badlogic
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902e5e5432
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[starling] Reverted example changes.
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2017-10-11 11:10:23 +02:00 |
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badlogic
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f31d98506c
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[as3] Fixed DeformTimeline, see #1016.
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2017-10-11 11:05:08 +02:00 |
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badlogic
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f2bd63ce6c
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[as3][starling] Fixed StarlingAtlasAttachmentLoader. Thanks @vync79. Closes #939
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2017-07-17 14:18:26 +02:00 |
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badlogic
|
943b4f98a7
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[as3][starling] Added VertexEffect and implementations plus support for Starling. See #898
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2017-06-27 14:25:02 +02:00 |
|
badlogic
|
9bd1153518
|
Updated examples and runtime demo code
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2017-06-19 16:47:28 +02:00 |
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badlogic
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2b60e8f3b2
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[starling] Added support for rotated regions in atlases loaded via StarlingAttachmentLoader. Closes #897
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2017-05-10 15:32:02 +02:00 |
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badlogic
|
f757b39fb1
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[starling] Updated assets
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2017-04-21 10:25:41 +02:00 |
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badlogic
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d0a79def31
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[starling] Fixed assignment of MeshStyle and colorizing vertices. Closes #879
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2017-04-21 10:24:18 +02:00 |
|
badlogic
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1e93019b82
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[starling] Updated Raptor clipping repro.
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2017-04-20 15:25:03 +02:00 |
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badlogic
|
d7873928d1
|
[monogame] Updated project file and assets
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2017-04-19 13:21:25 +02:00 |
|
badlogic
|
f00d5b61c7
|
[starling] Fixed double header
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2017-04-14 17:02:52 +02:00 |
|
badlogic
|
74c47bb1ff
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[starling] Repro for two color tint issue
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2017-04-14 16:54:14 +02:00 |
|
badlogic
|
19f962c85a
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[starling] Cleaned up FDT projects and SDK swcs included by projects
|
2017-04-14 16:05:13 +02:00 |
|
badlogic
|
8bd058f82e
|
[starling] Updated to Starling 2.1. Added coin sample
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2017-04-14 15:58:15 +02:00 |
|
badlogic
|
971e203b9e
|
[as3][starling] Added clipping. Worked before moving stuff around in FDT. Seems like convex decomposer is now bugged?
|
2017-04-13 15:08:34 +02:00 |
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badlogic
|
8920840ecf
|
[starling] Fixed renderer, ignores path attachments. Fixed samples, click on sprites to advance to next sample. Updated assets
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2017-04-11 13:11:02 +02:00 |
|
badlogic
|
f63f8c022f
|
[as3] Ported dipping problem fix, see #867
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2017-03-31 12:38:54 +02:00 |
|
badlogic
|
0b40dd7a9f
|
Updated exports
|
2017-03-27 10:19:51 +02:00 |
|
badlogic
|
4935284449
|
[starling] Added two color tinting. Closes part of #843
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2017-03-10 11:28:51 +01:00 |
|
badlogic
|
56ef82b843
|
[as3][starling] Formatting.
|
2017-03-09 14:34:09 +01:00 |
|
badlogic
|
fe8eae4b8e
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[c] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet. Also updated example exports
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2017-01-30 16:31:16 +01:00 |
|
badlogic
|
7ac7afac2c
|
[as3][starling] Ported 3.6 changes, two color timeline, changed updateWorldVertices to computeWorldVertices, point attachment, transform constraint local and relative mode. Does not actually render two color tinted slots yet.
|
2017-01-27 11:43:04 +01:00 |
|
badlogic
|
f5422f1950
|
[as3] Renames applyFFD in MeshAttachment to applyDeform. Fixes bug in AnimationState#applyMixingFrom, local events may be null. Closes #801
|
2016-12-12 09:38:32 +01:00 |
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badlogic
|
7637fdbefd
|
[as3] Updated FDT projects to use player 23
|
2016-11-24 13:22:26 +01:00 |
|
NathanSweet
|
36000e3c55
|
Updated to v3.5 (merge dev branch).
# Conflicts:
# spine-c/src/spine/AnimationState.c
|
2016-11-15 23:10:23 +01:00 |
|
NathanSweet
|
c0fdc454a2
|
Fixed inconsistent newlines.
License header was followed by \n\n and files ended with \n. Changed to \r\n.
|
2016-10-15 23:45:16 +02:00 |
|
badlogic
|
5aa27771c3
|
[runtimes] Updated ALL sources to use latest Spine Runtimes License v2.5. Manually checked all the things...
|
2016-10-13 15:12:05 +02:00 |
|
badlogic
|
1ecd627afa
|
[runtimes] Closes #719, fixed sortPathConstraintAttachment
|
2016-10-13 12:03:23 +02:00 |
|
badlogic
|
eb3cb8a700
|
Cleaned up assets in runtime examples, runtimes.sh now copies all assets to the required locations, except for spine-unity.
|
2016-09-05 15:05:23 +02:00 |
|
badlogic
|
3bbba1bd72
|
[starling] Added vine sample to repro #640, no luck.
|
2016-07-18 14:18:39 +02:00 |
|
badlogic
|
efa2f89289
|
[as3][starling] Updated ActionScript 3 and Starling runtime to Spine 3.4, now with paths and shearing. Check out new starling tank sample
|
2016-07-15 12:12:02 +02:00 |
|
badlogic
|
3de5fe4ea3
|
[as3][starling] Added default constructors to base classes. Changed project settings to use Air 22. Updated Starling runtime to Starling 2.0, removing PolygonBatch etc. Smoothing and pre-multiplied alpha support currently missing.
|
2016-07-12 14:18:29 +02:00 |
|
NathanSweet
|
a7b08fe8c2
|
Updated spine-starling to Spine v3 and Starling 1.7 and for use with PowerFlasher FDT.
|
2016-02-17 04:57:59 +01:00 |
|
NathanSweet
|
f6e4027ef1
|
Reverting corrupt files.
|
2015-11-04 09:15:04 +01:00 |
|
NathanSweet
|
27270a5781
|
Spine Runtimes license update.
Minor update to fix "SOFTARE" typo and clairfy how to get permission.
|
2015-04-24 21:33:24 +02:00 |
|
NathanSweet
|
b2f09b352b
|
Reanedm goblins-ffd example to goblins-mesh.
|
2014-10-05 18:53:47 +02:00 |
|
NathanSweet
|
d8eac649ba
|
Improved examples.
|
2014-09-30 02:17:39 +02:00 |
|
NathanSweet
|
84a80feccc
|
IK constraints for spine-as3.
|
2014-09-30 01:27:01 +02:00 |
|
NathanSweet
|
4eb73738c2
|
Fixed spine-starling meshes with a Starling atlas. Better examples.
|
2014-07-25 19:39:45 +02:00 |
|
NathanSweet
|
e6ba25c59b
|
Fixed enableErrorChecking.
|
2014-07-25 16:40:40 +02:00 |
|
NathanSweet
|
6b9d514ca7
|
Meshes, FFD and skinning for spine-starling.
|
2014-06-02 15:33:22 +02:00 |
|
NathanSweet
|
d46ab513c8
|
Brings spine-starling up to date with spine-as3.
No mesh rendering yet.
|
2014-05-21 22:29:43 +02:00 |
|
NathanSweet
|
9787e7cee7
|
Returned example to use spineboy.
|
2014-01-17 00:58:01 +01:00 |
|
NathanSweet
|
7c99cbd6d2
|
Added goblin example.
|
2014-01-13 18:09:00 +01:00 |
|
NathanSweet
|
faa7c49627
|
Multi page atlas support for Flash and Starling.
http://www.esotericsoftware.com/forum/viewtopic.php?p=9409#p9409
|
2014-01-11 18:05:50 +01:00 |
|
NathanSweet
|
5fc34b77b4
|
Changed Vector<Function> to Listeners class.
|
2013-12-22 00:17:38 +01:00 |
|
NathanSweet
|
dca388bb98
|
Changed listeners to Vector.<Function>.
|
2013-12-21 18:44:56 +01:00 |
|
NathanSweet
|
725fd49c77
|
Support for Atlas with spine-starling in addition to Starling's texture atlas.
|
2013-10-30 22:27:06 +01:00 |
|
NathanSweet
|
26832677cb
|
spine-as3 keyable draw order, events, and new AnimationState.
|
2013-10-10 18:48:54 +02:00 |
|
NathanSweet
|
1caa8eaadd
|
Inherit scale/rotation and additive blending for spine-as3 and spine-starling.
|
2013-09-24 16:54:10 +02:00 |
|