NathanSweet
22b2086f39
Flip for bones. Flip timelines now affect bones. "draworder" in JSON -> "drawOrder".
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Falls back to "draworder" to not break existing JSON (for the time being).
2014-10-04 13:01:52 +02:00
NathanSweet
60ab9d5fa8
spine-libgdx, added flip timelines.
2014-10-02 17:51:15 +02:00
NathanSweet
d8eac649ba
Improved examples.
2014-09-30 02:17:39 +02:00
NathanSweet
22729a5628
Updated Skeleton Viewer.
2014-09-27 16:24:08 +02:00
NathanSweet
e5d3d380c7
Fixed AttachmentTimeline from missing first key.
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http://esotericsoftware.com/forum/viewtopic.php?p=16600#p16600
2014-09-27 01:02:57 +02:00
NathanSweet
16ea5abe82
Removed boxing warning.
2014-09-07 14:21:34 +02:00
NathanSweet
9749db7a0a
Added IK keys to raptor example.
2014-09-01 18:41:43 +02:00
NathanSweet
88f805a74e
Update to latest libgdx.
2014-06-11 14:09:39 +02:00
NathanSweet
556afc3514
Fixed examples resizing.
2014-06-04 01:58:35 +02:00
NathanSweet
1a06c9fdde
Handle file being deleted.
2014-05-13 18:12:34 +02:00
NathanSweet
6606ca1e4b
setPosition method.
2014-05-13 18:08:19 +02:00
NathanSweet
27ec8d12ac
Better reloading.
2014-05-13 18:04:52 +02:00
NathanSweet
d4e9923385
Open .atlas.txt files.
2014-05-05 15:07:40 +02:00
NathanSweet
efff26ebc9
Open .txt as JSON.
2014-04-28 16:08:28 +02:00
NathanSweet
03291be259
Updated examples.
2014-04-28 13:30:56 +02:00
NathanSweet
26e4fb0d74
License header update.
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2 -> 2.1 (clearer how permission is granted, formatting).
2014-04-23 12:04:43 +02:00
NathanSweet
cee7e3f336
setSkin with no previous skin attaches setup pose attachments.
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No more API gotcha, setSlotsToSetupPose is not needed.
2014-04-23 01:06:59 +02:00
NathanSweet
68238d9032
Minor changes.
2014-04-23 01:06:10 +02:00
NathanSweet
c757da504d
Added skinning, compatible with 1.8.19.
2014-04-02 16:22:23 +02:00
NathanSweet
579564906d
Simpler test.
2014-03-09 12:15:53 +01:00
NathanSweet
3424f31f53
Fixed skeleton attachment position.
2014-03-08 00:20:43 +01:00
NathanSweet
8b17257293
Update for latest libgdx, GL 1.x support is gone.
2014-03-07 14:37:26 +01:00
NathanSweet
3ab08eadd2
Allow customizing file to load from CLI.
2014-03-06 20:40:15 +01:00
NathanSweet
fa52abc780
Fancier SkeletonTest for trying skeleton files, organized assets.
2014-02-27 19:41:07 +01:00
NathanSweet
9f19d9af39
FFD
2014-01-15 04:16:36 +01:00
NathanSweet
b0c96fd66b
Typo
2014-01-11 21:20:46 +01:00
NathanSweet
d520addb9b
Updated license to version 2.
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Version 1 of the license didn't make sense: it required a Spine license to use the Spine Runtimes at all. This means if you used the Spine Runtimes in your application, anyone who purchased a copy of your application also needed a Spine license to use the runtimes. This was not the intent!
Version 2 of the license fixes this by allowing anyone to use the Spine Runtimes but only for internal use. When you purchase Spine, the Spine license (http://esotericsoftware.com/spine/files/license.txt ) grants you the right to make and distribute derivative works of the Spine Runtimes. Now it makes sense: making and distributing applications with the Spine Runtimes requires a Spine license, but anyone can run that software without needing a Spine license.
With this fixed, I hope we never need to change the license again!
2014-01-11 21:07:28 +01:00
NathanSweet
d8a3f2231c
Refactored AttachmentLoader, allowing parameters per attachment type. Added attachment path. Added per attachment color.
2013-11-07 21:48:36 +01:00
NathanSweet
d8300a98ce
New diffuse and normal map.
2013-11-01 14:41:54 +01:00
NathanSweet
654df6ac64
Unused import.
2013-10-31 14:00:54 +01:00
NathanSweet
09a0ac5bbc
Example showing lighting with normals.
2013-10-31 13:36:11 +01:00
NathanSweet
284ac9a5be
Comment.
2013-10-30 11:28:57 +01:00
NathanSweet
b7f7703804
Removed updateWorldTransform call which isn't needed since it is done in render.
2013-10-29 20:09:23 +01:00
NathanSweet
34080ecf59
Added Camera, SkeletonBounds, comments.
2013-10-29 20:06:24 +01:00
NathanSweet
af5ff6c11f
Fixed events not firing sometimes.
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http://www.esotericsoftware.com/forum/viewtopic.php?f=9&t=1462
2013-10-20 12:18:01 +02:00
NathanSweet
9a347d5eb8
Updated license.
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Nailed it this time, quite sure!
2013-10-04 04:13:09 +02:00
NathanSweet
45c3487098
Events list is now required.
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Simplifies applying the event timeline and isn't hard to supply.
2013-10-02 14:10:55 +02:00
NathanSweet
47ce2a40c1
Minor update to the license to include education.
2013-10-01 14:55:15 +02:00
NathanSweet
308e18b376
Fixed event timeline missing first event.
2013-09-29 22:51:08 +02:00
NathanSweet
98bf05c305
Minor cleanup.
2013-09-26 09:36:23 +02:00
NathanSweet
2df28f8564
More AnimationState refactoring, getting good!
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#113
2013-09-25 19:39:48 +02:00
NathanSweet
0049b4f7b4
Refactored AnimationState to better support setting a to/from time.
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#113
2013-09-25 12:13:57 +02:00
NathanSweet
8bd2171250
Minor changes.
2013-09-23 11:21:44 +02:00
NathanSweet
e2fccf72d6
License update.
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Changed from New BSD to a custom license. The new license requires a Spine license to use the code. If you have a valid Spine license, you can do whatever you like with the code. This should not be a problem for anyone using the runtimes with Spine, nothing changes. If using the runtimes without a Spine license, you now need a Spine license. This is because the runtimes were created explicitly to be used with Spine.
2013-09-20 19:46:23 +02:00
NathanSweet
f174b1a3cb
Keyable draw order and other fixes.
2013-08-19 23:10:11 +02:00
NathanSweet
9ee2a1c1c0
Events added to binary.
2013-08-13 15:32:32 +02:00
NathanSweet
354d3b75d6
Event timeline.
2013-08-08 22:57:57 +02:00
NathanSweet
c060aec351
Added box2d example.
2013-06-28 10:41:10 +02:00
NathanSweet
d11f6b6864
Fixed libgdx examples for recent skeleton x/y and flip changes.
2013-06-02 13:57:39 +02:00
NathanSweet
d237ed758b
Cleaned up warnings, #50 .
2013-05-24 11:24:22 +02:00