NathanSweet
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86e75d96d7
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Refactoring for non-Atlas RegionAttachments. Fixed whitespace stripped and rotated regions.
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2013-04-24 18:41:42 +02:00 |
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NathanSweet
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09c9ece896
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Docs.
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2013-04-24 17:02:06 +02:00 |
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NathanSweet
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64a0a07373
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Refactoring for non-Atlas RegionAttachments. Fixed whitespace stripped and rotated regions.
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2013-04-24 16:54:13 +02:00 |
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NathanSweet
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4a4098ed45
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Committed spine-c into spine-unity.
Screw it, it's easier for Unity people.
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2013-04-23 21:54:52 +02:00 |
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NathanSweet
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803a8ab045
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Fixed animations with no bone keys.
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2013-04-23 21:53:36 +02:00 |
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NathanSweet
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ff66231378
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Meta files for Unity 3.5.
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2013-04-22 12:15:04 +02:00 |
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NathanSweet
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75552e397f
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More text.
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2013-04-22 12:10:59 +02:00 |
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NathanSweet
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a37a59ee59
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Example project instructions.
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2013-04-22 12:09:49 +02:00 |
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NathanSweet
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2eb8627894
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Fixes needed for Unity 3.5.
Unity 3.5 is pretty terrible. :(
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2013-04-22 11:55:22 +02:00 |
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NathanSweet
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643439dc9c
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Separate Unity 4 and 3.5 examples.
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2013-04-22 11:54:57 +02:00 |
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NathanSweet
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e98caf2c50
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Remove before adding to mix map.
Because it would be *crazy* to want to overwrite an existing map entry, and it's always better to do moar map lookups.
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2013-04-22 11:33:07 +02:00 |
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NathanSweet
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5b346095cf
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Fixed curves for spine-csharp.
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2013-04-21 20:08:05 +02:00 |
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NathanSweet
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f055dc8fd7
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Removed convenience methods to make it clear that the spine-c API should be used.
Discussion here:
http://www.esotericsoftware.com/forum/viewtopic.php?f=3&t=536
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2013-04-19 17:47:43 +02:00 |
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NathanSweet
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55d374f2ee
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Removed old structs.
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2013-04-19 15:45:10 +02:00 |
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NathanSweet
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4edc23ac2f
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License header.
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2013-04-19 15:22:39 +02:00 |
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NathanSweet
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d91ea8d5a5
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Centered spineboy.
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2013-04-19 11:26:58 +02:00 |
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NathanSweet
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95c550bc0c
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spine-love, Love runtime.
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2013-04-19 11:21:17 +02:00 |
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NathanSweet
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9e49979db1
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spine-lua generic Lua runtime, refactored spine-corona.
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2013-04-19 10:54:15 +02:00 |
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NathanSweet
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5a46f8c6b4
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isComplete for AnimationState.
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2013-04-19 09:14:29 +02:00 |
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NathanSweet
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1071f3474f
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Fixed skeleton copy ctor.
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2013-04-19 09:06:32 +02:00 |
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NathanSweet
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7bd6f62a2b
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Added AnimationState clear.
id return value for factory methods.
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2013-04-18 23:31:29 +02:00 |
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NathanSweet
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7193122908
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Fixed cocos2d texture atlas usage.
Super cool API you got going there, cocos2d... :|
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2013-04-18 19:08:34 +02:00 |
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NathanSweet
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10f3142720
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Fixed whitespace stripped atlases.
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2013-04-18 14:32:53 +02:00 |
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NathanSweet
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f2a08876c7
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Support for disposing textures.
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2013-04-18 12:20:24 +02:00 |
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NathanSweet
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143f99a81f
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Refactoring for multi page atlas support.
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2013-04-17 22:09:58 +02:00 |
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NathanSweet
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2bc3f511a1
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Refactoring to make extension easier.
Much less weird OOP needed. Rendering is separate from data objects. cocos2d-iphone and cocos2d-x support for multi page atlases.
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2013-04-17 22:08:53 +02:00 |
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NathanSweet
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3defbc4132
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boundingBox takes into account scale and position. #32
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2013-04-17 10:03:58 +02:00 |
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NathanSweet
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a299f8b2a8
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Fixed issue #32, bounding box.
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2013-04-17 09:30:00 +02:00 |
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NathanSweet
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925bad7a64
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Fixed cocos2d bounding box crash.
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2013-04-16 16:43:04 +02:00 |
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NathanSweet
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3df36416c5
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Fixed spine-xns solution for VS2010.
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2013-04-16 13:10:04 +02:00 |
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NathanSweet
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23e04c3b08
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Refactoring to bring spine-libgdx up to date with spine-csharp and spine-xna.
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2013-04-16 12:44:55 +02:00 |
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NathanSweet
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655d2d856b
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Ignore
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2013-04-16 11:43:30 +02:00 |
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NathanSweet
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d4f2011aba
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License headers.
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2013-04-16 11:40:44 +02:00 |
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NathanSweet
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3d049106d4
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spine-unity ignore.
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2013-04-16 07:28:17 +02:00 |
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Nathan Sweet
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7d2b974a75
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Merge pull request #31 from darktable/master
Reorganized Unity project to be more "plugin" compliant.
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2013-04-15 22:10:27 -07:00 |
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Calvin Rien
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0f767689f6
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"using UnityEditor" is not necessary.
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2013-04-15 18:32:08 -07:00 |
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Calvin Rien
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3dd401b342
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Made Unity project directory structure more plugin compliant.
Added .sln for spine-csharp that compiles under MonoDevelop. Modifie spine-csharp.csproj to compile under MonoDevelop (mac).
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2013-04-15 18:04:13 -07:00 |
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NathanSweet
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4568d7ebfd
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Clear method for animation state.
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2013-04-15 18:05:53 +02:00 |
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NathanSweet
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d3bd35a0e3
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Reorganized Unity project.
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2013-04-15 12:02:48 +02:00 |
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NathanSweet
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92f946b159
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Merge remote-tracking branch 'origin/master'
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2013-04-15 11:17:30 +02:00 |
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NathanSweet
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a9d03f668f
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Unity runtime.
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2013-04-15 11:17:13 +02:00 |
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NathanSweet
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75e0f68832
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AnimationState for spine-csharp.
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2013-04-15 11:16:58 +02:00 |
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Nathan Sweet
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bee85e56ea
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Merge pull request #30 from flaming0/patch-1
Update spine-cocos2dx.cpp
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2013-04-14 03:28:08 -07:00 |
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flamingo
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817304cecc
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Update spine-cocos2dx.cpp
Fixed crash at bounding box function.
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2013-04-14 14:25:08 +04:00 |
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NathanSweet
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e1b7b713a2
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Fixed crash with no newline at start of atlas.
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2013-04-14 06:45:27 +02:00 |
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NathanSweet
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087b0cd874
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Readers, not streams.
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2013-04-13 19:25:05 +02:00 |
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NathanSweet
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3b1cf6579c
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Refactoring.
API clean up, better JSON parsing, better atlas, easier to extend.
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2013-04-13 19:17:37 +02:00 |
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NathanSweet
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2b49c59907
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Updated to use goblins to test skins.
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2013-04-13 10:12:58 +02:00 |
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NathanSweet
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977122f41c
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Removed use of Tuple, unsupported on WP XNA.
Made parsing floats not locale specific.
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2013-04-13 10:12:42 +02:00 |
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NathanSweet
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d66f211456
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Configurable memory allocation functions.
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2013-04-12 09:01:43 +02:00 |
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