Mario Zechner
78e8f637bb
Merge branch '4.0' into 4.1-beta
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# Conflicts:
# spine-ts/package-lock.json
# spine-ts/package.json
# spine-ts/spine-canvas/package.json
# spine-ts/spine-core/package.json
# spine-ts/spine-player/package.json
# spine-ts/spine-threejs/package.json
# spine-ts/spine-webgl/package.json
2022-03-21 19:32:37 +01:00
Harald Csaszar
ec53964603
[unity] Hopefully fixed some occurrances of a build crash when building many prefabs and textures. See #2047 .
2022-03-18 15:44:34 +01:00
Harald Csaszar
935cb3b491
Merge branch '4.0' into 4.1-beta
2022-03-07 18:10:46 +01:00
Harald Csaszar
20c421c1d4
[unity] Fixed changing atlas asset at SkeletonData asset not reloading automatically. Closes #2037 .
2022-03-01 19:23:18 +01:00
Harald Csaszar
b2c45b7fde
Merge branch '4.0' into 4.1-beta
2022-03-01 12:27:56 +01:00
Harald Csaszar
4cb0f16ae6
[unity] Minor: removed a debug log statement added in commit 299ab8f.
2022-03-01 12:24:03 +01:00
Harald Csaszar
6a3fb6a42a
[unity] Added warnings when Spine Preferences - Texture Atlas Settings PMA and blend mode materials PMA do not match. Added straight alpha blend modes material templates.
2022-02-28 16:14:44 +01:00
Harald Csaszar
299ab8fff8
[unity] Improved memory utilization during build pre- and post processing.
2022-02-24 21:34:05 +01:00
Harald Csaszar
3688bdb25e
[unity] SkeletonRootMotion components now support rotation root motion.
2022-02-23 20:49:15 +01:00
Harald Csaszar
dcb593489b
[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900 .
2022-02-17 11:13:53 +01:00
Harald Csaszar
a4e7654bc5
[unity] Fixed prefab baking ignoring separated timelines. Closes #2035 .
2022-02-16 21:18:42 +01:00
Harald Csaszar
ece6530b0c
[unity] Fixed exception at prefab baking. Closes #2034 .
2022-02-16 20:04:02 +01:00
Harald Csaszar
c523576895
[unity] Fixed exception at prefab baking. Closes #2034 .
2022-02-16 19:51:02 +01:00
Harald Csaszar
5af852d83f
[unity] Unity SpriteAtlas Support: Removed unnecessary material reference to generated editor atlas texture in pre-build step. See #1900 .
2022-02-15 14:54:30 +01:00
Harald Csaszar
684693fd1c
Merge branch '4.0' into 4.1-beta
2022-02-10 17:06:28 +01:00
Harald Csaszar
dc2bddd883
[unity] Fixed import issue when suitable atlas found in multiple directories, wrong one could be assigned if named identically. Closes #2033 .
2022-02-10 17:04:52 +01:00
Harald Csaszar
3289550eb0
[unity] Added skeleton component Inspector parameter Advanced - Animation Update with modes In Update, In FixedUpdate and Manual Update. Added SkeletonRootMotion properties PreviousRigidbodyRootMotion and AdditionalRigidbody2DMovement.
2022-02-09 12:22:02 +01:00
Harald Csaszar
76068cc4f4
Merge branch '4.0' into 4.1-beta
2022-02-07 16:25:34 +01:00
Harald Csaszar
431910d660
[unity] Timeline add Track menu naming improvements. Changed clip property Custom Duration to Default Mix Duration (inverted). Improved track appearance in the Timeline window and track Inspector.
2022-02-04 14:38:24 +01:00
Harald Csaszar
135d9819a7
Merge branch '4.0' into 4.1-beta
2022-01-19 20:22:07 +01:00
Harald Csaszar
5f51705f13
[unity] Fixed Resolve atlases dialog failing to load just created atlas asset. Closes #2024 . Fixed an unnecessary exception thrown after aborting skeleton import and adjusting blend mode materials.
2022-01-19 20:21:19 +01:00
Harald Csaszar
1cc2a57be5
Merge branch '4.0' into 4.1-beta
2022-01-10 18:28:36 +01:00
Harald Csaszar
1233bce55e
[unity] Support fix prefab override via mesh filter global settings. Closes #1938 .
2022-01-10 18:21:55 +01:00
Harald Csaszar
af4a511722
Merge branch '4.0' into 4.1-beta
2021-12-15 17:03:06 +01:00
Harald Csaszar
a77f9010f3
[unity] minor formatting, format checks failed after commit 193882f.
2021-12-15 17:01:56 +01:00
Harald Csaszar
2d86973980
Merge branch '4.0' into 4.1-beta
2021-12-15 16:55:15 +01:00
Harald Csaszar
193882f2c6
[unity] BoneFollower and BoneFollowerGraphic now provide an additional Follow Parent World Scale parameter.
2021-12-15 16:52:14 +01:00
Harald Csaszar
b1e81fc1b2
Merge branch '4.0' into 4.1-beta
2021-11-10 19:34:19 +01:00
Harald Csaszar
42142a4561
[unity] Minor importer improvement: Fixed required atlas region list containing duplicates.
2021-11-10 16:29:28 +01:00
Harald Csaszar
618e20dc9a
[Unity] Fixed Initial Flip not updating mesh in Editor mode. Closes #1953 .
2021-11-09 20:06:16 +01:00
Harald Csaszar
8a83d9aabe
Merge branch '4.0' into 4.1-beta
2021-11-08 18:23:05 +01:00
Vladislav Hristov
9c106ca5f5
Fix skleton mesh "Identifier uniqueness violation" warning
...
To remove the warning a new unique name is created for each mesh, where
an index is added after the renderer name.
Closes #1973
2021-11-07 14:56:54 +02:00
Harald Csaszar
df3ec19252
[csharp][unity] Fixed formatting of previous commit 3250e74 "Port sequence attachment." See #1956 .
2021-11-03 15:38:41 +01:00
Harald Csaszar
3250e74e26
[csharp][unity] Port sequence attachment. See #1956 . Also port of other 4.1-beta branch changes compared to 4.0.
2021-11-03 15:26:22 +01:00
Nathan Sweet
96a998b82d
Spine Runtimes License Agreement update (September 24, 2021).
2021-09-24 18:18:19 -10:00
Harald Csaszar
4785dcc212
[unity] Fixed null reference exceptions after changes from compile-error bugfix commit 8770e319, see #1951 .
2021-09-15 18:25:12 +02:00
Harald Csaszar
91f7969cdc
[csharp][unity] Adjusted spine-csharp and dependent modules to being used as separate UPM packages. See #1676 .
2021-09-14 17:12:50 +02:00
Harald Csaszar
8770e319c5
[unity] Fixed compile errors introduced by removed FindSlotIndex and FindBoneIndex methods. See commit dc9a6eb, see #1951 .
2021-09-13 17:04:23 +02:00
Harald Csaszar
83b50f265e
[unity] Added missing usedByEffector and usedByComposite parameters at BoundingBoxFollower components.
2021-09-07 15:32:17 +02:00
Harald Csaszar
6cd3e54b83
[unity] Fixed SkeletonGraphic with Multiple Canvas Renderers ignoring Mask when CustomMaterialOverride or blend modes are active. Closes #1948 .
2021-08-31 17:52:20 +02:00
Mario Zechner
d12b15ca8d
[csharp] Format all source code using formatters/.editorconfig
2021-08-18 18:59:53 +02:00
Harald Csaszar
32449a3b4d
[unity] SkeletonRootMotion component now offers a paramter to apply Rigidbody2D gravity. Defaults to false to keep existing behaviour. Closes #1941 .
2021-08-16 18:17:19 +02:00
Harald Csaszar
326e4f8b01
[unity] Fixed a null reference exception in AnimationReferenceAsset inspector code when SkeletonData at the asset is null (e.g. when no json file is assigned).
2021-08-12 17:28:15 +02:00
Harald Csaszar
e321488949
[unity] Fixes a warning when re-importing a prefab (introduced by commit 4a9f7b8a). Added a null check. See #1273 , #1931 .
2021-08-06 16:48:51 +02:00
Vladislav Hristov
4a9f7b8a7b
[unity] Implement build preprocessor for prefabs cleanup
...
With the new prefab processing there is an issue where the mesh tries to
get into the build. To prevent this a build pre/post process is
introduced that will clean up the prefab from the meshes before the
build and restore the prefab meshes after the build.
This change reverts bf70a62f1 and is related to #1273,#1931.
2021-08-06 11:29:01 +03:00
Harald Csaszar
bf70a62f1b
[unity] Fixed a build error when prefab is referenced. See commit c2cbdc57. See #1273,#1931.
2021-08-05 17:20:55 +02:00
Nathan Sweet
7d6cdcd9d8
Applied oxipng.
2021-08-04 18:44:16 -04:00
Harald Csaszar
c2cbdc57b7
[unity] Support for prefab preview thumbnails. See #1931 . Fixes prefab instance always listing MeshFilter as changed (via parameter Advanced - Fix Prefab Override MeshFilter, see changelog). Closes #1273 .
2021-08-04 20:18:37 +02:00
Harald Csaszar
60e67017e6
[unity] Added SkeletonGraphic blend modes support including new shaders and materials (Advanced - Multiple CanvasRenderers must be enabled). Closes #1316 .
2021-07-27 17:03:40 +02:00
Harald Csaszar
2b3d395e51
[unity] Removed limitation of not importing assets from the Packages directory which caused problems on Unity 2019.1, but no longer on 2019.4. Closes #1924 .
2021-07-14 12:36:51 +02:00