Fenrisul
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ca97abb2a1
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Added SkeletonBaker system
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2015-02-02 05:49:36 -08:00 |
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Fenrisul
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c5273fc6d7
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Added GetCurveType to CSharp CurveTimeline
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2015-02-02 05:44:17 -08:00 |
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NathanSweet
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d11b90c4e8
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Added Bone_isYDown.
Fixes bad commit.
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2015-01-30 22:31:34 +01:00 |
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NathanSweet
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028769f54f
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Fixed single bone IK with flipping and y-up coordinate systems.
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2015-01-30 17:59:11 +01:00 |
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NathanSweet
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ee849c62eb
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Fix mixing from uninitialized slot vertices.
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2015-01-30 15:40:13 +01:00 |
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NathanSweet
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1a480cd707
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Added setColor method.
Was hard for people to figure out.
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2015-01-30 04:46:24 +01:00 |
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Fenrisul
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5275e921c8
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Merge pull request #351 from Fenrisul/master
Null mesh cleanup fixed in SkeletonRenderer
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2015-01-29 17:42:35 -08:00 |
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Fenrisul
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c445d14f6e
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Null mesh cleanup fixed in SkeletonRenderer
Added "Front Facing" parameter to SkeletonRenderer
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2015-01-29 17:41:34 -08:00 |
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Nathan Sweet
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3a8faa4d2e
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Merge pull request #328 from TrompoGames/Trompo-JS-MeshAttachments
[JS] Mesh attachments + syntax fixes + infinite loop fix
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2015-01-28 03:48:24 +01:00 |
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Nathan Sweet
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ba792fa07d
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Merge pull request #333 from IgorMats/master
Cocos2d-x: changes for JSB support.
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2015-01-28 03:41:33 +01:00 |
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Fenrisul
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e1c77f7fb1
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Merge pull request #350 from Fenrisul/master
Modified SkeletonRenderer to destroy mesh1 and mesh2 when disabled if th...
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2015-01-26 22:06:53 -08:00 |
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Fenrisul
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86a5b5289d
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updated footsoldier example
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2015-01-26 22:05:39 -08:00 |
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Fenrisul
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dc5873876b
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Modified SkeletonRenderer to destroy mesh1 and mesh2 when disabled if the gameobject its attached to is no longer visible.
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2015-01-26 22:02:55 -08:00 |
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Fenrisul
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47452a0c54
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Merge pull request #348 from Fenrisul/master
Spine Unity Runtime Update
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2015-01-23 00:30:09 -08:00 |
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Fenrisul
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7638ed96ff
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Missing reference fix
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2015-01-23 00:23:41 -08:00 |
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Fenrisul
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9911183a3d
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Initial import error fix
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2015-01-23 00:21:27 -08:00 |
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Fenrisul
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f7d8b9d3f9
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Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
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2015-01-23 00:03:06 -08:00 |
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Fenrisul
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d60bc9241c
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more attributes
more bug fixes
more helper menus
even more examples
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2015-01-23 00:01:32 -08:00 |
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Fenrisul
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444a536dad
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Importer improvements
Attributes
Multiple atlas support
More examples
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2015-01-20 00:08:06 -08:00 |
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Nathan Sweet
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a215d6097c
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Update README.md
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2015-01-18 02:10:39 +01:00 |
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NathanSweet
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b3b3b25a83
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Added skin to tests project, for NormalMapTest.
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2014-12-11 03:18:25 +01:00 |
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NathanSweet
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5d8e907b93
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Merge remote-tracking branch 'origin/master'
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2014-12-11 03:16:50 +01:00 |
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NathanSweet
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8da86d7f25
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Fixed allocations.
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2014-12-11 03:16:46 +01:00 |
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NathanSweet
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e9a9b15f34
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No need to check mix == 1.
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2014-12-11 03:15:39 +01:00 |
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NathanSweet
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71b41a60a4
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Added getBounds method to get the bounds of the attachments for the current pose.
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2014-12-11 03:15:13 +01:00 |
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NathanSweet
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61906bcf1f
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Fixed premultiplied alpha.
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2014-12-11 03:14:48 +01:00 |
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Fenrisul
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39ce4b2bd4
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Merge pull request #336 from pharan/patch-1
Fix 2D Projects breaking PMA atlases.
2.1.08
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2014-12-05 20:46:46 -08:00 |
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John
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987f4a17d2
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Fix 2D Projects breaking PMA atlases.
Disable alphaIsTransparency by default.
This will prevent 2D projects from causing PMA atlases to bleed colors into transparent areas.
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2014-12-06 11:59:49 +08:00 |
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Igor Mats
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2725eff1c8
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Some improvements.
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2014-12-02 17:06:03 +02:00 |
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NathanSweet
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3ed63ef028
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Moar boxes.
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2014-11-30 12:42:23 +01:00 |
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Igor Mats
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22a0eb0c5f
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Cocos2d-x: changes for JSB support.
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2014-11-28 08:43:52 +02:00 |
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Dario Segura
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a1783db250
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-[JAVASCRIPT] Fixed nasty infinite loop bug.
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2014-11-24 13:38:29 -05:00 |
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Dario Segura
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7ec398c4f5
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-[JAVASCRIPT][SYNTAX] Fixes various syntax mistakes that prevented some files from loading.
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2014-11-24 13:37:36 -05:00 |
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NathanSweet
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e38213fb67
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Fixed NPE if file failed to load.
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2014-11-24 02:16:38 +01:00 |
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NathanSweet
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9cb1a2852b
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Added bone width to debug renderer.
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2014-11-24 02:16:24 +01:00 |
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Dario Segura
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19225fda79
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-[JAVASCRIPT][MESHES] Fixed missing 'this' keywords in updateUVs functions + added support for typed arrays.
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2014-11-21 17:05:01 -05:00 |
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Dario Segura
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f3108c33c7
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-[JAVASCRIPT] Added support for typed arrays, useful for rendering with WebGL.
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2014-11-21 17:04:49 -05:00 |
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NathanSweet
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cad68f30ff
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Organized spine-libgdx so tests and the skeleton viewer are separate.
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2014-11-20 12:42:54 +01:00 |
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NathanSweet
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14c8484caa
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Fixed null check.
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2014-11-20 11:40:18 +01:00 |
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NathanSweet
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8dc8f8f9e8
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Added null checks for add/set animation.
closes #173
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2014-11-19 18:02:14 +01:00 |
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NathanSweet
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60d724b7c4
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Moved scheduleUpdate to onEnter, added unscheduleUpdate onExit.
closes #230
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2014-11-19 17:56:44 +01:00 |
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NathanSweet
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abb3782e27
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Fixed opacity with cascadeOpacityEnabled.
closes #237
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2014-11-19 17:49:33 +01:00 |
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NathanSweet
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962321574c
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Added missing ctor.
closes #209
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2014-11-19 17:40:22 +01:00 |
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NathanSweet
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fb214ee276
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Updated spine-c struct definitions to allow for forward declarations.
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2014-11-18 03:40:20 +01:00 |
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NathanSweet
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1fa410bb53
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Fixed warnings.
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2014-11-18 02:38:39 +01:00 |
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NathanSweet
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66dee75951
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Fixed spine-lua IK timelines.
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2014-11-17 23:06:52 +01:00 |
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NathanSweet
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97bc171bdd
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Merge remote-tracking branch 'origin/master'
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2014-11-17 19:41:56 +01:00 |
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NathanSweet
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63801b6f13
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setSkin docs.
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2014-11-17 19:41:50 +01:00 |
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Nathan Sweet
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7b804f4197
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Merge pull request #289 from zhongfq/master
Bugfixes in 64bit system
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2014-11-17 14:26:00 +01:00 |
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NathanSweet
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7b3bc205fd
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Minor clean up.
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2014-11-16 03:06:08 +01:00 |
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