NathanSweet
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9eb18fa2eb
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Fixed keeping mixingFrom when calling setAnimation twice.
#761
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2016-11-28 15:52:10 +01:00 |
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NathanSweet
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6a2b0f50de
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Renamed test events to 0 and 1, matching their indices, added a third test event.
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2016-11-28 15:52:03 +01:00 |
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pharan
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9c21942482
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[unity] Updated examples, modules and editors.
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2016-11-26 03:05:23 +08:00 |
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badlogic
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900001098b
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[c] Fixed leak in AnimationState, wasn't disposing mixing from entries when entire state is disposed. Confirmed that disposing of mixing froms is done properly if anim state is allowed to update until the mixing from is done.
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2016-11-25 16:02:49 +01:00 |
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badlogic
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98e49a7e11
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[c] Fixed more leaks.
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2016-11-24 16:48:32 +01:00 |
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badlogic
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f44cbaa044
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[c] Added spAnimationState_disposeStatics to appease memory leak detectors.
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2016-11-24 15:29:45 +01:00 |
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badlogic
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76137540ba
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[c] Another memcpy error
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2016-11-24 15:08:53 +01:00 |
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badlogic
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7fc9d1a26a
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[c] fixed bug in spAnimationState_addPropertyID, didn't keep track of #properties. Closes #774
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2016-11-24 15:01:23 +01:00 |
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badlogic
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a0f0e2ee1f
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[c] Fixed memory leak in spTrackEntry_dispose, closes #770
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2016-11-24 13:41:25 +01:00 |
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badlogic
|
a0484cc63d
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[c] Fixed memcpy bugs, closes #771
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2016-11-24 13:36:50 +01:00 |
|
badlogic
|
721cbf0260
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[as3] Ported AnimationState changes
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2016-11-24 13:28:50 +01:00 |
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badlogic
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7637fdbefd
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[as3] Updated FDT projects to use player 23
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2016-11-24 13:22:26 +01:00 |
|
badlogic
|
c0908f19ed
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[lua] Ported AnimationState changes
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2016-11-24 13:01:14 +01:00 |
|
badlogic
|
aca4060fad
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[lua] Ported AnimationState changes
|
2016-11-24 13:00:46 +01:00 |
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badlogic
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a7fe570148
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[ts] Ported AnimationState changes
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2016-11-24 12:48:45 +01:00 |
|
badlogic
|
a73c5084b5
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[c] Ported AnimationState changes
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2016-11-24 12:38:03 +01:00 |
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pharan
|
be13e57bbc
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Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
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2016-11-24 02:43:27 +08:00 |
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pharan
|
abb1b013a5
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[csharp] AnimationState fixes.
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2016-11-24 02:42:37 +08:00 |
|
NathanSweet
|
020f557004
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[libgdx] Fixed losing mixingFrom when calling setAnimation twice.
closes #761
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2016-11-23 16:58:53 +01:00 |
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NathanSweet
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6d7217d44c
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[libgdx] Fixed AnimationStateTests.
It now takes one extra frame for a track to be cleared when trackEnd is reached.
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2016-11-23 16:52:17 +01:00 |
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NathanSweet
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e3d916e9e3
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Merge remote-tracking branch 'origin/master'
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2016-11-23 16:38:30 +01:00 |
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NathanSweet
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deca6bb92f
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[libgdx] Reset to setup pose when trackEnd is reached.
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2016-11-23 16:37:08 +01:00 |
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pharan
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25c2ca7b1b
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[csharp] UpdateMixingFrom fixes.
|
2016-11-23 22:11:47 +08:00 |
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NathanSweet
|
d66df0775b
|
Merge remote-tracking branch 'origin/master'
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2016-11-23 13:38:54 +01:00 |
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NathanSweet
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99ca32dabb
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[libgdx] Only remove mixingFrom entries from the end of the list.
http://esotericsoftware.com/forum/3-5-Mixing-carries-over-multiple-animations-7430?p=34364#p34364
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2016-11-23 13:38:44 +01:00 |
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badlogic
|
56c6780fa8
|
[c] Closes #768, fallthrough in event queue passed wrong event type
|
2016-11-23 11:31:03 +01:00 |
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NathanSweet
|
40cbe8620d
|
[libgdx] During mix, use timeScale from the most current animation.
|
2016-11-22 17:49:49 +01:00 |
|
badlogic
|
04e4d1f40d
|
[c] Fixed memory leak in AnimationState.c
|
2016-11-22 14:18:11 +01:00 |
|
badlogic
|
37b6fe3c11
|
[c] Fixed bug in AttachmentTimeline, wrong order of trinary operator expressions
|
2016-11-22 13:52:19 +01:00 |
|
badlogic
|
2e252783a7
|
[lua] Fixed bug in AnimationState, indexing of timelines was incorrect. Fixed but in AttachmentTimeline, called wrong setAttachment
|
2016-11-21 13:53:03 +01:00 |
|
NathanSweet
|
65982c7eca
|
Merge remote-tracking branch 'origin/master'
|
2016-11-20 15:20:52 +01:00 |
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NathanSweet
|
e7d25dc2cb
|
[libgdx] Reset rotation direction when changing TrackEntry alpha.
|
2016-11-20 15:08:01 +01:00 |
|
pharan
|
5779d0e09a
|
[unity] Simplified Sprite shader GUI.
|
2016-11-19 09:19:01 +08:00 |
|
pharan
|
a4ee7e3b4d
|
[unity] Description for baking now that it's hidden.
|
2016-11-19 08:15:46 +08:00 |
|
pharan
|
78855cdb70
|
[unity] Fix SkeletonUtility and BoundingBox functionality.
|
2016-11-19 08:14:33 +08:00 |
|
pharan
|
4dc462e7a8
|
[unity] Fix backwards conditional. Some cleanup.
|
2016-11-19 06:39:40 +08:00 |
|
pharan
|
ece4e93118
|
[csharp] Fix and cleanup a few typos.
|
2016-11-19 06:35:00 +08:00 |
|
NathanSweet
|
dced060658
|
Merge remote-tracking branch 'origin/master'
|
2016-11-18 13:05:14 +01:00 |
|
NathanSweet
|
979d8072bc
|
[libgdx] Default to 30 FPS.
|
2016-11-18 13:05:08 +01:00 |
|
pharan
|
175d60438a
|
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
|
2016-11-18 16:53:07 +08:00 |
|
pharan
|
18e1f9a976
|
[unity] ToddRivers Sprite Shader
|
2016-11-18 16:52:07 +08:00 |
|
badlogic
|
2888ece970
|
[lua] Closes 760, passed wrong type to setAttachment
|
2016-11-18 09:49:54 +01:00 |
|
pharan
|
752516e00f
|
[unity] SkeletonRagdoll fix for 3.5 AnimationState
|
2016-11-18 06:10:50 +08:00 |
|
pharan
|
d57aa03680
|
[unity] Minor fix to sample scene.
|
2016-11-18 05:56:03 +08:00 |
|
pharan
|
2c46ad7d5c
|
[unity] SkeletonTint as optional shader.
|
2016-11-18 05:44:33 +08:00 |
|
John
|
e95b778633
|
[unity] Fixed looping Mecanim clips.
|
2016-11-18 05:40:01 +08:00 |
|
John
|
a400ee3bf2
|
[unity] Handle obsolete TextureImporter API in 5.5
|
2016-11-16 10:40:14 +08:00 |
|
NathanSweet
|
d52d2e72ee
|
Updated READMEs, supported version is 3.5.xx.
|
2016-11-15 23:29:27 +01:00 |
|
NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
Alireza Ashayer
|
87499ee545
|
Allocated more memory for events to prevent heap corruption when using events with large string data (#749)
|
2016-11-10 16:20:25 +01:00 |
|