pharan
496c3dd2ca
[unity] Minor cleanup for AnimationReferenceAsset.
2018-04-25 09:55:41 +08:00
pharan
861aa8d5c8
[unity] Handle extra case for attributes without dataField.
2018-04-25 09:55:12 +08:00
pharan
aea15e63d8
[unity] Better GetPathSafeName
2018-04-25 09:53:49 +08:00
pharan
72269c9718
Merge branch '3.6' into 3.7-beta
2018-04-20 12:21:25 +08:00
pharan
5766aa747d
[unity] Minor updates to editors.
2018-04-20 12:05:32 +08:00
pharan
69cb86eeef
[unity] Add PointAttachment icon to editor.
2018-04-20 12:05:02 +08:00
Dennis Lieu
ba129b7b90
[unity] Use public properties in examples.
...
* Use public Rotation property instead of internal rotation field in code example to allow Spine to be imported in Plugins folder
* Use public Attachment property instead of internal attachment field to allow Spine to be imported in Plugins folder
2018-04-20 08:14:33 +08:00
pharan
d5e75febee
Merge branch '3.6' into 3.7-beta
...
# Conflicts:
# examples/hero/export/hero-pro.json
# examples/hero/export/hero-pro.skel
2018-04-19 15:02:08 +08:00
John
58f0c7f21e
[unity] Remove extraneous update call.
2018-04-18 12:02:31 +08:00
pharan
99166771e5
[unity] Update Basic Platformer example.
2018-04-18 07:30:47 +08:00
badlogic
906c0b4b60
Merge branch '3.6' into 3.7-beta
2018-04-17 11:57:58 +02:00
pharan
207d51ae93
[unity] Update Examples.
2018-04-17 08:05:46 +08:00
pharan
36db4e381d
[unity] Add AnimationReferenceAsset
2018-04-17 08:04:07 +08:00
pharan
a04242cacf
[unity] More class segregation for SpineEditorUtilities.
2018-04-17 08:01:10 +08:00
pharan
2a792c0247
[unity] Update SkeletonInspectorPreview.
2018-04-17 08:00:19 +08:00
pharan
0a23ed3d85
[unity] MeshGenerator can fill mesh with setup pose attachment.
2018-04-17 07:59:27 +08:00
pharan
1c3f6b1b32
[unity] Spine.BoneMatrix struct.
2018-04-17 07:58:54 +08:00
pharan
f3bb19a339
[unity] Minor changes to SpineMesh. NewMesh is now NewSkeletonMesh.
2018-04-17 07:57:35 +08:00
pharan
331228e5e4
[unity] Minor cleanup of Skeleton Baking.
2018-04-17 07:55:47 +08:00
pharan
488e6a8b2c
[unity] Some cleanup.
2018-04-17 07:54:58 +08:00
badlogic
4f91425115
Merge branch '3.6' into 3.7-beta
2018-04-12 10:31:47 +02:00
John
e25989ca6d
[unity] Handle TintBlack with no attachments.
2018-04-12 09:19:26 +08:00
pharan
0ae50007a7
Merge branch '3.7-beta' of https://github.com/EsotericSoftware/spine-runtimes into 3.7-beta
2018-04-09 20:39:15 +08:00
pharan
2fad707529
[unity] Update API use and compatibility notes to 3.7.
2018-04-09 20:37:16 +08:00
John
7c2fb931d8
[unity] Minor cleanup for SkeletonBaker.cs
2018-04-08 23:32:04 +08:00
badlogic
b06c91333d
Merge branch '3.6' into 3.7-beta
2018-04-05 16:44:39 +02:00
John
b21ce6cc37
[unity] Use MixBlend for SkeletonAnimator 3.7
2018-04-05 22:29:58 +08:00
John
297018405d
[unity] Use MixBlend in SkeletonExtensions 3.7
2018-04-05 22:29:08 +08:00
pharan
0a61f34c61
[unity] Updated examples.
2018-04-04 17:17:06 +08:00
John
9bf12a4299
[unity] Fix FindBaseOrSiblingProperty.
2018-03-27 10:14:42 +08:00
pharan
17ce8d5bcf
[unity] 2D Option for KinematicShadow.
2018-03-24 06:20:47 +08:00
pharan
e46a04a130
[unity] Fix tangents not being solved.
2018-03-24 06:19:41 +08:00
pharan
f5c2571c44
[unity] Some editor cleanup.
2018-03-24 06:18:47 +08:00
badlogic
6cd676eaf3
Merge branch '3.6' into 3.7-beta
2018-03-20 15:07:21 +01:00
pharan
05d9372c0e
[unity] Add straight alpha Fill and Tint shaders.
2018-03-19 01:11:24 +08:00
John
294ab507b5
[unity] Fix DrawBoundingBoxes.
2018-03-14 23:15:16 +08:00
John
37e8f92867
[unity] Fix DrawBoundingBox count checks.
2018-03-14 23:08:22 +08:00
badlogic
4c104ef885
Merge branch '3.6' into 3.7-beta
2018-03-14 10:24:44 +01:00
John
9e3c31839d
[unity] Revert ctor use to default(T).
2018-03-13 00:37:39 +08:00
John
578b9e3660
[unity] Handle Unity2017.3 patch Color32 attrib.
2018-03-13 00:09:54 +08:00
pharan
0f5172a89d
[unity] Hint at code with fixed eye normal.
2018-03-08 22:36:42 +08:00
pharan
9958bf48e8
[unity] Allow skeleton data to load without atlases.
2018-03-08 22:35:00 +08:00
pharan
d3bce39d65
[unity] Updated compatibility just for json.
2018-03-08 22:28:42 +08:00
pharan
a8921ac7e3
[unity] Some SpineEditorUtilities cleanup.
2018-03-08 22:02:15 +08:00
pharan
aaeee6de13
[unity] Move Components into their own folder.
2018-03-08 22:00:19 +08:00
pharan
cb29ca9ae4
[unity] Move Components into their own folder.
2018-03-08 21:59:47 +08:00
John
83d0e6b9be
[unity] Handle arrays in FindBaseOrSiblingProperty
2018-03-07 01:50:20 +08:00
John
f4d12bae6e
[unity] Handle editor adding the same InstanceID to the Dictionaires more than once.
2018-03-04 14:00:13 +08:00
badlogic
3f32e071a1
Merge branch '3.6' into 3.7-beta
2018-02-13 14:20:04 +01:00
pharan
1606933335
[unity] Rename Examples to Spine Examples
2018-02-11 18:13:52 +08:00