John
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4323329b1f
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[unity] Reallow manual SkeletonDataAsset setup.
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2017-06-26 20:18:15 +08:00 |
|
pharan
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635ef9ca97
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[unity] Fix and update examples.
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2017-06-26 15:34:55 +08:00 |
|
pharan
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83d45b5492
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[tk2d] Allow Spine.AtlasAsset fallback for TK2D in inspector.
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2017-06-26 14:16:14 +08:00 |
|
pharan
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f62e2e12b8
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[unity] Shorten BoneFollower.SetBone string API.
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2017-06-26 14:14:04 +08:00 |
|
pharan
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02d1bfc465
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[unity] Fix SkeletonGraphic.OverrideTexture.
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2017-06-26 14:13:16 +08:00 |
|
pharan
|
0f13ee892a
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[tk2d] Fix TK2D AttachmentLoader for 3.6.
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2017-06-22 11:44:38 +08:00 |
|
pharan
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f9a4107e41
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[unity] BoneFollower.SetBoneByName.
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2017-06-22 11:24:22 +08:00 |
|
pharan
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0f3786d869
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[unity] Cleaner Vertex Effect API.
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2017-06-22 11:21:06 +08:00 |
|
pharan
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55fb613b48
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[unity] Built-in shaders for SkeletonGraphic tint black.
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2017-06-20 10:00:06 +08:00 |
|
pharan
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397187010f
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[unity] More cleanup for SkeletonAnimator Update.
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2017-06-18 22:00:56 +08:00 |
|
pharan
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08403fa7ca
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[unity] Remove old Unity 4 call.
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2017-06-18 21:59:52 +08:00 |
|
pharan
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b40eba2a31
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[unity] Updated Examples.
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2017-06-18 21:58:57 +08:00 |
|
pharan
|
0231f29d96
|
[unity] Update Examples.
|
2017-06-15 12:40:06 +08:00 |
|
pharan
|
a2e3d999bc
|
[unity] Minor SkeletonAnimator and editor code cleanup.
|
2017-06-15 12:38:50 +08:00 |
|
pharan
|
e037470fb9
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[unity] Add ClippingAttachment icon.
|
2017-06-15 12:37:18 +08:00 |
|
pharan
|
7481a05931
|
[unity] Update calls to Timeline/Animation.Apply. And other cleanup.
|
2017-06-13 08:51:53 +08:00 |
|
pharan
|
14e718d0d3
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[unity] Add vertex effect callback.
|
2017-06-11 08:22:10 +08:00 |
|
pharan
|
9cd0167a03
|
[unity] Allow SkeletonGraphic runtime atlas.
|
2017-06-11 08:20:15 +08:00 |
|
pharan
|
e0a398bfc5
|
[unity] Handle skinless SkeletonGraphic.
|
2017-06-07 08:09:45 +08:00 |
|
pharan
|
b2c0034dbf
|
[unity] SlotBlendModes module.
|
2017-06-07 08:09:24 +08:00 |
|
John
|
ef408344be
|
[unity] SpineAttributeDrawers menu item methods.
|
2017-06-07 08:00:24 +08:00 |
|
John
|
6e234f7935
|
[unity] Fix Tint Black shader alpha.
|
2017-06-01 19:25:48 +08:00 |
|
John
|
e781ad9ccd
|
[unity] Fix default mesh bounds check.
|
2017-05-30 21:52:45 +08:00 |
|
pharan
|
a7f03b1587
|
[unity] Skeleton shader property inspector now says "Main Texture"
|
2017-05-30 19:22:12 +08:00 |
|
pharan
|
dfddf15d0a
|
[unity] SkeletonLit shader no longer requires mesh normals.
|
2017-05-30 19:21:24 +08:00 |
|
pharan
|
5fcb77eb1a
|
[unity] Match pre-initialized buffer size of submesh indices.
|
2017-05-30 19:20:39 +08:00 |
|
pharan
|
d288fab664
|
[unity] Handle TextAssets not found.
|
2017-05-30 19:20:06 +08:00 |
|
pharan
|
791e955caf
|
[unity] Apply SkeletonRenderer.initialFlip with Skeleton constructor.
|
2017-05-24 20:51:49 +08:00 |
|
pharan
|
8cb99365cd
|
[unity] Add initialFlip fields for SkeletonGraphic.
|
2017-05-24 20:49:26 +08:00 |
|
pharan
|
f62b6b2326
|
[unity] Minor cleanup in editors and formatting.
|
2017-05-24 19:43:18 +08:00 |
|
pharan
|
47724ea9d8
|
[unity] New SpineAttributes and Skeleton extensions.
|
2017-05-22 16:31:36 +08:00 |
|
pharan
|
f18a3cadb2
|
[unity] Updates to examples and editor fixes + new SpineAttributes
|
2017-05-22 16:30:52 +08:00 |
|
John
|
cab5f21175
|
[unity] Allow negative Animator state speed (#889)
|
2017-05-20 10:25:12 +08:00 |
|
pharan
|
69a0644445
|
[unity] Add editor undo support for SkeletonRenderSeparator.
|
2017-05-20 10:17:49 +08:00 |
|
pharan
|
0bdd3d52e3
|
[unity] Updated Mix and Match API, examples, and old sample scripts.
|
2017-05-20 10:17:14 +08:00 |
|
pharan
|
439c8e8e22
|
[unity] SkeletonBakingWindow and various editor fixes.
|
2017-05-20 10:13:45 +08:00 |
|
pharan
|
7570c69aa2
|
[unity] Removed leftover debug.
|
2017-05-20 10:09:08 +08:00 |
|
pharan
|
d1a2b3125f
|
[unity] Added skinField param to [SpineAttachment] attribute.
|
2017-05-19 08:45:55 +08:00 |
|
pharan
|
3fe876adcd
|
[unity] Fix SpineAttributes not seeing sibling fields in arrays and serialized structs/classes.
|
2017-05-19 08:45:44 +08:00 |
|
pharan
|
f9c04584c3
|
[unity] Skin.Clear()
|
2017-05-19 08:42:09 +08:00 |
|
pharan
|
6756f01557
|
[unity] Fix tintBlack data applied in wrong order.
|
2017-05-18 11:18:07 +08:00 |
|
pharan
|
4872bf0f6a
|
[unity] Add Rigidbody button for SkeletonUtilityBoneInspector.
|
2017-05-18 10:58:21 +08:00 |
|
pharan
|
c0fe346610
|
[unity] Renamed shader filenames to match Unity standard.
|
2017-05-18 09:55:14 +08:00 |
|
pharan
|
9adfbd1594
|
[unity] Moved some unused classes. Keeping the files until 3.7 to keep unitypackage upgrades painless.
|
2017-05-18 09:54:41 +08:00 |
|
pharan
|
2cb188e568
|
[unity] Some editor fixes.
|
2017-05-18 09:52:13 +08:00 |
|
pharan
|
f5c8a36391
|
[unity] Additional Skin extensions.
|
2017-05-18 09:10:15 +08:00 |
|
pharan
|
3c1894a7d5
|
[unity] More editor improvements.
|
2017-05-18 09:09:28 +08:00 |
|
pharan
|
a43bdc4361
|
[unity] More SkeletonDebugWindow, improved inspectors and icons for SpineAttributeDrawers!
|
2017-05-17 15:50:09 +08:00 |
|
pharan
|
742ffe5497
|
[unity] Make SkeletonDebug an EditorWindow.
|
2017-05-16 06:03:05 +08:00 |
|
pharan
|
7d8c2a8771
|
[unity] Minor formatting changes.
|
2017-05-15 12:49:23 +08:00 |
|