last porting commit 217ebe8: Binary format, added a string table. Changed some lines to be closer to ref-impl. 2019-06-05 20:57:20 +02:00
Harald Csaszar
217ebe8888 [csharp] Port of commits 7249fd6, 30a1a9b, 634887f: Binary format, added a string table. csharp: Moved separate functions to SkeletonInput class for unification with reference impl. 2019-06-05 19:57:23 +02:00
Harald Csaszar
5193613445 [csharp] Port of commit ec5b721: Set array sizes up front rather than shrink afterward. Also changed IkConstraintData.Bones type from List<BoneData> to ExposedList<BoneData> for unification reasons. 2019-06-05 18:43:24 +02:00
badlogic
625f9b076a Merge branch '3.8-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.8-beta 2019-06-05 17:31:54 +02:00
badlogic
d9161d2020 [c] Ported skin bones/constraints changes. See #1346. 2019-06-05 17:31:48 +02:00
NathanSweet
634887fa09 [libgdx] SkeletonBinary, fixed reading a skin's bones fix. 2019-06-05 16:39:38 +02:00