NathanSweet
|
6a2b0f50de
|
Renamed test events to 0 and 1, matching their indices, added a third test event.
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2016-11-28 15:52:03 +01:00 |
|
badlogic
|
c7c6e28837
|
Merge branch 'master' of https://github.com/esotericsoftware/spine-runtimes
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2016-11-28 15:08:26 +01:00 |
|
badlogic
|
f63e1625ab
|
[c] Need to dispose mixingFrom explicitely in spAnimationState_disposeTracks, instead of disposeTrack. A mixingFrom entry may be smoked as part of disposing its parent before an event for the mixing from entry is processed in the event queue.
|
2016-11-28 15:08:17 +01:00 |
|
pharan
|
1aa8f56f9b
|
[csharp] Fix SkeletonBinary/SkeletonJson for Unity-WSA.
|
2016-11-28 19:04:08 +08:00 |
|
pharan
|
da0578ae64
|
[unity] Cleanup disabled code.
|
2016-11-28 17:53:52 +08:00 |
|
pharan
|
ec36a1d6ec
|
[unity] SkeletonTint does black point tinting through a material property.
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2016-11-28 17:53:19 +08:00 |
|
pharan
|
ee1028bb13
|
[unity] Sprite Shaders updated.
|
2016-11-28 17:52:07 +08:00 |
|
pharan
|
9c21942482
|
[unity] Updated examples, modules and editors.
|
2016-11-26 03:05:23 +08:00 |
|
badlogic
|
900001098b
|
[c] Fixed leak in AnimationState, wasn't disposing mixing from entries when entire state is disposed. Confirmed that disposing of mixing froms is done properly if anim state is allowed to update until the mixing from is done.
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2016-11-25 16:02:49 +01:00 |
|
badlogic
|
98e49a7e11
|
[c] Fixed more leaks.
|
2016-11-24 16:48:32 +01:00 |
|
badlogic
|
f44cbaa044
|
[c] Added spAnimationState_disposeStatics to appease memory leak detectors.
|
2016-11-24 15:29:45 +01:00 |
|
badlogic
|
76137540ba
|
[c] Another memcpy error
|
2016-11-24 15:08:53 +01:00 |
|
badlogic
|
7fc9d1a26a
|
[c] fixed bug in spAnimationState_addPropertyID, didn't keep track of #properties. Closes #774
|
2016-11-24 15:01:23 +01:00 |
|
badlogic
|
a0f0e2ee1f
|
[c] Fixed memory leak in spTrackEntry_dispose, closes #770
|
2016-11-24 13:41:25 +01:00 |
|
badlogic
|
a0484cc63d
|
[c] Fixed memcpy bugs, closes #771
|
2016-11-24 13:36:50 +01:00 |
|
badlogic
|
721cbf0260
|
[as3] Ported AnimationState changes
|
2016-11-24 13:28:50 +01:00 |
|
badlogic
|
7637fdbefd
|
[as3] Updated FDT projects to use player 23
|
2016-11-24 13:22:26 +01:00 |
|
badlogic
|
c0908f19ed
|
[lua] Ported AnimationState changes
|
2016-11-24 13:01:14 +01:00 |
|
badlogic
|
aca4060fad
|
[lua] Ported AnimationState changes
|
2016-11-24 13:00:46 +01:00 |
|
badlogic
|
a7fe570148
|
[ts] Ported AnimationState changes
|
2016-11-24 12:48:45 +01:00 |
|
badlogic
|
a73c5084b5
|
[c] Ported AnimationState changes
|
2016-11-24 12:38:03 +01:00 |
|
pharan
|
be13e57bbc
|
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
|
2016-11-24 02:43:27 +08:00 |
|
pharan
|
abb1b013a5
|
[csharp] AnimationState fixes.
|
2016-11-24 02:42:37 +08:00 |
|
NathanSweet
|
020f557004
|
[libgdx] Fixed losing mixingFrom when calling setAnimation twice.
closes #761
|
2016-11-23 16:58:53 +01:00 |
|
NathanSweet
|
6d7217d44c
|
[libgdx] Fixed AnimationStateTests.
It now takes one extra frame for a track to be cleared when trackEnd is reached.
|
2016-11-23 16:52:17 +01:00 |
|
NathanSweet
|
e3d916e9e3
|
Merge remote-tracking branch 'origin/master'
|
2016-11-23 16:38:30 +01:00 |
|
NathanSweet
|
deca6bb92f
|
[libgdx] Reset to setup pose when trackEnd is reached.
|
2016-11-23 16:37:08 +01:00 |
|
pharan
|
25c2ca7b1b
|
[csharp] UpdateMixingFrom fixes.
|
2016-11-23 22:11:47 +08:00 |
|
NathanSweet
|
d66df0775b
|
Merge remote-tracking branch 'origin/master'
|
2016-11-23 13:38:54 +01:00 |
|
NathanSweet
|
99ca32dabb
|
[libgdx] Only remove mixingFrom entries from the end of the list.
http://esotericsoftware.com/forum/3-5-Mixing-carries-over-multiple-animations-7430?p=34364#p34364
|
2016-11-23 13:38:44 +01:00 |
|
badlogic
|
56c6780fa8
|
[c] Closes #768, fallthrough in event queue passed wrong event type
|
2016-11-23 11:31:03 +01:00 |
|
NathanSweet
|
40cbe8620d
|
[libgdx] During mix, use timeScale from the most current animation.
|
2016-11-22 17:49:49 +01:00 |
|
badlogic
|
04e4d1f40d
|
[c] Fixed memory leak in AnimationState.c
|
2016-11-22 14:18:11 +01:00 |
|
badlogic
|
37b6fe3c11
|
[c] Fixed bug in AttachmentTimeline, wrong order of trinary operator expressions
|
2016-11-22 13:52:19 +01:00 |
|
badlogic
|
2e252783a7
|
[lua] Fixed bug in AnimationState, indexing of timelines was incorrect. Fixed but in AttachmentTimeline, called wrong setAttachment
|
2016-11-21 13:53:03 +01:00 |
|
NathanSweet
|
65982c7eca
|
Merge remote-tracking branch 'origin/master'
|
2016-11-20 15:20:52 +01:00 |
|
NathanSweet
|
e7d25dc2cb
|
[libgdx] Reset rotation direction when changing TrackEntry alpha.
|
2016-11-20 15:08:01 +01:00 |
|
pharan
|
5779d0e09a
|
[unity] Simplified Sprite shader GUI.
|
2016-11-19 09:19:01 +08:00 |
|
pharan
|
a4ee7e3b4d
|
[unity] Description for baking now that it's hidden.
|
2016-11-19 08:15:46 +08:00 |
|
pharan
|
78855cdb70
|
[unity] Fix SkeletonUtility and BoundingBox functionality.
|
2016-11-19 08:14:33 +08:00 |
|
pharan
|
4dc462e7a8
|
[unity] Fix backwards conditional. Some cleanup.
|
2016-11-19 06:39:40 +08:00 |
|
pharan
|
ece4e93118
|
[csharp] Fix and cleanup a few typos.
|
2016-11-19 06:35:00 +08:00 |
|
NathanSweet
|
dced060658
|
Merge remote-tracking branch 'origin/master'
|
2016-11-18 13:05:14 +01:00 |
|
NathanSweet
|
979d8072bc
|
[libgdx] Default to 30 FPS.
|
2016-11-18 13:05:08 +01:00 |
|
pharan
|
175d60438a
|
Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
|
2016-11-18 16:53:07 +08:00 |
|
pharan
|
18e1f9a976
|
[unity] ToddRivers Sprite Shader
|
2016-11-18 16:52:07 +08:00 |
|
badlogic
|
2888ece970
|
[lua] Closes 760, passed wrong type to setAttachment
|
2016-11-18 09:49:54 +01:00 |
|
pharan
|
752516e00f
|
[unity] SkeletonRagdoll fix for 3.5 AnimationState
|
2016-11-18 06:10:50 +08:00 |
|
pharan
|
d57aa03680
|
[unity] Minor fix to sample scene.
|
2016-11-18 05:56:03 +08:00 |
|
pharan
|
2c46ad7d5c
|
[unity] SkeletonTint as optional shader.
|
2016-11-18 05:44:33 +08:00 |
|