792 Commits

Author SHA1 Message Date
Matt
a28ddaf5d9 updates color values and image anchor for Corona Graphics 2.0 compatablility. 2014-02-28 19:30:06 +01:00
NathanSweet
fa52abc780 Fancier SkeletonTest for trying skeleton files, organized assets. 2014-02-27 19:41:07 +01:00
NathanSweet
7570e0a18c Adjusted order objects are read. 2014-02-27 19:39:29 +01:00
NathanSweet
0365100f27 Merge branch 'origin/master' 2014-02-21 17:38:31 +01:00
NathanSweet
cc62e8ce39 Updated license to clarify how permission is typically granted. 2014-02-21 17:38:16 +01:00
Nathan Sweet
1597efb8d9 Merge pull request #185 from pharan/patch-1
Faster BoneComponent
2014-02-20 15:53:09 +01:00
John
d50386a3a9 Faster BoneComponent
Used a cached Transform reference instead of using the .transform property.
( This is recommended by Unity Tech. .transform is actually shorthand for a component lookup: GetComponent<Transform>() )
2014-02-20 13:59:33 +08:00
Nathan Sweet
453c4bcbb1 Update README.md 2014-02-13 19:23:30 +01:00
Nathan Sweet
dab32201c9 Update README.md 2014-02-13 19:22:19 +01:00
Nathan Sweet
f448fdef42 Update README.md 2014-02-13 19:20:28 +01:00
Nathan Sweet
34ae588e67 Update README.md 2014-02-13 19:10:36 +01:00
Nathan Sweet
ba03c323a7 Update README.md 2014-02-13 19:09:54 +01:00
Nathan Sweet
4e3f8ca974 Update README.md 2014-02-13 19:09:45 +01:00
Nathan Sweet
e64b0b00d0 Update README.md 2014-02-13 19:09:00 +01:00
Nathan Sweet
ae5e7d582d Update README.md 2014-02-13 19:08:55 +01:00
NathanSweet
89b29177ba Better color computation. 2014-02-13 12:25:38 +01:00
NathanSweet
e578531489 Merge branch 'origin/master' 2014-02-13 12:25:19 +01:00
NathanSweet
c9aabe4c63 zSpacing defaults to 0. 2014-02-13 12:25:12 +01:00
Nathan Sweet
264bf33776 Merge pull request #183 from rszalla/master
Fix concatenation in errors
2014-02-12 00:01:40 +01:00
Roman Szalla
fe82c0d1e6 Fix concatenation in errors 2014-02-11 23:41:27 +01:00
NathanSweet
6e3a254aac Comment. 2014-02-09 17:02:14 +01:00
NathanSweet
38e54e686d Added BoneComponent.
closes #166
2014-02-05 20:23:34 +01:00
NathanSweet
86093e7d0d Clean up, added zSpacing.
#166
2014-02-05 18:10:07 +01:00
NathanSweet
66a336e219 Adjusted line endings. 2014-02-05 18:09:16 +01:00
NathanSweet
37ee75a424 Merge branch 'origin/master' 2014-02-05 17:17:48 +01:00
NathanSweet
d4ae313c6b Fixed submesh bug, improved Clear().
closes #151
2014-02-05 17:17:41 +01:00
Nathan Sweet
29ff735384 Merge pull request #161 from tadas-miceika/master
fix copy-paste error
2014-02-05 16:42:21 +01:00
NathanSweet
2e001c6440 Merge branch 'origin/master' 2014-02-05 16:39:47 +01:00
NathanSweet
1e313182e2 Various bug fixes.
closes #176
2014-02-05 16:38:39 +01:00
Nathan Sweet
1567bba01e Merge pull request #177 from pharan/patch-6
AnimationState C# events subscription
2014-02-05 16:13:01 +01:00
NathanSweet
c570829d38 Null checks in Clear. 2014-02-04 12:32:01 +01:00
NathanSweet
f6805575d9 Don't hide SkeletonData asset errors. 2014-02-04 00:24:41 +01:00
NathanSweet
a9abb3155b Fixed spSkeleton_setSlotsToSetupPose. 2014-02-03 22:28:11 +01:00
NathanSweet
b272808a2d Use display.remove(). 2014-02-01 02:07:50 +01:00
NathanSweet
9780af9524 Fixed premultiplied alpha. 2014-02-01 01:27:58 +01:00
NathanSweet
0e47b09706 Dispose texture, not bitmapdata. 2014-01-31 16:30:43 +01:00
John
c5bc9a3cf4 AnimationState C# events subscription
Using the "event" keyword DOESN'T require the use of EventArgs derived classes as part of the method signature.

Events provide a (standard) layer of safety by preventing the nulling or complete reassignment.
It restricts external class interaction with the event to subscription with the += operator and unsubscription with the -= operator. This prevents unrelated objects from accidentally unsubscribing other objects from the event.

The null check is still required though.

For people who followed the examples, worked with the original events and only used += to subscribe to events, this change shouldn't affect client code at all.
2014-01-31 18:36:41 +08:00
NathanSweet
a71f9f4f75 Merge branch 'origin/master' 2014-01-31 00:55:25 +01:00
NathanSweet
58472318a9 Added setScale. 2014-01-31 00:54:58 +01:00
Nathan Sweet
842e3c98f6 Merge pull request #175 from pharan/patch-7
Fixed "CompleteDelete" typo in C# event delegates
2014-01-30 10:18:43 -08:00
John
7699e9b28f Fixed "CompleteDelete" typo in C# event delegates
Supposed to be "CompleteDelegate"?
2014-01-31 01:33:46 +08:00
NathanSweet
99a5250855 Javadoc 2014-01-28 12:58:27 +01:00
NathanSweet
12a625917a Updated to new AnimationState delegates. 2014-01-26 21:14:24 +01:00
NathanSweet
4216077c0e Better AnimationState event delegates. 2014-01-26 21:08:09 +01:00
NathanSweet
8506ed5154 Added UpdateBones delegate to more easily adjust bones after the animation is applied. 2014-01-26 21:03:43 +01:00
NathanSweet
41c36a89d3 Use Initialize instead of Update so animations aren't applied before the first Update. 2014-01-26 21:02:30 +01:00
NathanSweet
ee1b835602 Added missing meta files. 2014-01-26 21:00:58 +01:00
NathanSweet
2745bb2308 Merge branch 'origin/master' 2014-01-26 16:58:20 +01:00
NathanSweet
68d829556a Added getter for tracks.
http://www.esotericsoftware.com/forum/viewtopic.php?f=7&t=1982
2014-01-26 16:46:30 +01:00
Nathan Sweet
a3a5071a67 Merge pull request #171 from dz1111/master
Modifications to the Spine Cocos2d iOS project so that it compiles out-of-the-box in Xcode 5.0.2.
2014-01-26 04:45:55 -08:00