Fenrisul
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bed13e4a36
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Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
Conflicts:
spine-csharp/src/SkeletonJson.cs
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2014-09-04 03:39:10 -07:00 |
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Nathan Sweet
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ca66744e37
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Merge pull request #278 from RandolphBurt/monogame-ik
Update MonoGame projects and example solution to support IK
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2014-09-04 09:38:51 +02:00 |
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Fenrisul
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a4443caca4
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WORKAROUND: for "ik" entry missing from exported JSON parsing fail Spine C#
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2014-09-03 20:15:03 -07:00 |
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NathanSweet
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34c98688ed
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Fixed default scale.
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2014-09-02 17:19:48 +02:00 |
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NathanSweet
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337b55005d
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Fixed flipping.
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2014-09-02 17:17:45 +02:00 |
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NathanSweet
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ecab41ab8b
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Fixed bend direction for IK keys.
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2014-09-02 13:02:15 +02:00 |
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Randolph Burt
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0a738cd6a5
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Update MonoGame Xamarin iOS app project with IK classes.
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2014-09-01 22:40:27 +01:00 |
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randolphburt
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d8d681d665
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Update MonoGame windows 8 store example app to run the raptor IK animation.
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2014-09-01 22:27:07 +01:00 |
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randolphburt
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58d1e07894
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Update MonoGame windows 8 store app project with IK classes.
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2014-09-01 22:25:51 +01:00 |
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Nathan Sweet
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5797d5a46d
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Merge pull request #277 from jpoag/master
* [SPINE-C] fix mem leak
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2014-09-01 21:26:45 +02:00 |
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NathanSweet
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afe1e7ea96
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Added IK keys to raptor example.
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2014-09-01 18:42:01 +02:00 |
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NathanSweet
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9749db7a0a
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Added IK keys to raptor example.
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2014-09-01 18:41:43 +02:00 |
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jpoag
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059f1c57b7
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* [spine-cocos2d-iphone] update SkeletonRenderer to latest refactor
* [spine-cocos2dx/2] update SkeletonRenderer to latest refactor
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2014-09-01 11:55:02 -04:00 |
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NathanSweet
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d1965f1b5d
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Merge remote-tracking branch 'origin/master'
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2014-09-01 16:15:12 +02:00 |
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NathanSweet
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0c3e74123e
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Fixed loading IK keys.
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2014-09-01 16:14:27 +02:00 |
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jpoag
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60fc7ac56e
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* [SPINE-C] fix mem leak
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2014-09-01 09:48:08 -04:00 |
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Nathan Sweet
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69353f9d22
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Merge pull request #276 from Fenrisul/master
[Bugfix] Unity Importer error
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2014-09-01 08:55:24 +02:00 |
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NathanSweet
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80763b60d8
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Fixed setting blend func extra time.
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2014-08-31 17:17:59 +02:00 |
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NathanSweet
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2ff2d10d60
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Docs.
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2014-08-31 16:52:59 +02:00 |
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NathanSweet
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25a892d7ff
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Docs.
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2014-08-31 16:52:07 +02:00 |
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NathanSweet
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446327b1f8
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Dropped support for cocos2d-x 3.0 and 3.1.
Will support only the latest 3.x.
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2014-08-31 16:50:51 +02:00 |
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NathanSweet
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5faff9b10f
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Updated to latest spine-c.
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2014-08-31 16:48:14 +02:00 |
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NathanSweet
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33a64f6f64
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Images are premultiplied again in cocos2dx 3.2
C'mon guys, make up your minds! :)
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2014-08-31 16:47:53 +02:00 |
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NathanSweet
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b327a803e0
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C89 fixes.
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2014-08-31 16:21:52 +02:00 |
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NathanSweet
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94690dfd2e
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Fixed mesh color.
#270
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2014-08-31 16:00:24 +02:00 |
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NathanSweet
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6ed74bb6df
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Merge remote-tracking branch 'origin/master'
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2014-08-31 15:58:55 +02:00 |
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Nathan Sweet
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905777898d
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Merge pull request #270 from dejvid/fix-libgdx-json-loader
spine-libgdx: Fix: SkeletonJson now sets mesh color if present in json.
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2014-08-31 15:58:56 +02:00 |
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Nathan Sweet
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c993b4984d
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Merge pull request #275 from vvaldik/master
[cocos2dx] PolygonBatch::flush crash fix
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2014-08-31 15:58:00 +02:00 |
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NathanSweet
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593956b51d
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Added IK, refactoring.
Skeleton moved from Slot to Bone.
Attachments no longer take x,y to compute vertices.
Bezier curves are calculated up front.
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2014-08-31 15:24:36 +02:00 |
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NathanSweet
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2d5b2cdb87
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Refactoring and clean up.
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2014-08-31 15:22:41 +02:00 |
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NathanSweet
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2cfb6ad980
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Moved Skeleton refernce from Slot to Bone.
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2014-08-31 12:47:04 +02:00 |
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NathanSweet
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e18de6cbe6
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Moved Skeleton refernce from Slot to Bone.
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2014-08-31 12:19:37 +02:00 |
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Fenrisul
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7e51a73500
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Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
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2014-08-30 16:22:58 -07:00 |
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NathanSweet
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bdd90b6854
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Formatting.
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2014-08-30 20:43:53 +02:00 |
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NathanSweet
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6dcac8f958
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Raptor example for spine-unity.
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2014-08-30 18:01:48 +02:00 |
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NathanSweet
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668a31fdda
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Updated raptor.
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2014-08-30 17:57:05 +02:00 |
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NathanSweet
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e6e7f0bd5d
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IK constraints for spine-csharp.
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2014-08-30 17:04:13 +02:00 |
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NathanSweet
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e81806bb08
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Clean up.
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2014-08-30 17:03:35 +02:00 |
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NathanSweet
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ed55a831d7
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Updated IK constraints.
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2014-08-30 11:18:24 +02:00 |
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Fenrisul
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2a5e3563ce
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[Bugfix]
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=3244
Handle DefaultSkin being null
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2014-08-30 00:23:31 -07:00 |
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Vladislav Cecalenco
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19272feb4e
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PolygonBatch::flush crash fix
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2014-08-27 21:02:53 +03:00 |
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janezcarski
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8c04297b58
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Fix: SkeletonJson now sets mesh color if present in json.
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2014-08-19 15:13:55 +02:00 |
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Nathan Sweet
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059cc69a31
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Merge pull request #261 from ricardoquesada/cocos2dx_v32_samples_fixes
Sample works with the new v3.2 API
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2014-07-31 22:06:48 +02:00 |
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Ricardo Quesada
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931347e731
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Fixes compilation warnings
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2014-07-31 13:00:44 -07:00 |
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Ricardo Quesada
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de3de39f57
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Sample works with the new v3.2 API
Updates API in samples
Adds iOS and Mac projects. Convient Xcode project to test
the sample really easy.
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2014-07-31 12:53:37 -07:00 |
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NathanSweet
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a29c942f66
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Minor license update for clarity.
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2014-07-31 02:00:38 +02:00 |
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Nathan Sweet
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357185a9a6
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Merge pull request #260 from ricardoquesada/cocos2dx_v32_api_fixes
Fixes for the cocos2d-x v3.2 API
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2014-07-31 00:40:28 +02:00 |
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Ricardo Quesada
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05c2315008
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Fixes for the cocos2d-x v3.2 API
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2014-07-30 15:33:52 -07:00 |
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Nathan Sweet
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50da55bcde
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Merge pull request #257 from jvasti/master
Cocos2d-iphone v.3.1 support
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2014-07-30 15:22:39 +02:00 |
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NathanSweet
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a35223328e
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Use lastTime for AttachmentTimeline.
closes #221
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2014-07-30 00:56:09 +02:00 |
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