Stephen Gowen
|
873b4d397f
|
wip
|
2017-10-24 20:54:27 -04:00 |
|
Stephen Gowen
|
8ef11955a7
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-24 17:56:29 -04:00 |
|
John
|
7c29b9573a
|
[unity] Fix SkeletonGraphic shader alpha.
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2017-10-24 18:29:01 +08:00 |
|
Stephen Gowen
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10c2ae1514
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-23 12:55:34 -04:00 |
|
John
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1f704aec5e
|
[csharp] Don't use the dip fix if mixing is complete.
Based on: 28fd5aff09
See https://github.com/EsotericSoftware/spine-runtimes/issues/1024
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2017-10-24 00:41:35 +08:00 |
|
NathanSweet
|
28fd5aff09
|
[libgdx] Don't use the dip fix if mixing is complete.
closes #1024
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2017-10-23 18:30:46 +02:00 |
|
NathanSweet
|
472392190f
|
[libgdx] Documented track entry timeline mix types.
#1024
|
2017-10-23 18:15:49 +02:00 |
|
Stephen Gowen
|
d7a569d47d
|
wip
|
2017-10-22 21:08:29 -04:00 |
|
Stephen Gowen
|
9129d64100
|
wip
|
2017-10-21 11:34:38 -04:00 |
|
Stephen Gowen
|
7b585cde41
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-20 18:04:01 -04:00 |
|
NathanSweet
|
751c99ad2d
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-10-20 22:00:29 +02:00 |
|
NathanSweet
|
1e7f7026ab
|
[libgdx] Fixed off by 1 errors.
|
2017-10-20 22:00:16 +02:00 |
|
NathanSweet
|
77b38c2ed1
|
[libgdx] Javadocs.
|
2017-10-20 22:00:08 +02:00 |
|
Stephen Gowen
|
f2b9e49d81
|
Merge branch 'EsotericSoftware/3.6' into 3.6
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2017-10-20 15:00:51 -04:00 |
|
pharan
|
92a5faba58
|
[unity] Use UnityObjectViewPos in Sprite shader.
|
2017-10-20 17:30:53 +08:00 |
|
pharan
|
652506df0c
|
[unity] Handle playModeStateChanged API change (2017.2).
|
2017-10-20 17:30:07 +08:00 |
|
pharan
|
6659902457
|
[unity] Add rotation param to RegionAttachment creation.
|
2017-10-20 17:29:33 +08:00 |
|
badlogic
|
299fa5dc8f
|
[c] Fix PathConstraint length spacing for zero length bones. See #1023.
|
2017-10-20 11:18:52 +02:00 |
|
badlogic
|
52a300eeae
|
[lua] Fix PathConstraint length spacing for zero length bones. See #1023.
|
2017-10-20 11:16:44 +02:00 |
|
badlogic
|
cbb37a6096
|
[as3] Fix PathConstraint length spacing for zero length bones. See #1023.
|
2017-10-20 11:12:58 +02:00 |
|
badlogic
|
bcc7da56d2
|
[ts] Fix PathConstraint length spacing for zero length bones. See #1023.
|
2017-10-20 11:09:42 +02:00 |
|
John
|
bdb97a023f
|
[unity] Fix UI TintBlack shader.
|
2017-10-20 16:51:10 +08:00 |
|
Stephen Gowen
|
30dc2c08c6
|
Wip
|
2017-10-19 15:36:38 -04:00 |
|
Stephen Gowen
|
1b89b06b77
|
Merge branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-19 10:22:52 -04:00 |
|
John
|
da54111238
|
[csharp] Fix PathConstraint length spacing for zero length bones.
see https://github.com/EsotericSoftware/spine-runtimes/issues/1023
|
2017-10-19 19:29:26 +08:00 |
|
John
|
292f1a26e3
|
[csharp] Fix ExposedList.Resize
|
2017-10-19 19:27:51 +08:00 |
|
NathanSweet
|
bcf90240db
|
[libgdx] Fixed using path constraint length spacing with zero length bones. Safer float zero checks.
|
2017-10-19 12:44:00 +02:00 |
|
pharan
|
e6aebf2754
|
[xna] Match change in SkeletonClipping.IsClipping
|
2017-10-19 16:19:57 +08:00 |
|
pharan
|
f2bac04e43
|
[csharp] Resize better if T is a class.
|
2017-10-19 16:17:18 +08:00 |
|
pharan
|
a5eed13591
|
[csharp] Some cleanup.
|
2017-10-19 16:15:27 +08:00 |
|
pharan
|
af7471f5f4
|
Merge branch '3.6' of https://github.com/EsotericSoftware/spine-runtimes into 3.6
|
2017-10-19 16:10:03 +08:00 |
|
pharan
|
f51b1abf0e
|
[unity] Match clipping behavior with editor.
|
2017-10-19 16:09:06 +08:00 |
|
Stephen Gowen
|
b385c8e6c6
|
Merge branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-18 10:24:45 -04:00 |
|
Kleber Lopes da Silva
|
f336b9f6f5
|
[unity] Fix SpineAttachment skinField param.
* Fixed: skinField property from SpineAttachment attribute
* [unity] Fix SpineAttachment skinField param.
|
2017-10-18 11:38:48 +08:00 |
|
Stephen Gowen
|
072ada4c5c
|
wip
|
2017-10-17 18:05:43 -04:00 |
|
Stephen Gowen
|
af243b4922
|
Return pair<Iterator, bool> just like unordered_map
|
2017-10-16 17:13:37 -04:00 |
|
Stephen Gowen
|
042e249344
|
Merge branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-16 13:01:39 -04:00 |
|
pharan
|
4f119dbdc6
|
[unity] New Asset Icons.
|
2017-10-16 23:14:39 +08:00 |
|
Stephen Gowen
|
b3d77fd892
|
Merge branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-16 10:32:42 -04:00 |
|
pharan
|
ba02df87bd
|
[unity] GetRepackedAttachments
|
2017-10-16 21:42:39 +08:00 |
|
Stephen Gowen
|
210e492d79
|
wip
|
2017-10-15 20:53:02 -04:00 |
|
Stephen Gowen
|
8ebb36daa9
|
Merge branch 'EsotericSoftware/3.6' into 3.6
|
2017-10-13 15:31:59 -04:00 |
|
Stephen Gowen
|
fc09ed9745
|
wip
|
2017-10-13 15:31:58 -04:00 |
|
badlogic
|
f14db028b0
|
[ts] More playground changes.
|
2017-10-13 17:17:45 +02:00 |
|
badlogic
|
2cb75e437b
|
Merge branch '3.6' of https://github.com/esotericsoftware/spine-runtimes into 3.6
|
2017-10-13 16:50:05 +02:00 |
|
badlogic
|
c4df324038
|
[ts] playing around with playground.
|
2017-10-13 16:49:03 +02:00 |
|
NathanSweet
|
5f03186b36
|
Merge remote-tracking branch 'origin/3.6' into 3.6
|
2017-10-13 16:34:31 +02:00 |
|
NathanSweet
|
6dcd54368d
|
[libgdx] Added filtering checkbox to Skeleton Viewer.
|
2017-10-13 16:34:28 +02:00 |
|
badlogic
|
5a7db58772
|
Updated CHANGELOG.
|
2017-10-13 14:53:21 +02:00 |
|
badlogic
|
20b081ad5a
|
[xna] Made MeshBatcher of SkeletonRenderer accessible. Users can use this instead of the less capable XNA SpriteBatch and ensure maximum batching. See #953.
|
2017-10-13 14:51:50 +02:00 |
|