Carlos Ibanez
b21ecba445
- (UE4) Changes meant to support PaperZD or any other external plugins which need to interface directly with the renderer.
...
- (UE4) Added skeleton animation caching on SkeletonRenderer to avoid
per tick searches which are costly. The skeleton animation component can
be setup externally.
- (UE4) Added bAutoPlays members to AnimationComponent, so the skeleton
doesn't update automatically if its needed.
- (UE4) Added SetPlaybackTime method to AnimationComponent.
2019-01-14 12:06:59 -03:00
Harald Csaszar
e95fca696f
[unity] Unitypackage automation: Moved scripts for v3.7 to other repository. See #296
2019-01-14 10:33:44 +01:00
Harald Csaszar
f3a3bbf7f8
[unity] Unitypackage automation: added script to automatically create a unitypackage from a prepared unity project.
2019-01-10 18:12:51 +01:00
Harald Csaszar
65b7078ca3
[unity] Fixed Instantiate from Script example (missing script in SkeletonGraphic part), closes #294
2019-01-09 16:18:15 +01:00
Harald Csaszar
5d50bf35b2
[unity] Fixed SpineAtlasRegionDrawer label error, closes #1245
2019-01-09 14:15:51 +01:00
Harald Csaszar
791954a565
[unity] Fixed Goblins example scene click behaviour. Closes #288 .
2019-01-09 11:23:39 +01:00
Harald Csaszar
cde8d61919
[unity] Unitypackage automation: Updated to fixed preparation script for 3.7 branch (affected 3.6 branch code).
2019-01-08 19:14:16 +01:00
Harald Csaszar
26b3208804
[unity] Added unitypackage semi-automatic packaging scripts and project skeleton for 3.7 branch.
2019-01-08 18:09:32 +01:00
badlogic
e6a5ef36cc
[maven-release-plugin] prepare for next development iteration
2019-01-07 10:30:27 +01:00
badlogic
9a1501b1b7
[maven-release-plugin] prepare release spine-libgdx-3.7.83.1
spine-libgdx-3.7.83.1
2019-01-07 10:30:19 +01:00
badlogic
c57e78a2a0
[libgdx] Updated pom version.
2019-01-07 10:29:38 +01:00
badlogic
00718b4ab8
[maven-release-plugin] prepare for next development iteration
3.7.83
2019-01-06 21:49:50 +01:00
badlogic
7e373f8f09
[maven-release-plugin] prepare release spine-libgdx-3.7.0.1
spine-libgdx-3.7.0.1
2019-01-06 21:49:42 +01:00
badlogic
c1a0d7e440
[libgdx] Updated pom.xml to use latest libGDX version
2019-01-06 21:48:08 +01:00
badlogic
816bf0e283
[ue4] Updated README.md
2019-01-06 21:46:42 +01:00
badlogic
155cee9db5
Removed update-readmes.sh, not needed anymore.
2019-01-06 21:42:10 +01:00
badlogic
2a947536bc
[sfml] Fixed README.
2019-01-06 21:37:04 +01:00
badlogic
1a92cb0eaa
[ts] Removed widget folder.
2019-01-06 21:35:22 +01:00
badlogic
322dcd0521
[ts] Updated artifacts.
2019-01-06 21:34:13 +01:00
badlogic
ec34ea28e4
Merge branch '3.7-c' into 3.7-beta-cpp
2019-01-06 21:31:39 +01:00
NathanSweet
7ed3589225
[libgdx] Allow JsonReader to be customized.
2019-01-04 14:39:34 +01:00
NathanSweet
21794a758c
[libgdx] Javadoc.
2019-01-04 14:39:34 +01:00
badlogic
1cf8a72e30
[ts][player] Closes #1238 , disable pause/play when controls are hidden via options.
2019-01-03 13:43:23 +01:00
pharan
66689b3800
[unity] Make components compatible with new 2018.3 Prefab Mode.
2018-12-30 03:30:36 +08:00
pharan
9e7783e4c2
[unity] Minor fix for EditorInstantiation.NewGameObject
2018-12-30 03:28:43 +08:00
pharan
40f5755fe0
[unity] Centralize creating GameObjects in the editor using SpineEditorUtilities.EditorInstantiation.
2018-12-28 22:13:42 +08:00
pharan
0aa617c44a
[unity] Updated some example scenes, code and assets.
2018-12-27 21:49:19 +08:00
Harald Csaszar
4c45413dff
Adapted gitattributes to checkout all unity-serialized files as lf
2018-12-25 11:53:38 +01:00
Harald Csaszar
c1d8406dc7
Cleaned up comment lines in gitattributes.
2018-12-24 14:29:25 +01:00
Harald Csaszar
4a1e3ad296
Reduced entries in gitattributes file to a minimum.
2018-12-24 14:25:40 +01:00
Harald Csaszar
fb1cace1ca
Added gitattributes file to prevent non-normalized crlf commits to the repository.
2018-12-24 14:07:16 +01:00
Harald Csaszar
f186a83fca
[csharp] Unified all line endings of files in spine-csharp to lf.
2018-12-24 12:43:06 +01:00
Harald Csaszar
ff67c6c039
[csharp] Port of mesh whitespaces stripping. See #1232 .
2018-12-23 17:42:07 +01:00
badlogic
b6686111dc
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-22 15:38:45 +01:00
badlogic
f1f4ea04eb
[as3] Get rid of regionTextureWidth/Height
2018-12-22 15:38:26 +01:00
badlogic
48ea9b1914
[c][cpp] Get rid of regionTextureWidth/Height
2018-12-22 15:33:42 +01:00
badlogic
5e96b03f43
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-22 15:07:39 +01:00
badlogic
0312d2725d
[lua] Port of mesh whitespaces stripping. See #1232 .
2018-12-22 15:07:26 +01:00
badlogic
bcab346cde
[as3] Port of mesh whitespaces stripping. See #1232 .
2018-12-22 14:57:16 +01:00
badlogic
4d3d84b0f4
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-22 14:29:54 +01:00
badlogic
d72302b94b
Updated CHANGELOG.
2018-12-22 14:29:36 +01:00
badlogic
794d7acd2f
[c][cpp] Port of mesh whitespaces stripping. See #1232 .
2018-12-22 14:27:32 +01:00
badlogic
52f9ab8984
[ts] Port of mesh whitespaces stripping. See #1232 .
2018-12-22 13:07:10 +01:00
badlogic
2433a87792
[ts][player] Fixes 1233, list item min width needs to be set for Firefox on Windows.
2018-12-22 11:54:10 +01:00
badlogic
959a71893b
Merge branch '3.7-beta' into 3.7-beta-cpp
2018-12-21 11:33:27 +01:00
badlogic
c774c45cb7
[ts][player] Slower loading screen spinner.
2018-12-21 11:32:00 +01:00
badlogic
f40bdaac3a
Merge branch '3.7-beta' of https://github.com/esotericsoftware/spine-runtimes into 3.7-beta
2018-12-20 18:33:22 +01:00
badlogic
96a2386609
[ts][player] PMA by default.
2018-12-20 18:33:16 +01:00
NathanSweet
b12658d8ad
Fixed error with mesh UVs.
...
#1232
2018-12-20 17:40:06 +01:00
badlogic
61f4165dae
[ts][player] iframe content is base64 encoded now.
2018-12-20 17:19:13 +01:00