1258 Commits

Author SHA1 Message Date
Fenrisul
bed13e4a36 Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes
Conflicts:
	spine-csharp/src/SkeletonJson.cs
2014-09-04 03:39:10 -07:00
Nathan Sweet
ca66744e37 Merge pull request #278 from RandolphBurt/monogame-ik
Update MonoGame projects and example solution to support IK
2014-09-04 09:38:51 +02:00
Fenrisul
a4443caca4 WORKAROUND: for "ik" entry missing from exported JSON parsing fail Spine C# 2014-09-03 20:15:03 -07:00
NathanSweet
34c98688ed Fixed default scale. 2014-09-02 17:19:48 +02:00
NathanSweet
337b55005d Fixed flipping. 2014-09-02 17:17:45 +02:00
NathanSweet
ecab41ab8b Fixed bend direction for IK keys. 2014-09-02 13:02:15 +02:00
Randolph Burt
0a738cd6a5 Update MonoGame Xamarin iOS app project with IK classes. 2014-09-01 22:40:27 +01:00
randolphburt
d8d681d665 Update MonoGame windows 8 store example app to run the raptor IK animation. 2014-09-01 22:27:07 +01:00
randolphburt
58d1e07894 Update MonoGame windows 8 store app project with IK classes. 2014-09-01 22:25:51 +01:00
Nathan Sweet
5797d5a46d Merge pull request #277 from jpoag/master
* [SPINE-C] fix mem leak
2014-09-01 21:26:45 +02:00
NathanSweet
afe1e7ea96 Added IK keys to raptor example. 2014-09-01 18:42:01 +02:00
NathanSweet
9749db7a0a Added IK keys to raptor example. 2014-09-01 18:41:43 +02:00
jpoag
059f1c57b7 * [spine-cocos2d-iphone] update SkeletonRenderer to latest refactor
* [spine-cocos2dx/2] update SkeletonRenderer to latest refactor
2014-09-01 11:55:02 -04:00
NathanSweet
d1965f1b5d Merge remote-tracking branch 'origin/master' 2014-09-01 16:15:12 +02:00
NathanSweet
0c3e74123e Fixed loading IK keys. 2014-09-01 16:14:27 +02:00
jpoag
60fc7ac56e * [SPINE-C] fix mem leak 2014-09-01 09:48:08 -04:00
Nathan Sweet
69353f9d22 Merge pull request #276 from Fenrisul/master
[Bugfix] Unity Importer error
2014-09-01 08:55:24 +02:00
NathanSweet
80763b60d8 Fixed setting blend func extra time. 2014-08-31 17:17:59 +02:00
NathanSweet
2ff2d10d60 Docs. 2014-08-31 16:52:59 +02:00
NathanSweet
25a892d7ff Docs. 2014-08-31 16:52:07 +02:00
NathanSweet
446327b1f8 Dropped support for cocos2d-x 3.0 and 3.1.
Will support only the latest 3.x.
2014-08-31 16:50:51 +02:00
NathanSweet
5faff9b10f Updated to latest spine-c. 2014-08-31 16:48:14 +02:00
NathanSweet
33a64f6f64 Images are premultiplied again in cocos2dx 3.2
C'mon guys, make up your minds! :)
2014-08-31 16:47:53 +02:00
NathanSweet
b327a803e0 C89 fixes. 2014-08-31 16:21:52 +02:00
NathanSweet
94690dfd2e Fixed mesh color.
#270
2014-08-31 16:00:24 +02:00
NathanSweet
6ed74bb6df Merge remote-tracking branch 'origin/master' 2014-08-31 15:58:55 +02:00
Nathan Sweet
905777898d Merge pull request #270 from dejvid/fix-libgdx-json-loader
spine-libgdx: Fix: SkeletonJson now sets mesh color if present in json.
2014-08-31 15:58:56 +02:00
Nathan Sweet
c993b4984d Merge pull request #275 from vvaldik/master
[cocos2dx] PolygonBatch::flush crash fix
2014-08-31 15:58:00 +02:00
NathanSweet
593956b51d Added IK, refactoring.
Skeleton moved from Slot to Bone.
Attachments no longer take x,y to compute vertices.
Bezier curves are calculated up front.
2014-08-31 15:24:36 +02:00
NathanSweet
2d5b2cdb87 Refactoring and clean up. 2014-08-31 15:22:41 +02:00
NathanSweet
2cfb6ad980 Moved Skeleton refernce from Slot to Bone. 2014-08-31 12:47:04 +02:00
NathanSweet
e18de6cbe6 Moved Skeleton refernce from Slot to Bone. 2014-08-31 12:19:37 +02:00
Fenrisul
7e51a73500 Merge branch 'master' of https://github.com/EsotericSoftware/spine-runtimes 2014-08-30 16:22:58 -07:00
NathanSweet
bdd90b6854 Formatting. 2014-08-30 20:43:53 +02:00
NathanSweet
6dcac8f958 Raptor example for spine-unity. 2014-08-30 18:01:48 +02:00
NathanSweet
668a31fdda Updated raptor. 2014-08-30 17:57:05 +02:00
NathanSweet
e6e7f0bd5d IK constraints for spine-csharp. 2014-08-30 17:04:13 +02:00
NathanSweet
e81806bb08 Clean up. 2014-08-30 17:03:35 +02:00
NathanSweet
ed55a831d7 Updated IK constraints. 2014-08-30 11:18:24 +02:00
Fenrisul
2a5e3563ce [Bugfix]
http://esotericsoftware.com/forum/viewtopic.php?f=7&t=3244
Handle DefaultSkin being null
2014-08-30 00:23:31 -07:00
Vladislav Cecalenco
19272feb4e PolygonBatch::flush crash fix 2014-08-27 21:02:53 +03:00
janezcarski
8c04297b58 Fix: SkeletonJson now sets mesh color if present in json. 2014-08-19 15:13:55 +02:00
Nathan Sweet
059cc69a31 Merge pull request #261 from ricardoquesada/cocos2dx_v32_samples_fixes
Sample works with the new v3.2 API
2014-07-31 22:06:48 +02:00
Ricardo Quesada
931347e731 Fixes compilation warnings 2014-07-31 13:00:44 -07:00
Ricardo Quesada
de3de39f57 Sample works with the new v3.2 API
Updates API in samples

Adds iOS and Mac projects. Convient Xcode project to test
the sample really easy.
2014-07-31 12:53:37 -07:00
NathanSweet
a29c942f66 Minor license update for clarity. 2014-07-31 02:00:38 +02:00
Nathan Sweet
357185a9a6 Merge pull request #260 from ricardoquesada/cocos2dx_v32_api_fixes
Fixes for the cocos2d-x v3.2 API
2014-07-31 00:40:28 +02:00
Ricardo Quesada
05c2315008 Fixes for the cocos2d-x v3.2 API 2014-07-30 15:33:52 -07:00
Nathan Sweet
50da55bcde Merge pull request #257 from jvasti/master
Cocos2d-iphone v.3.1 support
2014-07-30 15:22:39 +02:00
NathanSweet
a35223328e Use lastTime for AttachmentTimeline.
closes #221
2014-07-30 00:56:09 +02:00